Player Matchup

Heimdallr
Heimdallr
BuckSlayer1018
Heimdallr
Level 29
God Stats
0W - 1L
1,480 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
LoganPB17
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
RelaxedRainstorm
King Arthur
Level 58
God Stats
1W - 2L
1,112 SR
Queue Stats
7W - 6L
1,550 Elo+
Party 2
Cthulhu
Cthulhu
Twigus22
Cthulhu
Level 6
God Stats
1W - 3L
1,398 SR
Queue Stats
8W - 7L
1,666 Elo+
Party 2
Khepri
Khepri
Xbox man5942
Khepri
Level 33
God Stats
4W - 12L
1,438 SR
Queue Stats
4W - 12L
1,392 Elo+
Solo
Team Averages
Level 26
1,386 SR
1,522 Elo+

VS

Team Averages
Level 47
1,290 SR
1,321 Elo+
Tsukuyomi
Tsukuyomi
Br0k3nPhanta5m
Tsukuyomi
Level 64
God Stats
2W - 5L
1,172 SR
Queue Stats
23W - 32L
1,363 Elo+
Party 3
Cthulhu
Cthulhu
Chantit9
Cthulhu
Level 61
God Stats
5W - 4L
1,172 SR
Queue Stats
136W - 142L
1,458 Elo+
Party 1
Chang'e
Chang'e
CharDurak
Chang'e
Level 45
God Stats
7W - 8L
1,317 SR
Queue Stats
22W - 26L
1,332 Elo+
Solo
Nu Wa
Nu Wa
HoneyBee17
Nu Wa
Level 48
God Stats
11W - 20L
1,292 SR
Queue Stats
25W - 47L
1,289 Elo+
Party 3
Loki
Loki
SSOGC-Marcus
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BuckSlayer1018
Heimdallr
20
8 / 6 / 15
17,367
1,085
26,858
22,056
9,528
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
20
1 / 18 / 12
14,555
910
14,071
34,770
13,036
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
RelaxedRainstorm
King Arthur
20
20 / 9 / 7
20,804
1,300
44,536
43,424
39,814
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Twigus22
Cthulhu
20
1 / 4 / 23
15,965
998
21,764
30,122
49,727
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
20
0 / 2 / 13
14,632
915
1,819
16,882
7,767
Team 1 Tickets

0

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Br0k3nPhanta5m
Tsukuyomi
20
12 / 10 / 18
18,208
1,138
46,957
28,508
10,751
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Chantit9
Cthulhu
20
9 / 5 / 18
17,726
1,108
34,394
31,722
35,570
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
CharDurak
Chang'e
20
8 / 5 / 13
16,537
1,034
24,041
20,562
7,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
20
8 / 4 / 11
16,260
1,016
23,817
13,916
4,651
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 6 / 17
15,214
951
10,282
21,034
8,224
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
116
30
Kills
39
39
Deaths
30
70
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Br0k3nPhanta5m
Tsukuyomi
12
10
18
2.1
L
Heimdallr
BuckSlayer1018
Heimdallr
8
6
15
2.58
W
Cthulhu
Chantit9
Cthulhu
9
5
18
3.6
W
Chang'e
CharDurak
Chang'e
8
5
13
2.9
W
Nu Wa
8
4
11
3.38
L
Thor
1
18
12
0.39
L
King Arthur
RelaxedRainstorm
King Arthur
20
9
7
2.61
W
2
6
17
1.75
L
Cthulhu
Twigus22
Cthulhu
1
4
23
3.13
L
Khepri
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,048
Damage
139,491
147,254
Taken
115,742
119,872
Mitigated
66,504
14,958
Healing
32,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Br0k3nPhanta5m
Tsukuyomi
46,957
25,538
25
4,824
28,508
10,751
0
4,149
23,842
0
74,104
L
Heimdallr
BuckSlayer1018
Heimdallr
26,858
6,496
0
2,598
22,056
9,528
0
12,591
9,058
0
63,608
W
Cthulhu
Chantit9
Cthulhu
34,394
3,031
2,373
2,954
31,722
35,570
0
8,722
22,439
57,262
0
W
Chang'e
CharDurak
Chang'e
24,041
630
11,411
7,343
20,562
7,308
0
3,568
16,609
59,148
0
W
Nu Wa
23,817
4,614
487
2,089
13,916
4,651
0
2,479
11,190
33,395
0
L
Thor
14,071
3,592
0
0
34,770
13,036
0
19,103
14,863
0
24,996
L
King Arthur
RelaxedRainstorm
King Arthur
44,536
8,794
0
12,019
43,424
39,814
0
23,239
18,385
0
87,287
W
10,282
5,043
647
708
21,034
8,224
0
4,665
15,927
0
27,302
L
Cthulhu
Twigus22
Cthulhu
21,764
1,204
341
0
30,122
49,727
0
16,354
12,319
52,501
0
L
Khepri
1,819
132
0
0
16,882
7,767
0
6,254
10,377
9,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,323
Gold Earned
83,945
261
Minions Killed
277
1
Camps Cleared
10
1,445,707
Distance Traveled
1,515,853
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
18,208
1,138
43
3
8
333,764
0
L
Heimdallr
17,367
1,085
60
4
1
286,283
0
W
Cthulhu
17,726
1,108
72
5
1
411,372
1
W
Chang'e
16,537
1,034
107
7
0
304,033
1
W
Nu Wa
16,260
1,016
15
1
1
171,655
0
L
Thor
14,555
910
10
1
0
234,620
0
L
King Arthur
20,804
1,300
104
7
0
314,727
0
W
Loki
15,214
951
40
3
0
295,029
2
L
Cthulhu
15,965
998
73
5
0
334,653
1
L
Khepri
14,632
915
14
1
0
275,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role