Player Matchup

Ymir
Ymir
Detora
Ymir
Level 69
God Stats
1W - 2L
1,228 SR
Queue Stats
17W - 28L
1,310 Elo+
Party 2
Mulan
Mulan
IAMGROOT8450
Mulan
Level 122
God Stats
7W - 4L
1,847 SR
Queue Stats
564W - 556L
1,511 Elo+
Solo
Achilles
Achilles
Im Kbob
Achilles
Level 129
God Stats
2W - 3L
1,398 SR
Queue Stats
182W - 217L
1,384 Elo+
Solo
Loki
Loki
matiuf21
Loki
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 212L
1,512 Elo+
Solo
Skadi
Skadi
tralexander1213
Skadi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,284 Elo+
Party 2
Team Averages
Level 102
1,494 SR
1,400 Elo+

VS

Team Averages
Level 135
1,534 SR
1,583 Elo+
Atlas
Atlas
ChaoticCurse
Atlas
Level 106
God Stats
1W - 2L
1,747 SR
Queue Stats
189W - 147L
1,581 Elo+
Solo
Ne Zha
Ne Zha
NecrofearCrisis
Ne Zha
Level 159
God Stats
10W - 5L
1,147 SR
Queue Stats
420W - 391L
1,552 Elo+
Party 1
Scylla
Scylla
Ronsensei04
Scylla
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
380W - 334L
1,552 Elo+
Party 1
Janus
Janus
RooksDaGreat
Janus
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 117L
1,672 Elo+
Party 1
Bastet
Bastet
rlce
Bastet
Level 143
God Stats
3W - 6L
1,774 SR
Queue Stats
285W - 242L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Detora
Ymir
20
1 / 4 / 19
12,987
764
12,062
21,590
21,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 7 / 14
11,953
703
11,061
33,432
22,038
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Im Kbob
Achilles
20
5 / 4 / 15
12,304
724
15,133
20,481
26,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
18
4 / 7 / 8
11,293
664
5,419
16,982
6,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
9 / 4 / 8
13,822
813
20,453
19,891
8,402
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 17
11,018
648
12,686
17,941
25,753
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 6 / 11
12,417
730
20,093
16,759
7,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
19
5 / 5 / 10
11,866
698
16,432
11,457
4,558
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 3 / 16
10,134
596
11,387
7,973
2,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
rlce
Bastet
20
12 / 4 / 9
12,425
731
30,140
16,626
7,270
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
88
23
Kills
25
26
Deaths
23
64
Assists
63
Player
Kills
Deaths
Assists
KDA
L
1
5
17
1.9
W
Ymir
Detora
Ymir
1
4
19
2.63
W
4
7
14
1.57
W
Achilles
Im Kbob
Achilles
5
4
15
3.13
L
7
6
11
2.08
L
Scylla
5
5
10
2
L
0
3
16
2.67
W
Loki
4
7
8
1.14
L
Bastet
rlce
Bastet
12
4
9
4.13
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,128
Damage
90,738
112,376
Taken
70,756
84,962
Mitigated
47,918
42,940
Healing
20,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,686
4,082
1,601
3,230
17,941
25,753
0
4,111
13,380
22,838
0
W
Ymir
Detora
Ymir
12,062
1,249
3,101
5,320
21,590
21,908
231
8,297
13,293
19,564
0
W
11,061
1,454
2,305
11,248
33,432
22,038
355
11,772
21,660
0
27,667
W
Achilles
Im Kbob
Achilles
15,133
1,670
1,856
5,157
20,481
26,117
1,156
5,613
14,868
3,948
31,379
L
20,093
1,158
397
3,346
16,759
7,752
168
3,724
12,726
0
39,413
L
Scylla
16,432
283
1,491
847
11,457
4,558
333
1,268
9,875
35,873
0
L
11,387
887
600
485
7,973
2,585
894
787
7,025
29,744
0
W
Loki
5,419
388
1,898
4,033
16,982
6,497
149
6,531
10,451
0
17,400
L
Bastet
rlce
Bastet
30,140
5,469
3,353
5,102
16,626
7,270
36
3,458
12,928
0
39,459
W
20,453
8,860
2,677
5,345
19,891
8,402
2,652
8,292
11,599
0
54,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,359
Gold Earned
57,860
214
Minions Killed
174
0
Camps Cleared
0
1,507,522
Distance Traveled
1,579,810
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,018
648
17
1
0
296,139
1
W
Ymir
12,987
764
16
1
0
326,291
1
W
Mulan
11,953
703
45
3
0
273,817
0
W
Achilles
12,304
724
34
2
0
308,418
4
L
Ne Zha
12,417
730
35
2
0
310,235
1
L
Scylla
11,866
698
65
4
0
274,769
0
L
Janus
10,134
596
39
2
0
318,283
0
W
Loki
11,293
664
33
2
0
291,194
2
L
Bastet
12,425
731
18
1
0
380,384
0
W
Skadi
13,822
813
86
5
0
307,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role