Player Matchup

Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Platinum V
 
Bakasura
Platinum V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Silver I
Kaiyia
Artio
Silver I
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,562 MMR
Party 2
Vamana
Vamana
Platinum III
piskopat993
Vamana
Platinum III
Level 149
God Stats
247W - 201L
1,642 SR
Queue Stats
757W - 775L
1,918 MMR
Party 1
Hera
Hera
Platinum III
zhoporval
Hera
Platinum III
Level 150
God Stats
45W - 33L
1,564 SR
Queue Stats
1,125W - 1,143L
1,766 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,541 SR
1,649 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,567 SR
1,711 MMR
Scylla
Scylla
Gold I
 
Scylla
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold I
AkenahSpamsTwo
Achilles
Gold I
Level 160
God Stats
3W - 3L
1,177 SR
Queue Stats
182W - 191L
1,677 MMR
Solo
Susano
Susano
Platinum III
HybridJungler
Susano
Platinum III
Level 160
God Stats
22W - 23L
1,605 SR
Queue Stats
253W - 243L
1,825 MMR
Solo
Artemis
Artemis
Gold I
Morphian
Artemis
Gold I
Level 142
God Stats
1W - 2L
1,743 SR
Queue Stats
35W - 30L
1,715 MMR
Solo
Osiris
Osiris
Platinum II
xB14zee
Osiris
Platinum II
Level 158
God Stats
11W - 5L
1,808 SR
Queue Stats
267W - 259L
1,838 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
5 / 0 / 4
10,965
685
15,267
11,513
4,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
 
Bakasura
17
3 / 0 / 2
10,006
625
6,358
10,131
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
Kaiyia
Artio
13
3 / 0 / 7
9,028
564
3,349
11,947
11,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
14
1 / 1 / 1
8,332
521
3,609
12,566
9,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
17
3 / 0 / 1
10,237
640
5,836
4,341
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasAgniAthenaTiamatBastet

VS

Bans
Hou YiShivaZeusMedusaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
0 / 4 / 0
7,889
493
3,428
8,934
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
11
0 / 3 / 0
6,359
397
3,862
14,529
7,449
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 0
7,175
448
4,081
8,780
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Morphian
Artemis
12
0 / 4 / 0
7,248
453
3,455
7,960
2,317
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
xB14zee
Osiris
14
0 / 2 / 0
8,035
502
7,891
10,948
11,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
15
Kills
1
1
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
0
4
7
W
Bakasura
 
Bakasura
3
0
2
4
L
Scylla
 
Scylla
0
4
0
0
L
Achilles
0
3
0
0
L
1
2
0
0.5
W
Artio
Kaiyia
Artio
3
0
7
6.5
L
Artemis
Morphian
Artemis
0
4
0
0
W
Vamana
1
1
1
1.5
L
Osiris
xB14zee
Osiris
0
2
0
0
W
Hera
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,419
Damage
22,717
50,498
Taken
51,151
31,620
Mitigated
27,144
26,576
Healing
13,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
15,267
11,001
0
8,754
11,513
4,532
2,038
1,748
9,765
0
96,936
W
Bakasura
 
Bakasura
6,358
4,450
0
4,464
10,131
4,492
0
1,237
8,894
0
60,444
L
Scylla
 
Scylla
3,428
305
0
1,440
8,934
2,851
0
1,958
6,836
68,668
0
L
Achilles
3,862
880
210
2,811
14,529
7,449
0
2,813
11,424
0
36,047
L
4,081
907
0
3,210
8,780
2,795
0
1,885
6,599
0
43,440
W
Artio
Kaiyia
Artio
3,349
618
420
5,366
11,947
11,077
0
169
11,778
14,347
0
L
Artemis
Morphian
Artemis
3,455
1,317
0
1,286
7,960
2,317
715
972
6,988
0
48,283
W
Vamana
3,609
2,005
0
5,593
12,566
9,958
2,586
1,048
11,518
0
41,268
L
Osiris
xB14zee
Osiris
7,891
2,832
0
4,602
10,948
11,732
0
1,557
8,566
0
55,174
W
Hera
5,836
763
0
1,979
4,341
1,561
1,303
818
3,523
79,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,568
Gold Earned
36,706
556
Minions Killed
508
0
Camps Cleared
0
1,781,389
Distance Traveled
1,622,321
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,965
685
165
10
0
317,612
2
W
Bakasura
10,006
625
147
9
0
438,004
4
L
Scylla
7,889
493
135
8
0
308,915
6
L
Achilles
6,359
397
56
4
0
327,149
1
L
Susano
7,175
448
85
5
0
360,467
5
W
Artio
9,028
564
16
1
0
351,783
11
L
Artemis
7,248
453
107
7
0
285,512
9
W
Vamana
8,332
521
75
5
0
344,430
4
L
Osiris
8,035
502
125
8
0
340,278
5
W
Hera
10,237
640
153
10
0
329,560
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role