Player Matchup

Merlin
Merlin
ETZIO2001
Merlin
Level 106
God Stats
7W - 4L
1,569 SR
Queue Stats
108W - 103L
1,506 Elo+
Party 2
Cerberus
Cerberus
K1NGB0WY3R
Cerberus
Level 113
God Stats
11W - 5L
1,672 SR
Queue Stats
91W - 90L
1,520 Elo+
Solo
Pele
Pele
RoboWarrior2512
Pele
Level 125
God Stats
2W - 3L
1,478 SR
Queue Stats
29W - 41L
1,437 Elo+
Party 2
Hachiman
Hachiman
Tank2k4
Hachiman
Level 158
God Stats
3W - 5L
1,867 SR
Queue Stats
61W - 59L
1,671 Elo+
Solo
Nike
Nike
carllmfao24
Nike
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
100W - 88L
1,492 Elo+
Party 2
Team Averages
Level 125
1,617 SR
1,525 Elo+

VS

Team Averages
Level 106
1,601 SR
1,552 Elo+
Serqet
Serqet
DatCookieDoe123
Serqet
Level 105
God Stats
6W - 9L
1,730 SR
Queue Stats
234W - 203L
1,556 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Diamondking379
Cu Chulainn
Level 82
God Stats
20W - 17L
1,652 SR
Queue Stats
304W - 272L
1,527 Elo+
Party 1
Ganesha
Ganesha
KungFuuMassa
Ganesha
Level 154
God Stats
33W - 40L
1,702 SR
Queue Stats
612W - 602L
1,572 Elo+
Solo
Rama
Rama
Wasahhbi
Rama
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 255L
1,542 Elo+
Solo
Eset
Eset
noahbeast01
Eset
Level 126
God Stats
1W - 5L
1,422 SR
Queue Stats
115W - 116L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ETZIO2001
Merlin
16
7 / 2 / 5
10,128
633
16,718
8,525
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
K1NGB0WY3R
Cerberus
13
4 / 2 / 8
9,001
563
6,957
15,891
13,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 5 / 6
9,202
575
5,374
12,988
3,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Tank2k4
Hachiman
17
7 / 2 / 2
10,472
655
8,427
11,044
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 2 / 7
10,665
667
9,020
13,302
6,638
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 6
8,613
538
7,386
11,621
4,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Diamondking379
Cu Chulainn
14
3 / 6 / 2
8,298
519
8,707
13,969
8,041
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
KungFuuMassa
Ganesha
12
0 / 4 / 8
7,020
439
6,233
13,114
8,352
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
14
2 / 5 / 0
7,994
500
5,216
14,401
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 6 / 2
7,566
473
10,151
11,142
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
26
Kills
13
13
Deaths
26
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
5
6
1.6
L
Cu Chulainn
Diamondking379
Cu Chulainn
3
6
2
0.67
W
Merlin
ETZIO2001
Merlin
7
2
5
4.75
W
Cerberus
K1NGB0WY3R
Cerberus
4
2
8
4
L
Ganesha
KungFuuMassa
Ganesha
0
4
8
1
W
2
5
6
1
W
Hachiman
Tank2k4
Hachiman
7
2
2
4
L
Rama
2
5
0
0.4
W
6
2
7
4.75
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,496
Damage
37,693
61,750
Taken
64,247
30,804
Mitigated
26,995
17,128
Healing
7,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,386
1,427
0
375
11,621
4,273
0
4,679
6,640
0
44,680
L
Cu Chulainn
Diamondking379
Cu Chulainn
8,707
1,192
0
1,531
13,969
8,041
0
4,789
9,051
6,666
52,350
W
Merlin
ETZIO2001
Merlin
16,718
480
0
1,163
8,525
2,982
0
3,582
4,456
58,949
0
W
Cerberus
K1NGB0WY3R
Cerberus
6,957
411
533
5,761
15,891
13,837
374
5,037
10,854
27,229
2,162
L
Ganesha
KungFuuMassa
Ganesha
6,233
523
147
502
13,114
8,352
0
4,998
7,939
21,132
0
W
5,374
952
0
1,341
12,988
3,705
0
4,623
8,365
0
64,058
W
Hachiman
Tank2k4
Hachiman
8,427
4,519
0
5,145
11,044
3,642
2,200
1,940
9,104
0
82,130
L
Rama
5,216
4,355
0
3,983
14,401
3,140
0
4,510
9,841
0
61,854
W
9,020
954
0
3,185
13,302
6,638
615
2,699
10,603
3,156
62,845
L
10,151
644
317
1,020
11,142
3,189
0
4,113
6,871
49,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,468
Gold Earned
39,491
543
Minions Killed
435
0
Camps Cleared
0
1,654,622
Distance Traveled
1,597,385
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,613
538
82
5
0
361,252
3
L
Cu Chulainn
8,298
519
122
8
0
325,555
2
W
Merlin
10,128
633
82
5
0
319,904
1
W
Cerberus
9,001
563
78
5
0
332,940
7
L
Ganesha
7,020
439
8
1
0
318,924
15
W
Pele
9,202
575
113
7
0
355,092
5
W
Hachiman
10,472
655
141
9
0
319,365
4
L
Rama
7,994
500
127
8
0
305,292
7
W
Nike
10,665
667
129
8
0
327,321
3
L
Eset
7,566
473
96
6
0
286,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role