Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Gehv
Medusa
Level 116
God Stats
2W - 1L
1,281 SR
Queue Stats
50W - 57L
1,558 Elo+
Solo
Ares
Ares
UnsuableRigider
Ares
Level 141
God Stats
1W - 3L
1,516 SR
Queue Stats
163W - 153L
1,549 Elo+
Solo
Ne Zha
Ne Zha
iKiwifrozt
Ne Zha
Level 153
God Stats
9W - 14L
1,521 SR
Queue Stats
106W - 111L
1,623 Elo+
Solo
Team Averages
Level 140
1,464 SR
1,546 Elo+

VS

Team Averages
Level 125
1,788 SR
1,647 Elo+
Merlin
Merlin
FLDumpster
Merlin
Level 123
God Stats
12W - 7L
1,578 SR
Queue Stats
310W - 269L
1,567 Elo+
Party 2
Nu Wa
Nu Wa
Lermiss
Nu Wa
Level 147
God Stats
5W - 2L
2,027 SR
Queue Stats
53W - 32L
1,672 Elo+
Party 1
Loki
Loki
Lermus
Loki
Level 160
God Stats
2W - 0L
1,947 SR
Queue Stats
47W - 24L
1,829 Elo+
Party 1
Neith
Neith
N7 Ironhide
Neith
Level 108
God Stats
9W - 3L
1,778 SR
Queue Stats
180W - 141L
1,568 Elo+
Party 2
Ganesha
Ganesha
TechnoVII
Ganesha
Level 87
God Stats
51W - 26L
1,610 SR
Queue Stats
143W - 109L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 5 / 3
7,870
1,124
4,741
8,626
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
 
Ah Puch
12
0 / 1 / 0
6,680
954
0
1,048
249
Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Medusa
Gehv
Medusa
13
1 / 1 / 4
8,181
1,169
6,308
10,697
4,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

14
1 / 0 / 4
8,821
1,260
4,584
8,891
10,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
iKiwifrozt
Ne Zha
13
3 / 4 / 2
8,439
1,206
5,443
9,395
3,375
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Team 1 Tickets

264

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FLDumpster
Merlin
13
2 / 0 / 5
8,193
1,170
7,319
2,328
623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Nu Wa
Lermiss
Nu Wa
13
3 / 1 / 5
8,403
1,200
7,492
4,400
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Loki
Lermus
Loki
14
4 / 3 / 5
8,905
1,272
15,656
5,861
1,864
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

13
2 / 1 / 6
8,252
1,179
3,758
3,926
1,149
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
TechnoVII
Ganesha
13
0 / 0 / 6
7,335
1,048
1,804
6,450
3,768
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
5
Kills
11
11
Deaths
5
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
3
0.3
L
Ah Puch
 
Ah Puch
0
1
0
0
W
Merlin
FLDumpster
Merlin
2
0
5
4.5
L
Medusa
Gehv
Medusa
1
1
4
3
W
Nu Wa
Lermiss
Nu Wa
3
1
5
5.5
W
Loki
Lermus
Loki
4
3
5
2.17
W
2
1
6
5
W
Ganesha
TechnoVII
Ganesha
0
0
6
3
L
1
0
4
3
L
Ne Zha
iKiwifrozt
Ne Zha
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,076
Damage
36,029
38,657
Taken
22,965
20,757
Mitigated
8,583
2,798
Healing
855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,741
334
0
0
8,626
3,010
0
3,671
4,955
34,929
0
L
Ah Puch
 
Ah Puch
0
0
0
0
1,048
249
0
554
494
173
0
W
Merlin
FLDumpster
Merlin
7,319
0
0
231
2,328
623
0
1,008
1,320
21,390
0
L
Medusa
Gehv
Medusa
6,308
1,378
0
1,040
10,697
4,086
0
2,956
7,741
0
30,462
W
Nu Wa
Lermiss
Nu Wa
7,492
2,741
0
0
4,400
1,179
0
1,670
2,730
26,910
0
W
Loki
Lermus
Loki
15,656
4,844
0
0
5,861
1,864
0
2,683
3,178
0
32,356
W
3,758
1,883
0
624
3,926
1,149
0
1,247
2,679
0
10,912
W
Ganesha
TechnoVII
Ganesha
1,804
54
0
0
6,450
3,768
0
2,717
3,733
12,185
0
L
4,584
398
0
1,049
8,891
10,037
0
5,120
3,771
9,726
0
L
Ne Zha
iKiwifrozt
Ne Zha
5,443
488
0
709
9,395
3,375
0
4,314
5,081
0
17,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,991
Gold Earned
41,088
165
Minions Killed
162
4
Camps Cleared
8
610,482
Distance Traveled
750,512
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,870
1,124
83
12
1
122,540
0
L
Ah Puch
6,680
954
1
0
1
17,256
0
W
Merlin
8,193
1,170
30
4
1
161,686
2
L
Medusa
8,181
1,169
56
8
1
155,858
0
W
Nu Wa
8,403
1,200
52
7
1
166,260
3
W
Loki
8,905
1,272
43
6
4
166,947
0
W
Neith
8,252
1,179
37
5
2
135,066
0
W
Ganesha
7,335
1,048
0
0
0
120,553
0
L
Ares
8,821
1,260
7
1
0
159,178
0
L
Ne Zha
8,439
1,206
18
3
1
155,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role