Player Matchup

Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Foghit
Achilles
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
310W - 240L
1,541 Elo+
Party 2
Kukulkan
Kukulkan
Tomkras
Kukulkan
Level 127
God Stats
3W - 2L
1,192 SR
Queue Stats
151W - 118L
1,580 Elo+
Party 2
Sylvanus
Sylvanus
s10n
Sylvanus
Level 156
God Stats
7W - 10L
1,242 SR
Queue Stats
973W - 910L
1,515 Elo+
Solo
Team Averages
Level 140
1,387 SR
1,527 Elo+

VS

Team Averages
Level 89
1,508 SR
1,494 Elo+
Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ATOMIK95sang
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,374 Elo+
Solo
Sol
Sol
CaterKill
Sol
Level 159
God Stats
6W - 6L
1,289 SR
Queue Stats
308W - 321L
1,603 Elo+
Party 1
Sylvanus
Sylvanus
Demaro1
Sylvanus
Level 27
God Stats
1W - 3L
1,676 SR
Queue Stats
190W - 159L
1,438 Elo+
Solo
Serqet
Serqet
OfficialVelho
Serqet
Level 104
God Stats
5W - 7L
1,576 SR
Queue Stats
438W - 435L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 3 / 20
9,158
916
6,326
14,956
14,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nox
 
Nox
15
3 / 2 / 18
8,691
869
8,863
7,712
3,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
Foghit
Achilles
18
15 / 2 / 10
10,778
1,078
16,034
13,227
11,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Tomkras
Kukulkan
17
8 / 1 / 19
10,147
1,015
14,971
7,654
3,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
s10n
Sylvanus
14
2 / 3 / 14
8,175
818
6,245
11,278
14,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
0 / 5 / 8
7,171
717
10,466
12,527
4,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
ATOMIK95sang
Achilles
13
1 / 7 / 6
7,421
742
4,138
10,751
10,656
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 3 / 3
10,331
1,033
14,130
10,211
3,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Demaro1
Sylvanus
12
1 / 7 / 4
7,115
712
2,022
14,448
11,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 7 / 6
7,362
736
4,575
9,206
3,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
38
29
Kills
11
11
Deaths
29
81
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
3
20
3.67
W
Nox
 
Nox
3
2
18
6
L
Charybdis
 
Charybdis
0
5
8
0.8
L
Achilles
ATOMIK95sang
Achilles
1
7
6
0.57
L
7
3
3
2.83
L
Sylvanus
Demaro1
Sylvanus
1
7
4
0.43
W
Achilles
Foghit
Achilles
15
2
10
10
L
2
7
6
0.71
W
Kukulkan
Tomkras
Kukulkan
8
1
19
17.5
W
Sylvanus
s10n
Sylvanus
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,439
Damage
35,331
54,827
Taken
57,143
47,811
Mitigated
33,178
26,057
Healing
13,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,326
245
913
3,491
14,956
14,487
273
4,029
10,927
15,854
0
W
Nox
 
Nox
8,863
388
1,364
609
7,712
3,883
937
2,519
4,767
20,472
0
L
Charybdis
 
Charybdis
10,466
3,532
685
3,897
12,527
4,716
790
7,698
4,829
0
24,226
L
Achilles
ATOMIK95sang
Achilles
4,138
447
473
492
10,751
10,656
0
8,038
2,713
810
4,628
L
14,130
4,620
36
4,243
10,211
3,358
537
4,303
5,908
33,578
0
L
Sylvanus
Demaro1
Sylvanus
2,022
285
2,280
1,597
14,448
11,244
0
11,702
2,746
2,441
0
W
Achilles
Foghit
Achilles
16,034
2,007
565
2,629
13,227
11,235
437
4,007
9,220
0
22,791
L
4,575
42
0
250
9,206
3,204
0
4,664
4,542
0
6,439
W
Kukulkan
Tomkras
Kukulkan
14,971
1,356
1,524
2,010
7,654
3,690
1,257
2,435
5,033
32,700
0
W
Sylvanus
s10n
Sylvanus
6,245
715
8,279
4,673
11,278
14,516
369
3,972
7,240
10,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,949
Gold Earned
39,400
118
Minions Killed
102
0
Camps Cleared
0
1,002,617
Distance Traveled
860,730
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,158
916
23
2
0
195,415
0
W
Nox
8,691
869
28
3
0
211,267
0
L
Charybdis
7,171
717
29
3
0
168,108
2
L
Achilles
7,421
742
3
0
0
172,033
1
L
Sol
10,331
1,033
60
6
0
183,395
1
L
Sylvanus
7,115
712
1
0
0
157,249
1
W
Achilles
10,778
1,078
10
1
0
226,349
0
L
Serqet
7,362
736
9
1
0
179,945
1
W
Kukulkan
10,147
1,015
44
4
0
204,221
0
W
Sylvanus
8,175
818
13
1
0
165,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role