Player Matchup

Gilgamesh
Gilgamesh
Bloodroyal99
Gilgamesh
Level 135
God Stats
2W - 0L
1,961 SR
Queue Stats
78W - 63L
1,568 Elo+
Party 2
Sylvanus
Sylvanus
DoublePolecat59
Sylvanus
Level 25
God Stats
2W - 0L
1,552 SR
Queue Stats
2W - 3L
1,169 Elo+
Party 2
Baron Samedi
Baron Samedi
Quickblitz
Baron Samedi
Level 115
God Stats
5W - 0L
1,785 SR
Queue Stats
30W - 21L
1,690 Elo+
Party 2
Team Averages
Level 92
1,766 SR
1,475 Elo+

VS

Team Averages
Level 50
1,549 SR
1,402 Elo+
Fenrir
Fenrir
Disco_Frogg
Fenrir
Level 16
God Stats
1W - 1L
1,731 SR
Queue Stats
1W - 6L
1,409 Elo+
Party 1
Zeus
Zeus
Keenando Reeves
Zeus
Level 100
God Stats
10W - 16L
1,492 SR
Queue Stats
558W - 660L
1,389 Elo+
Solo
Heimdallr
Heimdallr
Mantis3Toboggan
Heimdallr
Level 35
God Stats
0W - 2L
1,424 SR
Queue Stats
1W - 6L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bloodroyal99
Gilgamesh
16
6 / 3 / 15
11,702
780
12,863
16,212
16,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
15
5 / 1 / 14
11,694
780
2,416
10,056
9,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
Quickblitz
Baron Samedi
19
13 / 2 / 10
12,959
864
24,899
16,580
9,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 10 / 4
9,808
654
5,492
21,368
14,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 5 / 1
9,868
658
14,079
9,705
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Mantis3Toboggan
Heimdallr
15
3 / 9 / 1
10,399
693
6,871
14,191
5,151
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
24
Kills
6
6
Deaths
24
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bloodroyal99
Gilgamesh
6
3
15
4.5
L
Fenrir
1
10
4
0.3
W
Sylvanus
5
1
14
12
L
2
5
1
0.5
L
Heimdallr
Mantis3Toboggan
Heimdallr
3
9
1
0.39
W
Baron Samedi
Quickblitz
Baron Samedi
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,178
Damage
26,442
42,848
Taken
45,264
36,165
Mitigated
23,750
19,019
Healing
2,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bloodroyal99
Gilgamesh
12,863
4,270
104
2,383
16,212
16,931
450
4,965
11,240
1,439
43,353
L
Fenrir
5,492
716
0
1,022
21,368
14,707
0
13,059
8,309
0
11,785
W
Sylvanus
2,416
566
3,612
4,081
10,056
9,765
958
3,340
6,716
11,122
0
L
14,079
2,598
0
793
9,705
3,892
0
6,234
3,471
41,366
2,081
L
Heimdallr
Mantis3Toboggan
Heimdallr
6,871
2,571
224
895
14,191
5,151
0
8,564
5,627
0
30,839
W
Baron Samedi
Quickblitz
Baron Samedi
24,899
1,746
1,229
7,610
16,580
9,469
1,172
5,430
11,150
67,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,355
Gold Earned
30,075
160
Minions Killed
155
6
Camps Cleared
5
815,385
Distance Traveled
658,483
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,702
780
58
4
4
301,640
3
L
Fenrir
9,808
654
18
1
0
226,065
0
W
Sylvanus
11,694
780
17
1
0
218,428
0
L
Zeus
9,868
658
75
5
4
214,800
0
L
Heimdallr
10,399
693
62
4
1
217,618
0
W
Baron Samedi
12,959
864
85
6
2
295,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role