Player Matchup

Vamana
Vamana
BigWorldLilBup
Vamana
Level 88
God Stats
47W - 38L
1,648 SR
Queue Stats
84W - 79L
1,491 Elo+
Party 1
Awilix
Awilix
CptMani
Awilix
Level 124
God Stats
10W - 6L
1,763 SR
Queue Stats
53W - 65L
1,435 Elo+
Party 1
Khepri
Khepri
Kay_StrAnge
Khepri
Level 147
God Stats
1W - 4L
1,825 SR
Queue Stats
132W - 128L
1,471 Elo+
Party 1
Sol
Sol
Noah_finesse8
Sol
Level 106
God Stats
9W - 9L
1,542 SR
Queue Stats
142W - 149L
1,535 Elo+
Party 1
Medusa
Medusa
SaintLaurentD0N
Medusa
Level 34
God Stats
2W - 2L
1,807 SR
Queue Stats
88W - 59L
1,529 Elo+
Party 1
Team Averages
Level 100
1,717 SR
1,492 Elo+

VS

Team Averages
Level 79
1,582 SR
1,503 Elo+
Bellona
Bellona
EinsteinBrains
Bellona
Level 26
God Stats
2W - 3L
1,479 SR
Queue Stats
16W - 17L
1,512 Elo+
Party 2
Hades
Hades
OnlyIAmLegion
Hades
Level 109
God Stats
1W - 2L
1,794 SR
Queue Stats
107W - 107L
1,484 Elo+
Party 2
Charybdis
Charybdis
RiddleMeThis43
Charybdis
Level 107
God Stats
14W - 10L
1,620 SR
Queue Stats
107W - 107L
1,484 Elo+
Party 2
Ares
Ares
TJLindrud
Ares
Level 49
God Stats
12W - 14L
1,510 SR
Queue Stats
22W - 31L
1,544 Elo+
Party 3
Arachne
Arachne
saltysadface
Arachne
Level 105
God Stats
9W - 13L
1,507 SR
Queue Stats
347W - 373L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
8,799
550
4,422
11,415
11,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
CptMani
Awilix
16
7 / 1 / 5
9,998
625
9,410
7,782
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
14
3 / 0 / 8
8,190
512
5,044
6,799
6,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

17
4 / 0 / 2
10,119
632
6,103
9,066
3,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 6
9,172
573
11,540
8,654
3,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,937
434
5,860
8,787
8,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 3 / 1
8,025
502
3,004
8,278
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
RiddleMeThis43
Charybdis
14
0 / 5 / 1
7,809
488
6,879
11,500
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
0 / 6 / 2
7,143
446
5,546
15,296
15,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
saltysadface
Arachne
13
3 / 3 / 1
7,864
492
4,176
13,661
5,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
19
Kills
4
4
Deaths
19
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
Awilix
CptMani
Awilix
7
1
5
9.5
L
0
2
1
0.25
W
Khepri
3
0
8
7
W
4
0
2
5
L
1
3
1
0.5
L
Charybdis
RiddleMeThis43
Charybdis
0
5
1
0.1
W
4
1
6
7
L
Ares
0
6
2
0.17
L
Arachne
saltysadface
Arachne
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,519
Damage
25,465
43,716
Taken
57,522
27,659
Mitigated
36,813
19,236
Healing
12,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,422
1,574
0
4,487
11,415
11,667
1,136
261
10,610
0
49,909
W
Awilix
CptMani
Awilix
9,410
2,958
0
3,720
7,782
2,839
493
701
7,050
0
62,199
L
5,860
855
0
1,487
8,787
8,429
1,208
413
8,374
0
32,297
W
Khepri
5,044
366
0
2,248
6,799
6,280
503
2,527
4,272
26,307
0
W
6,103
2,740
0
7,717
9,066
3,019
1,940
3,299
5,767
81,800
0
L
3,004
109
189
2,809
8,278
4,074
0
3,190
5,088
43,382
0
L
Charybdis
RiddleMeThis43
Charybdis
6,879
2,264
0
3,239
11,500
3,829
0
2,027
9,145
0
65,336
W
11,540
4,091
0
1,064
8,654
3,854
476
1,762
6,892
0
75,750
L
Ares
5,546
202
278
1,514
15,296
15,010
0
3,085
11,998
18,288
0
L
Arachne
saltysadface
Arachne
4,176
3,134
0
3,324
13,661
5,471
0
1,819
11,770
0
50,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,278
Gold Earned
37,778
543
Minions Killed
386
0
Camps Cleared
0
1,595,049
Distance Traveled
1,529,229
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,799
550
97
6
0
310,224
0
W
Awilix
9,998
625
118
7
0
387,314
2
L
Bellona
6,937
434
66
4
0
314,901
0
W
Khepri
8,190
512
33
2
0
292,538
1
W
Sol
10,119
632
151
9
0
304,905
1
L
Hades
8,025
502
94
6
0
305,584
2
L
Charybdis
7,809
488
122
8
0
269,641
2
W
Medusa
9,172
573
144
9
0
300,068
2
L
Ares
7,143
446
26
2
0
306,361
1
L
Arachne
7,864
492
78
5
0
332,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role