Player Matchup

Charybdis
Charybdis
Chiruloaf
Charybdis
Level 138
God Stats
1W - 3L
1,567 SR
Queue Stats
77W - 81L
1,449 Elo+
Party 1
Gilgamesh
Gilgamesh
Gilgamesh504
Gilgamesh
Level 145
God Stats
5W - 4L
1,902 SR
Queue Stats
79W - 89L
1,461 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NotableDreams
Morgan Le Fay
Level 63
God Stats
7W - 5L
1,500 SR
Queue Stats
143W - 150L
1,533 Elo+
Party 1
Team Averages
Level 115
1,656 SR
1,481 Elo+

VS

Team Averages
Level 122
1,445 SR
1,522 Elo+
Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BoofGremlin
Izanami
Level 102
God Stats
2W - 0L
1,267 SR
Queue Stats
11W - 13L
1,521 Elo+
Party 2
Discordia
Discordia
Severd48
Discordia
Level 141
God Stats
9W - 8L
1,567 SR
Queue Stats
218W - 221L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chiruloaf
Charybdis
14
3 / 7 / 8
10,725
715
6,707
12,721
4,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Gilgamesh504
Gilgamesh
14
6 / 7 / 5
11,218
748
13,036
20,229
11,288
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
NotableDreams
Morgan Le Fay
17
6 / 8 / 7
12,128
809
13,584
14,169
4,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 8 / 10
12,315
821
12,284
17,116
4,361
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
BoofGremlin
Izanami
17
8 / 3 / 12
12,488
833
9,671
11,109
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Severd48
Discordia
18
7 / 4 / 10
12,255
817
16,582
9,136
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
15
Kills
22
22
Deaths
15
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
8
10
1.5
W
Izanami
BoofGremlin
Izanami
8
3
12
4.67
L
Charybdis
Chiruloaf
Charybdis
3
7
8
1
L
Gilgamesh
Gilgamesh504
Gilgamesh
6
7
5
1.21
L
Morgan Le Fay
NotableDreams
Morgan Le Fay
6
8
7
1.19
W
Discordia
Severd48
Discordia
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,327
Damage
38,537
47,119
Taken
37,361
20,899
Mitigated
8,843
4,425
Healing
4,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,284
2,287
0
1,153
17,116
4,361
805
5,868
10,900
0
29,850
W
Izanami
BoofGremlin
Izanami
9,671
7,284
0
1,737
11,109
2,498
1,478
3,245
7,658
0
32,109
L
Charybdis
Chiruloaf
Charybdis
6,707
3,793
0
998
12,721
4,747
600
3,897
8,824
0
37,711
L
Gilgamesh
Gilgamesh504
Gilgamesh
13,036
2,692
34
1,899
20,229
11,288
813
7,937
12,292
0
28,485
L
Morgan Le Fay
NotableDreams
Morgan Le Fay
13,584
604
0
1,494
14,169
4,864
0
5,311
8,858
49,669
0
W
Discordia
Severd48
Discordia
16,582
685
0
1,731
9,136
1,984
955
4,075
4,933
59,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,071
Gold Earned
37,058
160
Minions Killed
171
6
Camps Cleared
8
702,066
Distance Traveled
764,260
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,315
821
25
2
5
283,979
5
W
Izanami
12,488
833
46
3
1
240,886
7
L
Charybdis
10,725
715
71
5
3
212,214
4
L
Gilgamesh
11,218
748
23
2
1
237,993
5
L
Morgan Le Fay
12,128
809
66
4
2
251,859
1
W
Discordia
12,255
817
100
7
2
239,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role