Player Matchup

Olorun
Olorun
Aequoris
Olorun
Level 155
God Stats
3W - 1L
1,303 SR
Queue Stats
122W - 88L
1,725 Elo+
Party 1
Artemis
Artemis
SleezyShroom
Artemis
Level 123
God Stats
2W - 0L
1,701 SR
Queue Stats
75W - 63L
1,715 Elo+
Party 1
Fenrir
Fenrir
snowstorm169
Fenrir
Level 43
God Stats
6W - 2L
1,977 SR
Queue Stats
19W - 3L
1,799 Elo+
Party 1
Team Averages
Level 107
1,660 SR
1,746 Elo+

VS

Team Averages
Level 114
1,612 SR
1,579 Elo+
Cerberus
Cerberus
 
Cerberus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
gibb3y
Neith
Level 145
God Stats
1W - 1L
1,835 SR
Queue Stats
9W - 3L
1,676 Elo+
Party 2
Chaac
Chaac
oLayLo
Chaac
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 35L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aequoris
Olorun
14
6 / 2 / 10
8,987
899
16,936
8,517
3,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
SleezyShroom
Artemis
13
5 / 3 / 7
8,291
829
12,846
9,106
2,597
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
12
5 / 3 / 6
8,269
827
5,138
7,810
4,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 5 / 6
7,632
763
3,393
19,255
9,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
gibb3y
Neith
12
3 / 5 / 4
8,076
808
10,161
8,913
2,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
oLayLo
Chaac
11
3 / 6 / 4
7,853
785
5,908
13,590
7,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
16
Kills
8
8
Deaths
16
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
5
6
1
W
Olorun
Aequoris
Olorun
6
2
10
5.5
W
Artemis
SleezyShroom
Artemis
5
3
7
2.83
L
Neith
gibb3y
Neith
3
5
4
1
L
Chaac
oLayLo
Chaac
3
6
4
0.83
W
Fenrir
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,920
Damage
19,462
25,433
Taken
41,758
10,293
Mitigated
19,456
7,191
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,393
209
504
5,071
19,255
9,545
265
8,245
10,885
8,497
0
W
Olorun
Aequoris
Olorun
16,936
8,801
382
3,300
8,517
3,524
747
1,493
7,024
42,477
4,192
W
Artemis
SleezyShroom
Artemis
12,846
5,532
0
1,997
9,106
2,597
633
1,191
7,915
0
30,689
L
Neith
gibb3y
Neith
10,161
4,170
0
974
8,913
2,451
840
3,297
5,526
0
34,807
L
Chaac
oLayLo
Chaac
5,908
843
0
5,068
13,590
7,460
28
3,881
9,554
0
23,371
W
Fenrir
5,138
1,029
0
1,512
7,810
4,172
0
1,175
6,635
0
9,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,547
Gold Earned
23,561
113
Minions Killed
123
5
Camps Cleared
5
552,793
Distance Traveled
513,043
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,632
763
11
1
0
175,691
0
W
Olorun
8,987
899
64
6
2
177,131
3
W
Artemis
8,291
829
38
4
2
182,546
4
L
Neith
8,076
808
73
7
3
170,095
2
L
Chaac
7,853
785
39
4
2
167,257
0
W
Fenrir
8,269
827
11
1
1
193,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role