Player Matchup

Loki
Loki
Gold I
 
Loki
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver I
 
Rama
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Platinum III
 
Arachne
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum I
IcyGhosts
Ra
Platinum I
Level 111
God Stats
1W - 1L
1,568 SR
Queue Stats
172W - 174L
1,977 MMR
Solo
Khepri
Khepri
Bronze V
Kaiyia
Khepri
Bronze V
Level 101
God Stats
1W - 0L
1,735 SR
Queue Stats
4W - 1L
1,540 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,561 SR
1,603 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,638 SR
1,571 MMR
Nu Wa
Nu Wa
Diamond IV
 
Nu Wa
Diamond IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
AkenahSpamsTwo
Gilgamesh
Gold I
Level 160
God Stats
1W - 1L
1,715 SR
Queue Stats
182W - 191L
1,677 MMR
Solo
Ne Zha
Ne Zha
Gold III
Allor
Ne Zha
Gold III
Level 160
God Stats
35W - 19L
1,555 SR
Queue Stats
450W - 453L
1,504 MMR
Solo
Hades
Hades
Gold III
Gatogatuno
Hades
Gold III
Level 138
God Stats
3W - 1L
1,894 SR
Queue Stats
200W - 196L
1,561 MMR
Solo
Hou Yi
Hou Yi
Silver I
WhiteBuffaloo
Hou Yi
Silver I
Level 145
God Stats
4W - 7L
1,527 SR
Queue Stats
33W - 29L
1,613 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
3 / 2 / 1
4,323
865
2,762
4,529
1,588
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
 
Rama
6
2 / 0 / 1
4,169
834
2,342
1,660
403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
 
Arachne
6
2 / 1 / 2
3,886
777
1,918
2,520
820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
1 / 1 / 1
4,021
804
353
1,664
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Kaiyia
Khepri
6
0 / 0 / 3
3,801
760
770
1,843
824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
CliodhnaShivaBellona

VS

Bans
ThothAgniBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
2 / 0 / 0
4,236
847
1,607
1,163
216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
AkenahSpamsTwo
Gilgamesh
6
2 / 2 / 0
3,853
771
1,819
3,627
1,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Allor
Ne Zha
5
0 / 4 / 3
3,572
714
1,327
4,164
903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hades
5
0 / 0 / 0
3,211
642
233
3,036
919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 2 / 0
2,678
536
612
2,276
286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
8
Kills
4
4
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
1
1.75
W
Rama
 
Rama
2
0
1
2.5
W
Arachne
 
Arachne
2
1
2
3
L
Nu Wa
 
Nu Wa
2
0
0
2
L
Gilgamesh
AkenahSpamsTwo
Gilgamesh
2
2
0
1
L
Ne Zha
Allor
Ne Zha
0
4
3
0.38
L
Hades
0
0
0
0
W
1
1
1
1.5
W
Khepri
Kaiyia
Khepri
0
0
3
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,145
Damage
5,598
12,216
Taken
14,266
4,063
Mitigated
4,107
4,978
Healing
4,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,762
1,027
0
1,665
4,529
1,588
0
0
4,529
0
19,192
W
Rama
 
Rama
2,342
2,174
0
720
1,660
403
672
167
1,453
0
23,515
W
Arachne
 
Arachne
1,918
1,250
0
1,122
2,520
820
0
536
1,926
0
16,583
L
Nu Wa
 
Nu Wa
1,607
648
0
494
1,163
216
0
0
1,163
19,897
0
L
Gilgamesh
AkenahSpamsTwo
Gilgamesh
1,819
681
0
1,625
3,627
1,783
0
0
3,627
0
13,714
L
Ne Zha
Allor
Ne Zha
1,327
437
0
418
4,164
903
0
453
3,711
0
11,230
L
Hades
233
136
0
1,024
3,036
919
0
86
2,950
7,712
0
W
353
43
84
366
1,664
428
0
754
842
22,710
0
W
Khepri
Kaiyia
Khepri
770
266
0
1,021
1,843
824
168
177
1,626
5,673
0
L
612
517
0
638
2,276
286
0
584
1,692
0
4,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,200
Gold Earned
17,550
178
Minions Killed
125
0
Camps Cleared
0
546,507
Distance Traveled
514,895
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,323
865
33
7
0
111,538
3
W
Rama
4,169
834
56
11
0
94,511
0
W
Arachne
3,886
777
36
7
0
120,696
2
L
Nu Wa
4,236
847
54
11
0
104,038
2
L
Gilgamesh
3,853
771
20
4
0
115,408
1
L
Ne Zha
3,572
714
29
6
0
111,026
1
L
Hades
3,211
642
14
3
0
106,725
2
W
Ra
4,021
804
47
9
0
120,230
2
W
Khepri
3,801
760
6
1
0
99,532
5
L
Hou Yi
2,678
536
8
2
0
77,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role