Player Matchup

Nu Wa
Nu Wa
CausedConfusion
Nu Wa
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 40L
1,258 Elo+
Solo
Da Ji
Da Ji
DesertOwl135
Da Ji
Level 46
God Stats
2W - 3L
1,719 SR
Queue Stats
61W - 90L
1,455 Elo+
Solo
Hachiman
Hachiman
Zuctao
Hachiman
Level 43
God Stats
0W - 3L
1,061 SR
Queue Stats
11W - 9L
1,397 Elo+
Solo
Team Averages
Level 63
1,427 SR
1,370 Elo+

VS

Team Averages
Level 101
1,414 SR
1,370 Elo+
Baron Samedi
Baron Samedi
DismissedMO3
Baron Samedi
Level 156
God Stats
187W - 160L
1,470 SR
Queue Stats
858W - 996L
1,475 Elo+
Solo
Bacchus
Bacchus
Just2Ez8330
Bacchus
Level 57
God Stats
12W - 23L
1,422 SR
Queue Stats
93W - 110L
1,283 Elo+
Party 1
Achilles
Achilles
bubbleneck6530
Achilles
Level 89
God Stats
44W - 60L
1,350 SR
Queue Stats
185W - 274L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 4
12,496
595
27,447
12,443
3,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 6 / 4
11,246
536
9,485
15,246
7,606
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Zuctao
Hachiman
16
4 / 6 / 3
12,701
605
15,496
14,831
4,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DismissedMO3
Baron Samedi
18
3 / 7 / 9
13,660
650
14,827
16,926
10,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Just2Ez8330
Bacchus
20
4 / 0 / 10
15,026
716
9,136
34,767
27,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
20
8 / 0 / 6
14,225
677
14,242
21,115
19,714
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
6
Kills
15
15
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
1
6
4
0.5
W
Baron Samedi
DismissedMO3
Baron Samedi
3
7
9
1.07
W
Bacchus
Just2Ez8330
Bacchus
4
0
10
9
L
Hachiman
Zuctao
Hachiman
4
6
3
0.92
W
Achilles
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,428
Damage
38,205
42,520
Taken
72,808
15,824
Mitigated
58,008
5,746
Healing
28,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,447
7,479
415
1,735
12,443
3,729
0
9,075
3,368
77,492
0
L
9,485
1,619
0
0
15,246
7,606
0
6,223
9,023
0
23,610
W
Baron Samedi
DismissedMO3
Baron Samedi
14,827
153
2,863
5,446
16,926
10,873
2,038
4,248
12,678
90,416
0
W
Bacchus
Just2Ez8330
Bacchus
9,136
827
548
17,062
34,767
27,421
402
16,118
18,649
44,624
0
L
Hachiman
Zuctao
Hachiman
15,496
7,111
0
3,596
14,831
4,489
0
9,161
5,670
0
45,137
W
Achilles
14,242
3,565
0
2,318
21,115
19,714
352
8,344
12,771
0
54,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,443
Gold Earned
42,911
189
Minions Killed
278
5
Camps Cleared
12
991,984
Distance Traveled
1,156,931
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,496
595
94
4
3
328,529
1
L
Da Ji
11,246
536
23
1
1
335,202
5
W
Baron Samedi
13,660
650
146
7
9
321,254
5
W
Bacchus
15,026
716
71
3
3
410,286
1
L
Hachiman
12,701
605
72
3
1
328,253
4
W
Achilles
14,225
677
61
3
0
425,391
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role