Player Matchup

Janus
Janus
MisterP0PO--
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,371 Elo+
Party 2
Medusa
Medusa
RobertTJ
Medusa
Level 125
God Stats
6W - 6L
1,708 SR
Queue Stats
129W - 119L
1,496 Elo+
Party 2
Kukulkan
Kukulkan
Tuffone3511
Kukulkan
Level 73
God Stats
8W - 3L
1,729 SR
Queue Stats
83W - 90L
1,524 Elo+
Party 3
Bacchus
Bacchus
slcoolj
Bacchus
Level 62
God Stats
6W - 2L
1,295 SR
Queue Stats
244W - 217L
1,578 Elo+
Party 3
Arachne
Arachne
zDreadMauXz
Arachne
Level 40
God Stats
23W - 10L
1,737 SR
Queue Stats
208W - 187L
1,581 Elo+
Party 3
Team Averages
Level 65
1,594 SR
1,510 Elo+

VS

Team Averages
Level 78
1,644 SR
1,568 Elo+
Bacchus
Bacchus
AtlasTC
Bacchus
Level 98
God Stats
0W - 1L
1,714 SR
Queue Stats
21W - 27L
1,574 Elo+
Party 1
Artemis
Artemis
Dundooooooo
Artemis
Level 47
God Stats
7W - 11L
1,506 SR
Queue Stats
10W - 11L
1,512 Elo+
Party 1
Freya
Freya
HalitrephesMaasi
Freya
Level 86
God Stats
8W - 1L
1,955 SR
Queue Stats
59W - 52L
1,614 Elo+
Party 1
Zeus
Zeus
Tight Cheecks
Zeus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,500 Elo+
Solo
Sylvanus
Sylvanus
jgetty101
Sylvanus
Level 121
God Stats
7W - 10L
1,543 SR
Queue Stats
63W - 52L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
9,284
546
3,902
6,386
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
RobertTJ
Medusa
16
11 / 2 / 6
10,342
608
9,289
13,850
5,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Tuffone3511
Kukulkan
14
3 / 6 / 12
8,873
522
10,077
9,741
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
slcoolj
Bacchus
13
2 / 2 / 17
8,851
521
9,238
15,085
17,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
zDreadMauXz
Arachne
16
10 / 4 / 5
10,008
589
9,165
15,711
6,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AtlasTC
Bacchus
14
4 / 2 / 2
8,731
514
7,800
9,870
8,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Dundooooooo
Artemis
13
4 / 10 / 1
8,329
490
11,825
12,678
3,865
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 4
7,474
440
3,189
8,416
2,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 8 / 5
7,668
451
7,981
9,124
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
jgetty101
Sylvanus
13
3 / 6 / 8
8,338
490
7,695
16,281
17,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
36
27
Kills
16
17
Deaths
27
42
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AtlasTC
Bacchus
4
2
2
2.5
L
Artemis
Dundooooooo
Artemis
4
10
1
0.45
L
3
1
4
5
W
1
3
2
0.67
W
Medusa
RobertTJ
Medusa
11
2
6
7
L
2
8
5
0.56
W
Kukulkan
Tuffone3511
Kukulkan
3
6
12
1.5
L
Sylvanus
jgetty101
Sylvanus
3
6
8
1.17
W
Bacchus
slcoolj
Bacchus
2
2
17
5.25
W
Arachne
zDreadMauXz
Arachne
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,671
Damage
38,490
60,773
Taken
56,369
35,143
Mitigated
35,295
15,296
Healing
9,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AtlasTC
Bacchus
7,800
1,232
0
896
9,870
8,284
0
4,578
5,026
40,851
0
L
Artemis
Dundooooooo
Artemis
11,825
6,565
0
2,246
12,678
3,865
154
5,817
6,825
0
46,491
L
3,189
1,478
0
3,721
8,416
2,473
0
1,311
7,065
40,713
0
W
3,902
101
0
1,745
6,386
2,239
144
3,445
2,668
55,975
0
W
Medusa
RobertTJ
Medusa
9,289
4,921
0
5,732
13,850
5,168
384
4,378
9,472
0
72,250
L
7,981
1,508
0
460
9,124
2,933
68
4,983
4,103
31,889
0
W
Kukulkan
Tuffone3511
Kukulkan
10,077
1,570
0
540
9,741
3,281
378
5,796
3,803
54,294
0
L
Sylvanus
jgetty101
Sylvanus
7,695
1,364
713
1,542
16,281
17,740
35
6,056
10,133
24,740
4,817
W
Bacchus
slcoolj
Bacchus
9,238
1,457
351
2,067
15,085
17,507
251
5,746
8,937
23,643
0
W
Arachne
zDreadMauXz
Arachne
9,165
6,792
0
4,861
15,711
6,948
0
6,320
9,351
0
68,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,358
Gold Earned
40,540
430
Minions Killed
352
0
Camps Cleared
0
1,635,695
Distance Traveled
1,345,069
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,731
514
85
5
0
303,168
2
L
Artemis
8,329
490
66
4
0
246,811
3
L
Freya
7,474
440
88
5
0
208,961
2
W
Janus
9,284
546
117
7
0
330,175
3
W
Medusa
10,342
608
105
6
0
318,362
3
L
Zeus
7,668
451
61
4
0
288,128
1
W
Kukulkan
8,873
522
104
6
0
285,413
0
L
Sylvanus
8,338
490
52
3
0
298,001
2
W
Bacchus
8,851
521
18
1
0
332,918
2
W
Arachne
10,008
589
86
5
0
368,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role