Player Matchup

Baron Samedi
Baron Samedi
TheNameIsDalton
Baron Samedi
Level 40
God Stats
50W - 8L
1,940 SR
Queue Stats
394W - 120L
1,919 Elo+
Party 1
Tyr
Tyr
YeagerSP
Tyr
Level 101
God Stats
7W - 4L
1,802 SR
Queue Stats
427W - 162L
1,905 Elo+
Party 1
Ullr
Ullr
doGzfrumS
Ullr
Level 68
God Stats
18W - 4L
2,127 SR
Queue Stats
157W - 45L
2,026 Elo+
Party 1
Team Averages
Level 70
1,956 SR
1,950 Elo+

VS

Team Averages
Level 73
1,469 SR
1,395 Elo+
Ah Muzen Cab
Ah Muzen Cab
Coldable
Ah Muzen Cab
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 113L
1,428 Elo+
Party 2
Bacchus
Bacchus
OwLu
Bacchus
Level 96
God Stats
11W - 12L
1,407 SR
Queue Stats
43W - 69L
1,353 Elo+
Party 2
Shiva
Shiva
SaiyanPhantom
Shiva
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 43L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TheNameIsDalton
Baron Samedi
13
9 / 0 / 8
8,597
860
10,801
4,519
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 0 / 11
7,742
774
7,804
8,259
5,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
13
4 / 0 / 13
8,090
809
10,625
6,086
2,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Coldable
Ah Muzen Cab
9
0 / 6 / 0
5,832
583
3,187
10,294
3,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
OwLu
Bacchus
9
0 / 4 / 0
5,937
594
3,192
12,097
8,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 8 / 0
5,480
548
3,484
11,126
7,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
18
Kills
0
0
Deaths
18
32
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Coldable
Ah Muzen Cab
0
6
0
0
L
Bacchus
OwLu
Bacchus
0
4
0
0
L
0
8
0
0
W
Baron Samedi
TheNameIsDalton
Baron Samedi
9
0
8
13
W
5
0
11
10.5
W
Ullr
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,230
Damage
9,863
18,864
Taken
33,517
9,606
Mitigated
19,299
7,604
Healing
4,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Coldable
Ah Muzen Cab
3,187
751
0
825
10,294
3,281
0
2,954
7,174
0
15,431
L
Bacchus
OwLu
Bacchus
3,192
0
205
2,010
12,097
8,724
0
3,481
8,355
5,967
0
L
3,484
105
293
862
11,126
7,294
0
4,366
6,634
0
8,245
W
Baron Samedi
TheNameIsDalton
Baron Samedi
10,801
402
1,729
2,611
4,519
2,236
86
600
3,831
31,854
0
W
7,804
605
0
2,452
8,259
5,232
119
1,679
5,465
0
13,156
W
Ullr
10,625
4,094
0
812
6,086
2,138
1,828
1,312
4,626
0
30,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,429
Gold Earned
17,249
126
Minions Killed
50
7
Camps Cleared
0
573,272
Distance Traveled
471,654
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,832
583
27
3
0
148,342
1
L
Bacchus
5,937
594
12
1
0
177,058
8
L
Shiva
5,480
548
11
1
0
146,254
1
W
Baron Samedi
8,597
860
48
5
0
196,069
1
W
Tyr
7,742
774
11
1
1
211,540
0
W
Ullr
8,090
809
67
7
6
165,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role