Player Matchup

Horus
Horus
ANMDREWCAMY
Horus
Level 124
God Stats
1W - 3L
1,754 SR
Queue Stats
380W - 410L
1,497 Elo+
Solo
Cabrakan
Cabrakan
DeHampster
Cabrakan
Level 95
God Stats
3W - 6L
1,418 SR
Queue Stats
95W - 59L
1,682 Elo+
Party 1
Thoth
Thoth
Zooks3
Thoth
Level 106
God Stats
6W - 6L
1,308 SR
Queue Stats
144W - 87L
1,665 Elo+
Party 1
Jormungandr
Jormungandr
coocoojax
Jormungandr
Level 40
God Stats
35W - 8L
1,891 SR
Queue Stats
56W - 17L
1,738 Elo+
Party 1
Chaac
Chaac
himanbusther
Chaac
Level 100
God Stats
12W - 14L
1,687 SR
Queue Stats
174W - 122L
1,700 Elo+
Party 1
Team Averages
Level 93
1,612 SR
1,656 Elo+

VS

Team Averages
Level 63
1,673 SR
1,601 Elo+
Izanami
Izanami
Beewitch
Izanami
Level 22
God Stats
93W - 69L
1,630 SR
Queue Stats
338W - 287L
1,586 Elo+
Party 2
Mercury
Mercury
Bows
Mercury
Level 149
God Stats
19W - 17L
1,822 SR
Queue Stats
395W - 289L
1,614 Elo+
Party 2
Chaac
Chaac
Goramz
Chaac
Level 73
God Stats
151W - 81L
1,734 SR
Queue Stats
299W - 205L
1,681 Elo+
Party 2
Kuzenbo
Kuzenbo
ctroup1114
Kuzenbo
Level 27
God Stats
55W - 33L
1,676 SR
Queue Stats
190W - 134L
1,610 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xD4rkEch0
Morgan Le Fay
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 19
8,751
875
6,788
12,460
13,122
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cabrakan
DeHampster
Cabrakan
15
8 / 1 / 15
9,063
906
12,659
10,472
9,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thoth
Zooks3
Thoth
16
8 / 2 / 12
9,282
928
9,622
8,301
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
coocoojax
Jormungandr
14
3 / 0 / 21
8,670
867
7,798
11,795
13,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
5 / 2 / 11
8,357
836
7,899
9,391
8,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beewitch
Izanami
13
0 / 6 / 1
7,053
705
7,132
8,727
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Bows
Mercury
13
3 / 7 / 4
7,847
785
7,599
10,394
3,200
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Goramz
Chaac
15
2 / 7 / 5
8,129
813
11,779
14,646
12,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
ctroup1114
Kuzenbo
13
0 / 3 / 5
7,349
735
5,234
9,880
10,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
xD4rkEch0
Morgan Le Fay
13
3 / 6 / 1
7,469
747
8,687
7,858
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
24
29
Kills
8
9
Deaths
29
78
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
4
19
3.63
L
Izanami
Beewitch
Izanami
0
6
1
0.08
L
Mercury
Bows
Mercury
3
7
4
0.71
W
Cabrakan
DeHampster
Cabrakan
8
1
15
15.5
L
Chaac
Goramz
Chaac
2
7
5
0.64
W
Thoth
Zooks3
Thoth
8
2
12
7
W
Jormungandr
coocoojax
Jormungandr
3
0
21
13.5
L
Kuzenbo
ctroup1114
Kuzenbo
0
3
5
0.83
W
5
2
11
5.25
L
Morgan Le Fay
xD4rkEch0
Morgan Le Fay
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,766
Damage
40,431
52,419
Taken
51,505
47,691
Mitigated
31,020
13,972
Healing
5,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,788
2,426
1,900
2,760
12,460
13,122
538
3,288
9,001
0
15,583
L
Izanami
Beewitch
Izanami
7,132
4,505
187
851
8,727
2,966
1,269
3,828
4,804
0
23,050
L
Mercury
Bows
Mercury
7,599
2,574
0
258
10,394
3,200
131
5,690
4,527
0
18,078
W
Cabrakan
DeHampster
Cabrakan
12,659
2,218
0
2,630
10,472
9,520
971
1,947
8,411
17,114
0
L
Chaac
Goramz
Chaac
11,779
2,137
0
3,303
14,646
12,162
0
8,350
5,964
0
34,535
W
Thoth
Zooks3
Thoth
9,622
634
0
784
8,301
3,411
1,903
2,004
6,149
36,297
0
W
Jormungandr
coocoojax
Jormungandr
7,798
1,498
184
3,386
11,795
13,466
663
3,509
8,003
22,561
0
L
Kuzenbo
ctroup1114
Kuzenbo
5,234
1,764
0
591
9,880
10,148
514
6,422
3,315
12,182
0
W
7,899
1,140
0
2,328
9,391
8,172
180
2,312
6,934
0
21,863
L
Morgan Le Fay
xD4rkEch0
Morgan Le Fay
8,687
991
0
390
7,858
2,544
140
4,969
2,816
20,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,123
Gold Earned
37,847
165
Minions Killed
155
0
Camps Cleared
0
1,041,302
Distance Traveled
1,058,409
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,751
875
17
2
0
207,992
1
L
Izanami
7,053
705
50
5
0
190,269
0
L
Mercury
7,847
785
23
2
0
248,799
0
W
Cabrakan
9,063
906
19
2
0
212,039
4
L
Chaac
8,129
813
51
5
0
204,568
1
W
Thoth
9,282
928
62
6
0
225,149
0
W
Jormungandr
8,670
867
35
4
0
215,057
1
L
Kuzenbo
7,349
735
9
1
0
222,148
0
W
Chaac
8,357
836
32
3
0
181,065
1
L
Morgan Le Fay
7,469
747
22
2
0
192,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role