Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
ErzaPlzStompMe
Baba Yaga
Level 96
God Stats
35W - 24L
1,686 SR
Queue Stats
609W - 594L
1,468 Elo+
Solo
Heimdallr
Heimdallr
HaL3ToKinGKiLLA
Heimdallr
Level 114
God Stats
5W - 3L
1,494 SR
Queue Stats
147W - 150L
1,419 Elo+
Party 1
Geb
Geb
ToNgUeKiNg101
Geb
Level 95
God Stats
26W - 21L
1,509 SR
Queue Stats
115W - 116L
1,395 Elo+
Party 1
Chaac
Chaac
just_kenne
Chaac
Level 117
God Stats
15W - 12L
1,541 SR
Queue Stats
323W - 362L
1,455 Elo+
Solo
Team Averages
Level 100
1,546 SR
1,447 Elo+

VS

Team Averages
Level 84
1,407 SR
1,444 Elo+
Eset
Eset
JunnBug09
Eset
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,431 Elo+
Party 2
Athena
Athena
KizukiKai
Athena
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 41L
1,466 Elo+
Party 3
Da Ji
Da Ji
RienSensei
Da Ji
Level 47
God Stats
0W - 4L
1,097 SR
Queue Stats
47W - 65L
1,453 Elo+
Party 3
Achilles
Achilles
SirFyydo
Achilles
Level 119
God Stats
10W - 10L
1,290 SR
Queue Stats
192W - 221L
1,444 Elo+
Party 2
Neith
Neith
kurt0810
Neith
Level 78
God Stats
3W - 2L
1,646 SR
Queue Stats
232W - 232L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 4 / 2
7,104
474
3,925
9,212
3,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
ErzaPlzStompMe
Baba Yaga
14
2 / 2 / 0
8,123
542
8,954
6,768
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
HaL3ToKinGKiLLA
Heimdallr
15
3 / 0 / 1
8,343
556
9,353
8,689
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 0 / 3
7,413
494
3,269
7,950
6,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
14
2 / 4 / 1
8,356
557
7,934
13,641
10,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
1 / 1 / 2
7,733
516
5,193
8,563
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
KizukiKai
Athena
10
1 / 1 / 1
6,414
428
1,859
12,065
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Da Ji
14
5 / 1 / 3
7,934
529
5,902
9,889
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
SirFyydo
Achilles
13
3 / 3 / 3
7,825
522
9,617
12,364
15,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
kurt0810
Neith
7
0 / 2 / 0
5,173
345
1,391
4,302
1,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
8
Kills
10
10
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
4
2
0.5
W
Baba Yaga
ErzaPlzStompMe
Baba Yaga
2
2
0
1
W
Heimdallr
HaL3ToKinGKiLLA
Heimdallr
3
0
1
3.5
L
Eset
1
1
2
2
L
Athena
KizukiKai
Athena
1
1
1
1.5
L
Da Ji
5
1
3
6.5
L
Achilles
SirFyydo
Achilles
3
3
3
1.5
W
0
0
3
1.5
W
Chaac
2
4
1
0.63
L
Neith
kurt0810
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,435
Damage
23,962
46,260
Taken
47,183
27,012
Mitigated
31,524
15,771
Healing
13,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,925
1,184
0
2,397
9,212
3,863
0
449
8,558
0
35,771
W
Baba Yaga
ErzaPlzStompMe
Baba Yaga
8,954
193
0
1,927
6,768
2,399
335
1,298
5,432
58,006
0
W
Heimdallr
HaL3ToKinGKiLLA
Heimdallr
9,353
5,441
0
3,697
8,689
3,467
2,377
2,193
6,496
0
64,718
L
Eset
5,193
143
463
2,254
8,563
2,469
552
4,140
4,152
50,279
0
L
Athena
KizukiKai
Athena
1,859
438
0
1,659
12,065
8,600
78
3,600
8,371
13,779
0
L
Da Ji
5,902
286
0
3,989
9,889
3,717
84
2,722
6,981
0
35,995
L
Achilles
SirFyydo
Achilles
9,617
2,922
0
3,595
12,364
15,489
162
575
11,064
0
35,281
W
3,269
332
308
2,043
7,950
6,778
0
2,768
5,182
17,657
0
W
Chaac
7,934
2,114
0
5,399
13,641
10,505
506
344
12,560
0
50,998
L
Neith
kurt0810
Neith
1,391
585
0
1,289
4,302
1,249
0
589
3,713
0
14,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,339
Gold Earned
35,079
405
Minions Killed
306
0
Camps Cleared
0
1,474,444
Distance Traveled
1,444,590
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,104
474
57
4
0
342,938
3
W
Baba Yaga
8,123
542
87
6
0
285,488
1
W
Heimdallr
8,343
556
120
8
0
268,680
1
L
Eset
7,733
516
120
8
0
293,101
0
L
Athena
6,414
428
37
2
0
341,778
1
L
Da Ji
7,934
529
72
5
0
343,497
4
L
Achilles
7,825
522
55
4
0
293,059
1
W
Geb
7,413
494
30
2
0
309,510
10
W
Chaac
8,356
557
111
7
0
267,828
5
L
Neith
5,173
345
22
1
0
173,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role