Player Matchup

Sobek
Sobek
AntiPotatoUnion
Sobek
Level 88
God Stats
6W - 4L
1,830 SR
Queue Stats
135W - 127L
1,546 Elo+
Solo
Izanami
Izanami
Barelor
Izanami
Level 65
God Stats
1W - 2L
1,314 SR
Queue Stats
49W - 70L
1,464 Elo+
Party 2
Cerberus
Cerberus
MessyMatt
Cerberus
Level 112
God Stats
0W - 2L
1,443 SR
Queue Stats
87W - 90L
1,590 Elo+
Party 2
Eset
Eset
soy_yud
Eset
Level 145
God Stats
7W - 1L
1,665 SR
Queue Stats
224W - 243L
1,533 Elo+
Solo
Erlang Shen
Erlang Shen
unit_immortal558
Erlang Shen
Level 141
God Stats
3W - 3L
1,661 SR
Queue Stats
262W - 278L
1,585 Elo+
Solo
Team Averages
Level 110
1,582 SR
1,543 Elo+

VS

Team Averages
Level 108
1,547 SR
1,632 Elo+
Vulcan
Vulcan
FormerPeak32
Vulcan
Level 119
God Stats
2W - 0L
1,715 SR
Queue Stats
33W - 40L
1,472 Elo+
Solo
Ares
Ares
MoreHumbleThanU
Ares
Level 99
God Stats
1W - 1L
1,279 SR
Queue Stats
45W - 35L
1,680 Elo+
Party 1
Athena
Athena
SadClippersFan
Athena
Level 96
God Stats
3W - 2L
1,742 SR
Queue Stats
25W - 20L
1,884 Elo+
Party 1
Jing Wei
Jing Wei
UCFNAV
Jing Wei
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,556 Elo+
Party 1
Freya
Freya
coyle22
Freya
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 55L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 12
9,649
643
10,164
23,645
37,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Barelor
Izanami
17
7 / 7 / 7
11,078
739
17,062
19,267
8,402
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
MessyMatt
Cerberus
17
4 / 8 / 13
10,522
701
12,643
18,281
8,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
soy_yud
Eset
20
7 / 2 / 14
11,685
779
20,823
8,468
4,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Erlang Shen
unit_immortal558
Erlang Shen
15
2 / 6 / 15
9,716
648
13,143
20,158
21,276
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
11 / 5 / 14
12,379
825
26,537
10,608
4,893
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 5 / 22
10,128
675
10,300
17,108
18,833
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 2 / 19
11,691
779
5,407
21,928
22,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
UCFNAV
Jing Wei
18
4 / 3 / 23
11,024
735
13,888
12,225
5,546
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
coyle22
Freya
20
10 / 6 / 18
12,481
832
19,836
22,699
11,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
125
21
Kills
29
29
Deaths
21
61
Assists
96
Player
Kills
Deaths
Assists
KDA
L
1
6
12
1.17
L
Izanami
Barelor
Izanami
7
7
7
1.5
W
Vulcan
11
5
14
3.6
L
Cerberus
MessyMatt
Cerberus
4
8
13
1.31
W
1
5
22
2.4
W
3
2
19
6.25
W
Jing Wei
UCFNAV
Jing Wei
4
3
23
5.17
W
Freya
coyle22
Freya
10
6
18
3.17
L
Eset
soy_yud
Eset
7
2
14
7
L
Erlang Shen
unit_immortal558
Erlang Shen
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,835
Damage
75,968
89,819
Taken
84,568
79,707
Mitigated
63,141
27,466
Healing
40,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,164
561
859
6,736
23,645
37,414
673
13,518
10,127
17,231
0
L
Izanami
Barelor
Izanami
17,062
9,677
933
6,777
19,267
8,402
1,259
15,801
3,466
0
32,213
W
Vulcan
26,537
7,850
1,999
465
10,608
4,893
718
6,596
3,867
52,633
0
L
Cerberus
MessyMatt
Cerberus
12,643
469
0
2,965
18,281
8,404
505
13,251
5,030
30,425
0
W
10,300
225
2,096
3,564
17,108
18,833
115
9,590
7,084
11,775
0
W
5,407
1,183
6,689
8,299
21,928
22,714
513
8,699
12,927
9,045
0
W
Jing Wei
UCFNAV
Jing Wei
13,888
11,890
2,462
3,460
12,225
5,546
3,444
7,353
4,792
0
37,142
W
Freya
coyle22
Freya
19,836
6,621
1,600
9,537
22,699
11,155
1,810
9,911
12,268
38,280
0
L
Eset
soy_yud
Eset
20,823
263
645
2,089
8,468
4,211
66
6,469
1,999
47,222
0
L
Erlang Shen
unit_immortal558
Erlang Shen
13,143
4,137
950
5,512
20,158
21,276
453
13,041
7,117
0
22,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,650
Gold Earned
57,703
177
Minions Killed
142
0
Camps Cleared
0
1,222,024
Distance Traveled
1,351,563
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,649
643
14
1
0
237,497
2
L
Izanami
11,078
739
33
2
0
218,041
0
W
Vulcan
12,379
825
54
4
0
268,816
0
L
Cerberus
10,522
701
50
3
0
230,549
0
W
Ares
10,128
675
2
0
0
276,519
0
W
Athena
11,691
779
4
0
0
307,508
0
W
Jing Wei
11,024
735
45
3
0
258,118
0
W
Freya
12,481
832
37
2
0
240,602
3
L
Eset
11,685
779
65
4
0
277,427
3
L
Erlang Shen
9,716
648
15
1
0
258,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role