Player Matchup

Baron Samedi
Baron Samedi
PulloutChampion
Baron Samedi
Level 128
God Stats
3W - 0L
1,919 SR
Queue Stats
29W - 31L
1,412 Elo+
Party 1
Skadi
Skadi
Rosewalt
Skadi
Level 41
God Stats
3W - 5L
1,260 SR
Queue Stats
63W - 74L
1,514 Elo+
Solo
Nike
Nike
xXlBi0lXx
Nike
Level 119
God Stats
2W - 0L
1,745 SR
Queue Stats
23W - 23L
1,428 Elo+
Party 1
Team Averages
Level 96
1,641 SR
1,451 Elo+

VS

Team Averages
Level 24
1,384 SR
1,511 Elo+
Kukulkan
Kukulkan
Fathergamer
Kukulkan
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 29L
1,418 Elo+
Party 2
Ares
Ares
Logan27x
Ares
Level 14
God Stats
3W - 3L
1,368 SR
Queue Stats
5W - 10L
1,732 Elo+
Party 2
Thanatos
Thanatos
WinyTiener
Thanatos
Level 33
God Stats
0W - 4L
1,285 SR
Queue Stats
34W - 42L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PulloutChampion
Baron Samedi
18
11 / 2 / 7
12,966
810
21,312
15,893
8,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
Rosewalt
Skadi
16
4 / 5 / 9
11,205
700
11,814
11,385
4,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
17
5 / 2 / 10
11,900
744
11,868
16,171
13,120
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fathergamer
Kukulkan
16
3 / 4 / 4
11,388
712
10,383
11,086
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
13
0 / 7 / 7
10,104
632
10,196
24,446
17,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
WinyTiener
Thanatos
15
5 / 9 / 3
11,204
700
9,243
16,830
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
20
Kills
8
9
Deaths
20
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Fathergamer
Kukulkan
3
4
4
1.25
L
Ares
0
7
7
0.5
W
Baron Samedi
PulloutChampion
Baron Samedi
11
2
7
7.25
W
Skadi
Rosewalt
Skadi
4
5
9
1.7
L
Thanatos
WinyTiener
Thanatos
5
9
3
0.72
W
Nike
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,994
Damage
29,822
43,449
Taken
52,362
26,522
Mitigated
26,899
17,082
Healing
12,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Fathergamer
Kukulkan
10,383
647
184
1,589
11,086
3,826
0
3,509
7,577
56,282
0
L
Ares
10,196
178
0
4,672
24,446
17,798
0
11,016
13,430
16,311
0
W
Baron Samedi
PulloutChampion
Baron Samedi
21,312
1,844
1,956
9,696
15,893
8,550
822
9,277
6,616
60,884
0
W
Skadi
Rosewalt
Skadi
11,814
4,644
0
1,757
11,385
4,852
810
4,830
6,555
0
56,554
L
Thanatos
WinyTiener
Thanatos
9,243
2,187
0
5,827
16,830
5,275
290
7,201
9,629
0
20,295
W
Nike
11,868
1,552
0
3,673
16,171
13,120
696
7,031
9,140
0
35,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,071
Gold Earned
32,696
197
Minions Killed
150
11
Camps Cleared
3
816,406
Distance Traveled
818,398
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,388
712
121
8
1
296,260
2
L
Ares
10,104
632
11
1
1
273,364
4
W
Baron Samedi
12,966
810
76
5
2
269,756
3
W
Skadi
11,205
700
76
5
9
255,361
7
L
Thanatos
11,204
700
18
1
1
248,774
5
W
Nike
11,900
744
45
3
0
291,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role