Player Matchup

Tsukuyomi
Tsukuyomi
J_VL04
Tsukuyomi
Level 89
God Stats
20W - 15L
1,565 SR
Queue Stats
166W - 161L
1,443 Elo+
Solo
Izanami
Izanami
My Flirtation
Izanami
Level 69
God Stats
22W - 14L
1,455 SR
Queue Stats
442W - 444L
1,405 Elo+
Solo
Ra
Ra
SmashvilleNP
Ra
Level 89
God Stats
1W - 0L
1,666 SR
Queue Stats
90W - 87L
1,441 Elo+
Solo
Bellona
Bellona
pyromoss
Bellona
Level 103
God Stats
14W - 15L
1,668 SR
Queue Stats
149W - 125L
1,454 Elo+
Solo
Kukulkan
Kukulkan
sebastian_novell
Kukulkan
Level 80
God Stats
4W - 4L
1,269 SR
Queue Stats
169W - 169L
1,405 Elo+
Solo
Team Averages
Level 86
1,524 SR
1,429 Elo+

VS

Team Averages
Level 86
1,557 SR
1,332 Elo+
Bacchus
Bacchus
BigBlackTrain
Bacchus
Level 124
God Stats
4W - 3L
1,877 SR
Queue Stats
203W - 216L
1,376 Elo+
Solo
Pele
Pele
JarBear___22
Pele
Level 45
God Stats
27W - 18L
1,486 SR
Queue Stats
348W - 371L
1,327 Elo+
Solo
Thoth
Thoth
U1225424507
Thoth
Level 145
God Stats
0W - 2L
1,699 SR
Queue Stats
268W - 301L
1,342 Elo+
Solo
Discordia
Discordia
Zig Foreign
Discordia
Level 79
God Stats
6W - 6L
1,377 SR
Queue Stats
48W - 55L
1,343 Elo+
Solo
Danzaburou
Danzaburou
xXxRiDdlEzxXx
Danzaburou
Level 38
God Stats
10W - 12L
1,346 SR
Queue Stats
39W - 70L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
J_VL04
Tsukuyomi
18
7 / 6 / 5
11,729
559
12,704
17,096
6,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
19
3 / 3 / 9
11,697
557
13,816
16,260
5,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 4 / 6
11,253
536
5,691
10,539
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
pyromoss
Bellona
19
4 / 1 / 7
11,928
568
9,753
16,712
14,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
9 / 4 / 5
12,829
611
18,382
10,742
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
5 / 4 / 5
11,297
538
7,745
19,751
29,354
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 8 / 3
10,980
523
15,884
21,726
7,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 6 / 0
9,481
451
636
9,747
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
Zig Foreign
Discordia
16
3 / 5 / 2
10,110
481
7,061
12,482
4,530
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xXxRiDdlEzxXx
Danzaburou
16
2 / 8 / 1
10,033
478
6,588
19,366
6,329
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
30
Kills
17
18
Deaths
31
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
5
4
5
1.88
W
Tsukuyomi
J_VL04
Tsukuyomi
7
6
5
1.58
L
7
8
3
1.06
W
Izanami
3
3
9
2.5
W
7
4
6
2.5
L
0
6
0
0
L
Discordia
Zig Foreign
Discordia
3
5
2
0.8
W
Bellona
pyromoss
Bellona
4
1
7
7.5
W
9
4
5
2.88
L
Danzaburou
xXxRiDdlEzxXx
Danzaburou
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,346
Damage
37,914
71,349
Taken
83,072
34,755
Mitigated
51,166
25,911
Healing
18,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
7,745
637
134
2,231
19,751
29,354
0
7,414
12,337
30,918
0
W
Tsukuyomi
J_VL04
Tsukuyomi
12,704
3,716
0
3,876
17,096
6,660
0
1,260
15,836
0
81,430
L
15,884
4,264
0
4,594
21,726
7,787
0
4,172
17,554
0
83,477
W
Izanami
13,816
8,994
61
8,037
16,260
5,524
2,770
2,436
13,824
0
85,032
W
5,691
492
1,680
2,597
10,539
3,841
1,121
2,859
7,680
46,068
0
L
636
146
0
1,643
9,747
3,166
0
2,306
7,441
51,504
0
L
Discordia
Zig Foreign
Discordia
7,061
485
138
1,576
12,482
4,530
0
7,608
4,874
49,692
0
W
Bellona
pyromoss
Bellona
9,753
2,662
0
7,476
16,712
14,590
416
2,897
13,815
0
75,128
W
18,382
1,249
0
2,184
10,742
4,140
1,656
5,990
4,752
89,138
0
L
Danzaburou
xXxRiDdlEzxXx
Danzaburou
6,588
3,954
0
7,931
19,366
6,329
3,006
2,670
16,696
0
73,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,436
Gold Earned
51,901
620
Minions Killed
478
0
Camps Cleared
0
1,936,046
Distance Traveled
1,841,598
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,297
538
38
2
0
412,506
4
W
Tsukuyomi
11,729
559
95
5
0
403,258
0
L
Pele
10,980
523
105
5
0
431,467
6
W
Izanami
11,697
557
149
7
0
334,681
2
W
Ra
11,253
536
80
4
0
387,113
1
L
Thoth
9,481
451
125
6
0
285,712
0
L
Discordia
10,110
481
82
4
0
376,132
10
W
Bellona
11,928
568
142
7
0
435,632
11
W
Kukulkan
12,829
611
154
7
0
375,362
2
L
Danzaburou
10,033
478
128
6
0
335,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role