Player Matchup

Xbalanque
Xbalanque
Marinhobd
Xbalanque
Level 108
God Stats
19W - 20L
1,527 SR
Queue Stats
120W - 189L
1,386 Elo+
Solo
Agni
Agni
Zorro_JDM45
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,219 Elo+
Party 1
Cthulhu
Cthulhu
xTexTeDx
Cthulhu
Level 92
God Stats
6W - 5L
1,460 SR
Queue Stats
51W - 68L
1,412 Elo+
Party 1
Team Averages
Level 69
1,496 SR
1,339 Elo+

VS

Team Averages
Level 107
1,382 SR
1,532 Elo+
He Bo
He Bo
 
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
BurningSugar
Khepri
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
172W - 164L
1,468 Elo+
Party 2
Izanami
Izanami
Fede47833
Izanami
Level 45
God Stats
7W - 5L
1,145 SR
Queue Stats
24W - 15L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Marinhobd
Xbalanque
9
0 / 7 / 3
6,403
640
3,756
8,047
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 7 / 3
7,476
748
5,911
7,612
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
xTexTeDx
Cthulhu
11
3 / 5 / 1
7,546
755
5,814
8,614
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
12 / 4 / 4
9,285
929
11,740
8,481
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
12
3 / 0 / 15
8,857
886
4,019
7,861
8,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Fede47833
Izanami
12
4 / 1 / 8
7,798
780
4,834
5,191
2,468
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
4
Kills
19
19
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
12
4
4
3.5
W
Khepri
3
0
15
10.5
W
Izanami
Fede47833
Izanami
4
1
8
8
L
Xbalanque
Marinhobd
Xbalanque
0
7
3
0.21
L
1
7
3
0.36
L
Cthulhu
xTexTeDx
Cthulhu
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,481
Damage
20,593
24,273
Taken
21,533
12,222
Mitigated
13,983
2,426
Healing
6,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
11,740
1,523
75
1,517
8,481
3,511
1,041
4,793
3,510
32,309
0
W
Khepri
4,019
255
487
2,802
7,861
8,004
292
3,414
4,207
11,031
0
W
Izanami
Fede47833
Izanami
4,834
2,632
528
640
5,191
2,468
1,320
3,202
1,828
0
20,826
L
Xbalanque
Marinhobd
Xbalanque
3,756
1,154
296
575
8,047
2,822
0
7,014
1,033
0
12,090
L
5,911
421
0
285
7,612
2,359
0
5,362
2,250
18,378
0
L
Cthulhu
xTexTeDx
Cthulhu
5,814
428
72
1,198
8,614
7,041
0
3,676
4,938
15,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,425
Gold Earned
25,940
70
Minions Killed
104
1
Camps Cleared
7
479,873
Distance Traveled
565,656
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,285
929
45
5
6
179,094
1
W
Khepri
8,857
886
8
1
1
199,428
2
W
Izanami
7,798
780
51
5
0
187,134
2
L
Xbalanque
6,403
640
22
2
0
140,350
1
L
Agni
7,476
748
31
3
0
167,191
2
L
Cthulhu
7,546
755
17
2
1
172,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role