Player Matchup

Ganesha
Ganesha
Beh1206
Ganesha
Level 129
God Stats
1W - 2L
1,496 SR
Queue Stats
56W - 69L
1,514 Elo+
Party 2
Chronos
Chronos
Djale
Chronos
Level 126
God Stats
4W - 4L
1,300 SR
Queue Stats
62W - 73L
1,550 Elo+
Solo
Izanami
Izanami
The Info Dealer
Izanami
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 74L
1,530 Elo+
Party 2
Anhur
Anhur
TheSaltiestFoe
Anhur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,528 Elo+
Solo
Merlin
Merlin
penguintj
Merlin
Level 128
God Stats
1W - 4L
1,262 SR
Queue Stats
59W - 69L
1,514 Elo+
Party 2
Team Averages
Level 129
1,412 SR
1,527 Elo+

VS

Team Averages
Level 141
1,585 SR
1,437 Elo+
Discordia
Discordia
BornOnVenus_
Discordia
Level 160
God Stats
8W - 4L
1,786 SR
Queue Stats
269W - 269L
1,528 Elo+
Party 1
Gilgamesh
Gilgamesh
DrCyto
Gilgamesh
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,226 Elo+
Solo
Xing Tian
Xing Tian
ShaggyShway
Xing Tian
Level 155
God Stats
10W - 5L
1,417 SR
Queue Stats
247W - 260L
1,481 Elo+
Party 1
Ah Puch
Ah Puch
Spydah_Cintron27
Ah Puch
Level 159
God Stats
17W - 3L
1,722 SR
Queue Stats
729W - 716L
1,493 Elo+
Party 1
Nike
Nike
blazcowitz
Nike
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Beh1206
Ganesha
17
0 / 5 / 12
10,647
710
5,499
16,729
25,708
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
Djale
Chronos
18
4 / 4 / 5
10,947
730
10,059
13,503
6,983
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 3
9,582
639
8,959
10,376
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 6 / 5
10,386
692
10,416
13,913
6,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
penguintj
Merlin
17
1 / 3 / 9
10,007
667
11,689
11,938
6,000
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BornOnVenus_
Discordia
20
7 / 2 / 9
12,846
856
13,732
6,576
2,628
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
DrCyto
Gilgamesh
17
5 / 3 / 8
11,071
738
9,397
11,310
10,634
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
ShaggyShway
Xing Tian
18
3 / 1 / 9
11,373
758
7,674
13,788
13,647
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
4 / 3 / 10
11,039
736
18,183
12,274
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
3 / 3 / 11
10,485
699
10,824
13,973
10,600
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
69
12
Kills
22
22
Deaths
12
34
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Beh1206
Ganesha
0
5
12
1.2
W
Discordia
BornOnVenus_
Discordia
7
2
9
5.75
L
Chronos
Djale
Chronos
4
4
5
1.63
W
Gilgamesh
DrCyto
Gilgamesh
5
3
8
3
W
Xing Tian
ShaggyShway
Xing Tian
3
1
9
7.5
W
4
3
10
3
L
3
4
3
1.13
L
4
6
5
1.08
W
3
3
11
2.83
L
Merlin
penguintj
Merlin
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,622
Damage
59,810
66,459
Taken
57,921
49,841
Mitigated
41,210
19,103
Healing
21,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Beh1206
Ganesha
5,499
97
1,297
3,234
16,729
25,708
132
8,701
8,028
20,444
0
W
Discordia
BornOnVenus_
Discordia
13,732
0
2,043
1,153
6,576
2,628
1,831
4,016
2,560
52,339
0
L
Chronos
Djale
Chronos
10,059
1,652
1,315
2,988
13,503
6,983
0
9,229
4,274
28,061
0
W
Gilgamesh
DrCyto
Gilgamesh
9,397
2,149
5,471
2,359
11,310
10,634
791
4,271
7,039
506
19,807
W
Xing Tian
ShaggyShway
Xing Tian
7,674
16
536
2,368
13,788
13,647
264
6,172
7,616
13,534
0
W
18,183
487
655
4,480
12,274
3,701
877
5,954
6,320
30,561
0
L
8,959
4,284
1,117
2,577
10,376
4,606
776
7,050
3,326
0
19,564
L
10,416
3,527
836
2,806
13,913
6,544
840
7,976
5,937
0
25,372
W
10,824
1,568
1,242
1,122
13,973
10,600
663
6,834
7,139
0
21,853
L
Merlin
penguintj
Merlin
11,689
415
1,437
1,496
11,938
6,000
62
6,715
5,223
23,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,569
Gold Earned
56,814
180
Minions Killed
156
0
Camps Cleared
0
1,288,343
Distance Traveled
1,475,300
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,647
710
1
0
0
264,425
2
W
Discordia
12,846
856
82
5
0
294,714
1
L
Chronos
10,947
730
63
4
0
260,895
4
W
Gilgamesh
11,071
738
19
1
0
290,926
0
W
Xing Tian
11,373
758
10
1
0
342,574
0
W
Ah Puch
11,039
736
26
2
0
256,420
0
L
Izanami
9,582
639
48
3
0
258,369
2
L
Anhur
10,386
692
51
3
0
230,586
0
W
Nike
10,485
699
19
1
0
290,666
5
L
Merlin
10,007
667
17
1
0
274,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role