Player Matchup

Mercury
Mercury
FRxFR
Mercury
Level 85
God Stats
0W - 1L
1,157 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
G1ozin
Cabrakan
Level 69
God Stats
6W - 10L
1,455 SR
Queue Stats
114W - 179L
1,301 Elo+
Party 3
Janus
Janus
LautaroG494
Janus
Level 76
God Stats
3W - 6L
1,583 SR
Queue Stats
214W - 231L
1,451 Elo+
Solo
Discordia
Discordia
lackast
Discordia
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Chernobog
Chernobog
oredes27
Chernobog
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 289L
1,315 Elo+
Party 3
Team Averages
Level 74
1,439 SR
1,413 Elo+

VS

Team Averages
Level 98
1,572 SR
1,534 Elo+
Jing Wei
Jing Wei
BOOMHUNTER884
Jing Wei
Level 149
God Stats
2W - 0L
1,746 SR
Queue Stats
46W - 47L
1,570 Elo+
Party 1
Zhong Kui
Zhong Kui
Iravgio
Zhong Kui
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
202W - 148L
1,505 Elo+
Solo
Susano
Susano
NemeXD
Susano
Level 126
God Stats
4W - 4L
1,271 SR
Queue Stats
50W - 49L
1,512 Elo+
Solo
Agni
Agni
Raku-_-Griz
Agni
Level 115
God Stats
1W - 2L
1,695 SR
Queue Stats
16W - 9L
1,503 Elo+
Party 1
Olorun
Olorun
marllonvictor201
Olorun
Level 51
God Stats
2W - 1L
1,648 SR
Queue Stats
167W - 165L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FRxFR
Mercury
15
2 / 9 / 3
9,634
963
4,621
17,387
5,557
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
G1ozin
Cabrakan
15
5 / 7 / 5
10,935
1,094
8,330
19,941
11,748
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 4 / 6
10,308
1,031
11,189
12,357
3,787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
lackast
Discordia
15
0 / 6 / 9
9,552
955
4,291
11,231
3,709
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
oredes27
Chernobog
16
1 / 6 / 8
10,114
1,011
4,863
12,656
4,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

62

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BOOMHUNTER884
Jing Wei
18
10 / 2 / 13
12,724
1,272
25,844
12,605
5,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
Iravgio
Zhong Kui
17
6 / 4 / 15
11,943
1,194
10,560
8,333
6,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
NemeXD
Susano
18
11 / 0 / 11
13,075
1,308
17,289
8,387
4,570
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 5 / 17
11,558
1,156
14,886
7,273
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 0 / 8
9,854
985
1,550
683
337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
96
11
Kills
32
32
Deaths
11
31
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BOOMHUNTER884
Jing Wei
10
2
13
8.25
L
Mercury
FRxFR
Mercury
2
9
3
0.39
L
Cabrakan
G1ozin
Cabrakan
5
7
5
1.07
W
Zhong Kui
Iravgio
Zhong Kui
6
4
15
3.38
L
3
4
6
1.5
W
Susano
NemeXD
Susano
11
0
11
16.5
W
5
5
17
2.7
L
Discordia
lackast
Discordia
0
6
9
0.75
W
0
0
8
4
L
Chernobog
oredes27
Chernobog
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,294
Damage
70,129
73,572
Taken
37,281
29,066
Mitigated
18,679
2,260
Healing
7,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BOOMHUNTER884
Jing Wei
25,844
24,004
0
2,961
12,605
5,054
0
8,785
3,820
0
35,981
L
Mercury
FRxFR
Mercury
4,621
277
11
345
17,387
5,557
0
6,552
10,835
0
15,945
L
Cabrakan
G1ozin
Cabrakan
8,330
1,541
0
726
19,941
11,748
0
7,903
12,038
15,422
0
W
Zhong Kui
Iravgio
Zhong Kui
10,560
1,559
0
1,077
8,333
6,130
0
4,855
3,478
30,172
0
L
11,189
43
0
276
12,357
3,787
0
4,271
8,086
33,093
0
W
Susano
NemeXD
Susano
17,289
3,623
0
2,759
8,387
4,570
0
5,029
3,358
0
35,924
W
14,886
733
0
223
7,273
2,588
0
5,085
2,188
42,847
0
L
Discordia
lackast
Discordia
4,291
687
248
526
11,231
3,709
0
3,445
7,786
13,387
0
W
1,550
371
286
348
683
337
0
56
627
11,854
0
L
Chernobog
oredes27
Chernobog
4,863
2,754
0
128
12,656
4,265
0
4,825
7,831
0
35,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,543
Gold Earned
59,154
170
Minions Killed
201
6
Camps Cleared
10
957,212
Distance Traveled
1,014,557
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,724
1,272
16
2
3
229,449
1
L
Mercury
9,634
963
14
1
0
212,863
0
L
Cabrakan
10,935
1,094
23
2
2
178,084
0
W
Zhong Kui
11,943
1,194
47
5
0
184,400
0
L
Janus
10,308
1,031
60
6
2
221,708
3
W
Susano
13,075
1,308
44
4
4
231,827
3
W
Agni
11,558
1,156
70
7
0
184,664
0
L
Discordia
9,552
955
14
1
0
165,984
0
W
Olorun
9,854
985
24
2
3
184,217
0
L
Chernobog
10,114
1,011
59
6
2
178,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role