Player Matchup

Nemesis
Nemesis
ADV3RSARY
Nemesis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Hachiman
Hachiman
Sythaeryn
Hachiman
Level 56
God Stats
0W - 2L
1,258 SR
Queue Stats
1W - 4L
1,391 Elo+
Party 2
Xing Tian
Xing Tian
natethesnake7
Xing Tian
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 86L
1,517 Elo+
Solo
Team Averages
Level 42
1,419 SR
1,469 Elo+

VS

Team Averages
Level 116
1,654 SR
1,547 Elo+
Cliodhna
Cliodhna
HLS Frezer
Cliodhna
Level 96
God Stats
2W - 1L
1,824 SR
Queue Stats
42W - 31L
1,516 Elo+
Party 1
Izanami
Izanami
HLS Mixed
Izanami
Level 128
God Stats
1W - 0L
1,800 SR
Queue Stats
152W - 102L
1,608 Elo+
Party 1
Baron Samedi
Baron Samedi
ManhattanPL239
Baron Samedi
Level 125
God Stats
1W - 0L
1,337 SR
Queue Stats
31W - 40L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ADV3RSARY
Nemesis
16
5 / 7 / 8
11,672
730
10,470
17,811
6,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
Sythaeryn
Hachiman
15
3 / 7 / 6
10,388
649
12,461
15,614
4,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
natethesnake7
Xing Tian
16
5 / 3 / 7
11,907
744
7,927
21,123
21,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HLS Frezer
Cliodhna
18
7 / 6 / 8
12,293
768
17,345
13,011
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
HLS Mixed
Izanami
17
7 / 4 / 8
12,139
759
17,882
14,884
4,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
ManhattanPL239
Baron Samedi
17
3 / 3 / 10
11,453
716
10,385
13,080
9,000
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
13
Kills
17
17
Deaths
13
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ADV3RSARY
Nemesis
5
7
8
1.29
W
Cliodhna
HLS Frezer
Cliodhna
7
6
8
1.83
W
Izanami
HLS Mixed
Izanami
7
4
8
2.75
W
Baron Samedi
ManhattanPL239
Baron Samedi
3
3
10
2.67
L
Hachiman
Sythaeryn
Hachiman
3
7
6
0.86
L
Xing Tian
natethesnake7
Xing Tian
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,858
Damage
45,612
54,548
Taken
40,975
32,605
Mitigated
18,034
7,483
Healing
16,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ADV3RSARY
Nemesis
10,470
3,797
0
2,691
17,811
6,205
0
3,416
14,395
0
25,729
W
Cliodhna
HLS Frezer
Cliodhna
17,345
993
0
4,178
13,011
4,152
22
2,846
10,165
0
38,766
W
Izanami
HLS Mixed
Izanami
17,882
13,364
0
3,368
14,884
4,882
2,995
2,505
12,379
0
56,320
W
Baron Samedi
ManhattanPL239
Baron Samedi
10,385
353
2,579
6,490
13,080
9,000
212
3,068
10,012
44,186
0
L
Hachiman
Sythaeryn
Hachiman
12,461
6,668
0
2,961
15,614
4,680
0
3,181
12,433
0
47,453
L
Xing Tian
natethesnake7
Xing Tian
7,927
795
0
1,831
21,123
21,720
0
3,901
17,222
20,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,967
Gold Earned
35,885
124
Minions Killed
179
2
Camps Cleared
13
810,654
Distance Traveled
821,241
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,672
730
34
2
2
298,888
5
W
Cliodhna
12,293
768
37
2
3
304,646
3
W
Izanami
12,139
759
89
6
5
253,687
2
W
Baron Samedi
11,453
716
53
3
5
262,908
3
L
Hachiman
10,388
649
78
5
0
210,997
1
L
Xing Tian
11,907
744
12
1
0
300,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role