Player Matchup

Anubis
Anubis
 
Anubis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
CatfishGank
Ares
Level 124
God Stats
9W - 4L
1,668 SR
Queue Stats
558W - 514L
1,458 Elo+
Party 3
Skadi
Skadi
RockingOgre
Skadi
Level 109
God Stats
6W - 5L
1,537 SR
Queue Stats
189W - 186L
1,412 Elo+
Party 3
Hel
Hel
TwiltPrincess
Hel
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 52L
1,374 Elo+
Party 1
Jing Wei
Jing Wei
TwoSporks
Jing Wei
Level 131
God Stats
0W - 4L
1,293 SR
Queue Stats
257W - 225L
1,594 Elo+
Party 1
Team Averages
Level 116
1,500 SR
1,468 Elo+

VS

Team Averages
Level 119
1,516 SR
1,551 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
DaChickenAlfredo
Hel
Level 147
God Stats
4W - 6L
1,359 SR
Queue Stats
163W - 167L
1,479 Elo+
Solo
Zeus
Zeus
Real_Pravus696
Zeus
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 20L
1,676 Elo+
Party 2
Agni
Agni
Viziex
Agni
Level 98
God Stats
3W - 0L
1,463 SR
Queue Stats
35W - 31L
1,524 Elo+
Party 2
Ares
Ares
superassassin83
Ares
Level 68
God Stats
1W - 0L
1,759 SR
Queue Stats
10W - 5L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
11 / 3 / 13
12,232
815
18,358
17,323
9,198
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 6 / 18
10,655
710
10,018
24,761
33,308
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
4 / 4 / 16
10,685
712
21,008
15,164
7,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 2 / 15
9,164
611
966
14,026
7,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
TwoSporks
Jing Wei
19
7 / 7 / 16
11,489
766
19,692
18,231
8,456
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
2 / 6 / 11
11,497
766
18,734
19,608
10,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
4 / 7 / 9
11,480
765
9,666
17,400
6,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
10 / 5 / 10
13,064
871
26,410
10,641
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
Viziex
Agni
17
3 / 3 / 11
11,063
738
11,991
10,210
4,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 4 / 14
12,490
833
10,106
25,116
29,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
77
25
Kills
22
22
Deaths
25
78
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
11
3
13
5.83
W
Ah Muzen Cab
 
Ah Muzen Cab
2
6
11
1.25
L
3
6
18
2
W
4
7
9
1.21
W
10
5
10
3
L
4
4
16
3
L
0
2
15
3.75
L
Jing Wei
TwoSporks
Jing Wei
7
7
16
2.14
W
Agni
Viziex
Agni
3
3
11
2.83
W
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,042
Damage
76,907
89,505
Taken
82,975
65,826
Mitigated
55,448
36,908
Healing
28,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
18,358
41
2,621
3,220
17,323
9,198
171
12,139
5,184
39,012
0
W
Ah Muzen Cab
 
Ah Muzen Cab
18,734
5,407
1,332
5,540
19,608
10,979
2,387
6,674
12,934
0
51,838
L
10,018
71
635
2,025
24,761
33,308
47
15,016
9,745
19,149
0
W
9,666
237
8,708
5,365
17,400
6,895
1,534
7,958
9,442
28,414
0
W
26,410
1,074
506
245
10,641
3,987
428
5,796
4,845
41,791
0
L
21,008
5,529
1,914
1,001
15,164
7,160
1,034
9,352
5,812
0
39,879
L
966
571
15,335
8,139
14,026
7,704
0
11,064
2,962
5,901
0
L
Jing Wei
TwoSporks
Jing Wei
19,692
15,947
297
1,721
18,231
8,456
1,711
10,602
7,629
0
37,797
W
Agni
Viziex
Agni
11,991
299
278
98
10,210
4,286
720
3,730
6,480
26,434
0
W
10,106
174
1,627
4,303
25,116
29,301
655
5,184
19,932
14,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,225
Gold Earned
59,594
175
Minions Killed
173
0
Camps Cleared
0
1,329,096
Distance Traveled
1,431,193
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,232
815
55
4
0
240,383
1
W
Ah Muzen Cab
11,497
766
58
4
0
264,623
0
L
Ares
10,655
710
15
1
0
271,127
0
W
Hel
11,480
765
51
3
0
266,462
1
W
Zeus
13,064
871
37
2
0
256,151
0
L
Skadi
10,685
712
43
3
0
234,824
3
L
Hel
9,164
611
14
1
0
327,876
0
L
Jing Wei
11,489
766
48
3
0
254,886
0
W
Agni
11,063
738
24
2
0
333,139
0
W
Ares
12,490
833
3
0
0
310,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role