Player Matchup

Xing Tian
Xing Tian
Bl1Zard
Xing Tian
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,691 Elo+
Solo
Heimdallr
Heimdallr
LumberingTroll
Heimdallr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,250 Elo+
Solo
Yemoja
Yemoja
MurderinRainbows
Yemoja
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
214W - 298L
1,360 Elo+
Solo
Kuzenbo
Kuzenbo
aquarius56
Kuzenbo
Level 63
God Stats
1W - 1L
1,304 SR
Queue Stats
69W - 69L
1,456 Elo+
Solo
Ganesha
Ganesha
hambop
Ganesha
Level 61
God Stats
12W - 12L
1,335 SR
Queue Stats
272W - 234L
1,530 Elo+
Solo
Team Averages
Level 46
1,428 SR
1,457 Elo+

VS

Team Averages
Level 55
1,456 SR
1,433 Elo+
Thor
Thor
Duconian
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,490 Elo+
Party 1
Aphrodite
Aphrodite
Icereaper898
Aphrodite
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,490 Elo+
Party 1
Artio
Artio
Juchiha
Artio
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,490 Elo+
Party 1
Xing Tian
Xing Tian
Kamerlengo29
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,279 Elo+
Solo
Loki
Loki
Slashklaudio
Loki
Level 120
God Stats
10W - 11L
1,279 SR
Queue Stats
479W - 515L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bl1Zard
Xing Tian
20
9 / 4 / 12
13,743
808
20,913
31,360
49,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
LumberingTroll
Heimdallr
19
10 / 6 / 10
12,576
740
44,355
22,780
12,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 2 / 13
12,007
706
8,410
12,461
16,539
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Kuzenbo
aquarius56
Kuzenbo
20
4 / 2 / 15
13,225
778
15,986
29,215
42,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
hambop
Ganesha
20
1 / 5 / 19
12,428
731
18,383
26,829
43,010
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
7 / 6 / 6
12,002
706
22,420
22,269
11,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Icereaper898
Aphrodite
20
5 / 4 / 10
11,504
677
25,461
26,947
19,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artio
Juchiha
Artio
18
2 / 5 / 13
10,928
643
18,542
34,521
47,954
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
Kamerlengo29
Xing Tian
16
1 / 7 / 7
11,035
649
9,917
26,157
26,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
3 / 5 / 11
11,556
680
19,623
17,630
7,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
65
27
Kills
18
19
Deaths
27
69
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bl1Zard
Xing Tian
9
4
12
3.75
L
Thor
7
6
6
1.67
L
Aphrodite
Icereaper898
Aphrodite
5
4
10
2.5
L
Artio
Juchiha
Artio
2
5
13
1.7
L
Xing Tian
Kamerlengo29
Xing Tian
1
7
7
0.64
W
Heimdallr
LumberingTroll
Heimdallr
10
6
10
2.5
W
3
2
13
4.75
L
3
5
11
1.7
W
Kuzenbo
aquarius56
Kuzenbo
4
2
15
5.75
W
Ganesha
hambop
Ganesha
1
5
19
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,047
Damage
95,963
122,645
Taken
127,524
164,686
Mitigated
113,563
50,639
Healing
63,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bl1Zard
Xing Tian
20,913
3,108
1,124
4,190
31,360
49,989
1,128
10,743
20,305
34,828
0
L
Thor
22,420
2,724
2,132
3,267
22,269
11,472
1,416
10,174
12,095
0
34,330
L
Aphrodite
Icereaper898
Aphrodite
25,461
5,958
9,189
12,672
26,947
19,556
733
15,804
11,143
43,555
0
L
Artio
Juchiha
Artio
18,542
3,821
14,129
12,890
34,521
47,954
398
15,843
18,678
33,017
0
L
Xing Tian
Kamerlengo29
Xing Tian
9,917
976
1,360
4,346
26,157
26,940
362
13,674
12,483
18,555
0
W
Heimdallr
LumberingTroll
Heimdallr
44,355
23,257
565
6,510
22,780
12,784
2,799
8,904
13,545
0
73,272
W
8,410
2,219
13,829
1,311
12,461
16,539
679
6,925
5,434
21,932
0
L
19,623
2,842
2,157
1,711
17,630
7,641
1,048
8,197
9,433
0
41,636
W
Kuzenbo
aquarius56
Kuzenbo
15,986
4,951
3,191
10,356
29,215
42,364
445
14,222
14,634
32,246
0
W
Ganesha
hambop
Ganesha
18,383
1,725
4,083
5,480
26,829
43,010
511
13,126
13,172
33,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,979
Gold Earned
57,025
163
Minions Killed
143
0
Camps Cleared
0
1,482,642
Distance Traveled
1,541,343
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,743
808
35
2
0
311,296
0
L
Thor
12,002
706
27
2
0
285,241
4
L
Aphrodite
11,504
677
36
2
0
356,640
0
L
Artio
10,928
643
21
1
0
308,038
0
L
Xing Tian
11,035
649
19
1
0
282,692
1
W
Heimdallr
12,576
740
51
3
0
266,600
0
W
Yemoja
12,007
706
29
2
0
273,503
0
L
Loki
11,556
680
40
2
0
308,732
1
W
Kuzenbo
13,225
778
46
3
0
349,547
0
W
Ganesha
12,428
731
2
0
0
281,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role