Player Matchup

Izanami
Izanami
CrimDeathScythe
Izanami
Level 48
God Stats
12W - 16L
1,162 SR
Queue Stats
65W - 57L
1,577 Elo+
Party 1
Thoth
Thoth
Papashongo
Thoth
Level 102
God Stats
2W - 6L
1,333 SR
Queue Stats
201W - 187L
1,540 Elo+
Solo
Atlas
Atlas
Rampant v2
Atlas
Level 160
God Stats
7W - 2L
1,940 SR
Queue Stats
245W - 140L
1,708 Elo+
Party 1
Shiva
Shiva
likuidtoskr
Shiva
Level 1
God Stats
4W - 2L
1,685 SR
Queue Stats
80W - 74L
1,696 Elo+
Solo
Achilles
Achilles
zAyato Kuro
Achilles
Level 160
God Stats
8W - 6L
1,728 SR
Queue Stats
147W - 114L
1,640 Elo+
Party 1
Team Averages
Level 94
1,570 SR
1,632 Elo+

VS

Team Averages
Level 80
1,500 SR
1,543 Elo+
Discordia
Discordia
 
Discordia
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Crimson XG
Ymir
Level 12
God Stats
62W - 43L
1,600 SR
Queue Stats
139W - 149L
1,579 Elo+
Party 2
Merlin
Merlin
EquinoxXG
Merlin
Level 109
God Stats
0W - 4L
1,157 SR
Queue Stats
155W - 161L
1,529 Elo+
Party 2
Rama
Rama
SynerXG
Rama
Level 62
God Stats
1W - 2L
1,617 SR
Queue Stats
38W - 42L
1,549 Elo+
Party 2
Sun Wukong
Sun Wukong
xProtheon
Sun Wukong
Level 147
God Stats
7W - 2L
1,626 SR
Queue Stats
191W - 182L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 6
7,782
778
3,766
4,269
1,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
17
7 / 0 / 5
9,092
909
7,654
5,636
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
15
10 / 0 / 12
9,337
934
10,870
10,125
9,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
2 / 1 / 10
8,597
860
9,670
7,638
4,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
zAyato Kuro
Achilles
15
9 / 0 / 11
8,969
897
12,542
11,474
7,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 5 / 0
6,803
680
6,722
7,513
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 8 / 1
6,565
657
1,511
15,841
10,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
EquinoxXG
Merlin
13
0 / 6 / 0
7,045
705
6,518
8,398
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
SynerXG
Rama
13
0 / 5 / 1
7,183
718
2,070
9,080
2,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
xProtheon
Sun Wukong
12
1 / 4 / 0
6,982
698
3,933
9,674
7,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
3
28
Kills
1
1
Deaths
28
44
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
5
0
0
W
0
0
6
3
L
0
8
1
0.06
L
Merlin
EquinoxXG
Merlin
0
6
0
0
W
Thoth
7
0
5
9.5
W
Atlas
10
0
12
16
L
Rama
SynerXG
Rama
0
5
1
0.1
W
2
1
10
7
L
Sun Wukong
xProtheon
Sun Wukong
1
4
0
0.25
W
Achilles
zAyato Kuro
Achilles
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,502
Damage
20,754
39,142
Taken
50,506
23,674
Mitigated
24,930
11,657
Healing
5,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,722
232
0
0
7,513
1,913
258
4,413
2,928
23,022
0
W
3,766
1,033
0
762
4,269
1,399
1,157
2,033
2,175
0
33,927
L
1,511
146
53
1,409
15,841
10,402
224
3,809
11,412
2,760
0
L
Merlin
EquinoxXG
Merlin
6,518
113
0
1,141
8,398
2,386
922
3,655
4,265
23,602
0
W
Thoth
7,654
654
0
943
5,636
1,905
879
2,647
2,933
35,867
0
W
Atlas
10,870
3,281
0
3,261
10,125
9,292
80
3,262
6,730
22,607
0
L
Rama
SynerXG
Rama
2,070
1,299
0
471
9,080
2,676
0
2,794
6,006
0
16,362
W
9,670
2,000
262
1,772
7,638
4,038
545
2,902
4,684
3,543
32,890
L
Sun Wukong
xProtheon
Sun Wukong
3,933
452
0
2,656
9,674
7,553
0
3,292
6,022
0
19,550
W
Achilles
zAyato Kuro
Achilles
12,542
4,011
0
4,657
11,474
7,040
0
3,907
7,470
0
24,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,777
Gold Earned
34,578
243
Minions Killed
153
0
Camps Cleared
0
1,117,553
Distance Traveled
929,046
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,803
680
31
3
0
195,169
0
W
Izanami
7,782
778
68
7
0
215,604
3
L
Ymir
6,565
657
1
0
0
186,292
0
L
Merlin
7,045
705
46
5
0
196,948
1
W
Thoth
9,092
909
67
7
0
228,570
2
W
Atlas
9,337
934
29
3
0
215,849
1
L
Rama
7,183
718
44
4
0
163,770
0
W
Shiva
8,597
860
60
6
0
224,073
0
L
Sun Wukong
6,982
698
31
3
0
186,867
0
W
Achilles
8,969
897
19
2
0
233,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role