Player Matchup

Izanami
Izanami
LoneProdigy
Izanami
Level 148
God Stats
2W - 0L
1,715 SR
Queue Stats
22W - 17L
1,724 Elo+
Party 1
Gilgamesh
Gilgamesh
NeonEffects
Gilgamesh
Level 122
God Stats
3W - 0L
1,695 SR
Queue Stats
9W - 5L
1,935 Elo+
Party 1
Hera
Hera
Thrafter
Hera
Level 157
God Stats
1W - 0L
1,327 SR
Queue Stats
22W - 17L
1,724 Elo+
Party 1
Team Averages
Level 142
1,579 SR
1,794 Elo+

VS

Team Averages
Level 76
1,654 SR
1,563 Elo+
Baron Samedi
Baron Samedi
EdibleToes
Baron Samedi
Level 43
God Stats
3W - 4L
1,783 SR
Queue Stats
17W - 28L
1,293 Elo+
Solo
Izanami
Izanami
Ichigo346
Izanami
Level 123
God Stats
0W - 1L
1,679 SR
Queue Stats
3W - 1L
1,698 Elo+
Party 2
Ares
Ares
KSS_Crimson-Dawn
Ares
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LoneProdigy
Izanami
14
10 / 3 / 9
10,271
934
10,671
10,909
3,434
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
NeonEffects
Gilgamesh
14
6 / 2 / 14
9,545
868
11,425
8,923
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
15
8 / 2 / 14
10,030
912
11,847
6,985
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EdibleToes
Baron Samedi
11
1 / 8 / 2
7,228
657
7,463
11,976
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Ichigo346
Izanami
13
5 / 9 / 2
9,476
861
9,999
14,132
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 7 / 3
6,979
634
1,930
11,378
9,432
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
24
Kills
7
7
Deaths
24
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
EdibleToes
Baron Samedi
1
8
2
0.25
L
Izanami
Ichigo346
Izanami
5
9
2
0.67
L
1
7
3
0.36
W
Izanami
LoneProdigy
Izanami
10
3
9
4.83
W
Gilgamesh
NeonEffects
Gilgamesh
6
2
14
6.5
W
Hera
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,943
Damage
19,392
26,817
Taken
37,486
9,599
Mitigated
18,424
6,146
Healing
4,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
EdibleToes
Baron Samedi
7,463
772
211
1,993
11,976
4,407
0
4,684
7,292
25,781
0
L
Izanami
Ichigo346
Izanami
9,999
5,942
0
2,105
14,132
4,585
0
3,826
10,306
0
31,508
L
1,930
24
0
0
11,378
9,432
0
3,601
7,777
4,352
0
W
Izanami
LoneProdigy
Izanami
10,671
7,265
0
2,722
10,909
3,434
75
4,160
6,749
0
48,404
W
Gilgamesh
NeonEffects
Gilgamesh
11,425
4,157
0
1,452
8,923
3,989
822
2,746
5,887
0
22,644
W
Hera
11,847
2,792
54
1,918
6,985
2,176
1,091
2,668
4,317
27,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,846
Gold Earned
23,683
137
Minions Killed
92
5
Camps Cleared
4
615,501
Distance Traveled
414,647
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,228
657
38
3
1
154,079
3
L
Izanami
9,476
861
54
5
3
153,571
0
L
Ares
6,979
634
0
0
0
106,997
0
W
Izanami
10,271
934
73
7
1
198,316
4
W
Gilgamesh
9,545
868
27
2
3
222,182
4
W
Hera
10,030
912
37
3
1
195,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role