Player Matchup

Baron Samedi
Baron Samedi
FrostyNiq
Baron Samedi
Level 104
God Stats
21W - 16L
1,275 SR
Queue Stats
174W - 161L
1,492 Elo+
Party 2
Ao Kuang
Ao Kuang
JellyD23
Ao Kuang
Level 116
God Stats
24W - 21L
1,502 SR
Queue Stats
332W - 306L
1,433 Elo+
Party 1
Hachiman
Hachiman
WaavyDaavy
Hachiman
Level 100
God Stats
21W - 12L
1,500 SR
Queue Stats
98W - 90L
1,754 Elo+
Party 2
Mulan
Mulan
WuTangJax
Mulan
Level 106
God Stats
11W - 11L
1,491 SR
Queue Stats
123W - 130L
1,478 Elo+
Party 1
Fafnir
Fafnir
lovemonkey999
Fafnir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,701 Elo+
Solo
Team Averages
Level 103
1,454 SR
1,572 Elo+

VS

Team Averages
Level 116
1,517 SR
1,512 Elo+
Cthulhu
Cthulhu
EdgyArtist
Cthulhu
Level 85
God Stats
1W - 3L
1,164 SR
Queue Stats
52W - 58L
1,477 Elo+
Solo
Anhur
Anhur
NelsonELP_toAmo
Anhur
Level 89
God Stats
7W - 7L
1,851 SR
Queue Stats
184W - 168L
1,523 Elo+
Solo
Tyr
Tyr
Zayku
Tyr
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
447W - 482L
1,471 Elo+
Solo
Ne Zha
Ne Zha
iR0P
Ne Zha
Level 156
God Stats
18W - 25L
1,571 SR
Queue Stats
255W - 214L
1,565 Elo+
Solo
Hel
Hel
rayusm
Hel
Level 125
God Stats
10W - 13L
1,500 SR
Queue Stats
178W - 202L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FrostyNiq
Baron Samedi
2
0 / 0 / 0
2,583
517
158
621
176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
JellyD23
Ao Kuang
5
1 / 1 / 0
3,324
665
1,228
1,989
412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
WaavyDaavy
Hachiman
4
1 / 1 / 0
3,019
604
1,433
1,809
265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mulan
WuTangJax
Mulan
6
0 / 2 / 0
3,332
666
1,615
3,658
1,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 0 / 1
3,280
656
911
2,098
1,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EdgyArtist
Cthulhu
6
1 / 0 / 0
3,670
734
733
2,375
882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,260
652
934
1,916
357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
Zayku
Tyr
6
0 / 0 / 2
3,692
738
1,691
3,392
1,651
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
iR0P
Ne Zha
6
2 / 0 / 1
3,972
794
1,288
2,471
632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
rayusm
Hel
5
1 / 1 / 1
3,753
751
877
2,405
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
4
4
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EdgyArtist
Cthulhu
1
0
0
1
L
Baron Samedi
FrostyNiq
Baron Samedi
0
0
0
0
L
Ao Kuang
JellyD23
Ao Kuang
1
1
0
1
W
0
1
0
0
L
Hachiman
WaavyDaavy
Hachiman
1
1
0
1
L
Mulan
WuTangJax
Mulan
0
2
0
0
W
Tyr
Zayku
Tyr
0
0
2
1
W
Ne Zha
iR0P
Ne Zha
2
0
1
2.5
L
0
0
1
0.5
W
Hel
rayusm
Hel
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,345
Damage
5,523
10,175
Taken
12,559
3,888
Mitigated
4,182
3,831
Healing
4,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EdgyArtist
Cthulhu
733
191
0
1,158
2,375
882
0
386
1,989
5,267
0
L
Baron Samedi
FrostyNiq
Baron Samedi
158
76
0
238
621
176
0
91
530
1,718
0
L
Ao Kuang
JellyD23
Ao Kuang
1,228
294
0
321
1,989
412
0
269
1,720
11,339
0
W
934
726
0
120
1,916
357
130
492
1,424
0
14,031
L
Hachiman
WaavyDaavy
Hachiman
1,433
859
0
749
1,809
265
0
442
1,367
0
11,430
L
Mulan
WuTangJax
Mulan
1,615
382
0
1,351
3,658
1,844
0
0
3,658
0
12,655
W
Tyr
Zayku
Tyr
1,691
226
0
1,289
3,392
1,651
0
0
3,217
0
11,727
W
Ne Zha
iR0P
Ne Zha
1,288
407
0
363
2,471
632
0
159
2,312
0
17,070
L
911
405
118
1,054
2,098
1,191
0
808
1,290
3,131
0
W
Hel
rayusm
Hel
877
0
0
1,104
2,405
660
461
1,260
1,145
11,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,538
Gold Earned
18,347
89
Minions Killed
140
0
Camps Cleared
0
446,997
Distance Traveled
524,620
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,670
734
17
3
0
95,654
1
L
Baron Samedi
2,583
517
4
1
0
50,357
1
L
Ao Kuang
3,324
665
26
5
0
113,200
1
W
Anhur
3,260
652
27
5
0
90,512
2
L
Hachiman
3,019
604
23
5
0
89,883
1
L
Mulan
3,332
666
28
6
0
90,008
1
W
Tyr
3,692
738
29
6
0
111,290
0
W
Ne Zha
3,972
794
45
9
0
122,934
2
L
Fafnir
3,280
656
8
2
0
103,549
1
W
Hel
3,753
751
22
4
0
104,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role