Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Burnt_Witch8X
Persephone
Level 125
God Stats
93W - 101L
1,466 SR
Queue Stats
275W - 313L
1,423 Elo+
Party 3
Charybdis
Charybdis
Code Junky
Charybdis
Level 72
God Stats
18W - 11L
1,582 SR
Queue Stats
98W - 83L
1,496 Elo+
Party 2
Loki
Loki
Disc_onect
Loki
Level 121
God Stats
14W - 9L
1,684 SR
Queue Stats
363W - 343L
1,520 Elo+
Party 3
Cliodhna
Cliodhna
ZenoToaster
Cliodhna
Level 54
God Stats
5W - 0L
1,760 SR
Queue Stats
166W - 136L
1,589 Elo+
Party 2
Team Averages
Level 87
1,598 SR
1,505 Elo+

VS

Team Averages
Level 87
1,559 SR
1,501 Elo+
Geb
Geb
ASSASIN-NZ-SA
Geb
Level 65
God Stats
14W - 12L
1,704 SR
Queue Stats
57W - 59L
1,474 Elo+
Solo
Janus
Janus
Barry_McCoxener
Janus
Level 106
God Stats
1W - 2L
1,269 SR
Queue Stats
28W - 32L
1,460 Elo+
Party 1
Bastet
Bastet
Lunatic-_-619
Bastet
Level 88
God Stats
71W - 51L
1,706 SR
Queue Stats
312W - 303L
1,573 Elo+
Solo
Artemis
Artemis
jroc7836
Artemis
Level 108
God Stats
4W - 2L
1,686 SR
Queue Stats
39W - 32L
1,569 Elo+
Solo
Fafnir
Fafnir
shadowwarrior129
Fafnir
Level 69
God Stats
5W - 5L
1,431 SR
Queue Stats
59W - 65L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 1 / 9
8,193
482
7,175
13,239
14,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Burnt_Witch8X
Persephone
15
8 / 1 / 3
9,627
566
15,177
7,196
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Code Junky
Charybdis
12
4 / 3 / 5
7,973
469
7,822
9,498
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

17
9 / 3 / 4
10,201
600
9,675
11,620
4,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
ZenoToaster
Cliodhna
14
3 / 1 / 4
8,754
515
8,506
12,323
7,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
7,635
449
5,806
15,432
11,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 7 / 1
8,078
475
3,235
10,979
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 4 / 2
10,696
629
13,373
14,084
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artemis
jroc7836
Artemis
10
1 / 6 / 2
6,920
407
6,972
9,708
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 2
7,180
422
6,115
10,668
5,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
26
Kills
9
9
Deaths
26
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
9
6.5
L
1
5
3
0.5
L
1
7
1
0.21
W
Persephone
Burnt_Witch8X
Persephone
8
1
3
9.5
W
Charybdis
Code Junky
Charybdis
4
3
5
2.17
W
9
3
4
3.67
L
6
4
2
1.75
W
Cliodhna
ZenoToaster
Cliodhna
3
1
4
5
L
Artemis
jroc7836
Artemis
1
6
2
0.33
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,355
Damage
35,501
53,876
Taken
60,871
31,517
Mitigated
26,795
16,498
Healing
13,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,175
510
390
3,050
13,239
14,159
0
2,201
10,998
30,204
4,875
L
5,806
449
152
2,481
15,432
11,120
0
5,192
10,240
22,283
0
L
3,235
314
0
1,600
10,979
2,912
0
5,540
5,439
33,195
0
W
Persephone
Burnt_Witch8X
Persephone
15,177
42
0
1,354
7,196
2,473
526
3,163
3,996
63,562
0
W
Charybdis
Code Junky
Charybdis
7,822
3,745
0
2,786
9,498
2,965
64
2,282
7,176
0
39,403
W
9,675
2,541
0
3,833
11,620
4,246
0
991
10,585
0
72,461
L
13,373
2,545
0
5,002
14,084
4,413
3,492
2,365
11,719
0
63,336
W
Cliodhna
ZenoToaster
Cliodhna
8,506
1,334
0
5,085
12,323
7,674
24
5,996
5,965
0
51,782
L
Artemis
jroc7836
Artemis
6,972
2,751
0
1,720
9,708
2,730
150
4,984
4,724
0
33,190
L
6,115
1,242
0
2,370
10,668
5,620
0
3,315
7,353
23,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,748
Gold Earned
40,509
444
Minions Killed
286
0
Camps Cleared
0
1,701,575
Distance Traveled
1,523,734
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,193
482
53
3
0
330,934
2
L
Geb
7,635
449
23
1
0
324,282
3
L
Janus
8,078
475
48
3
0
301,095
1
W
Persephone
9,627
566
107
6
0
339,632
3
W
Charybdis
7,973
469
63
4
0
286,733
0
W
Loki
10,201
600
122
7
0
365,439
0
L
Bastet
10,696
629
104
6
0
313,847
1
W
Cliodhna
8,754
515
99
6
0
378,837
6
L
Artemis
6,920
407
61
4
0
255,558
2
L
Fafnir
7,180
422
50
3
0
328,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role