Player Matchup

Kuzenbo
Kuzenbo
Diortemprim
Kuzenbo
Level 44
God Stats
2W - 2L
1,462 SR
Queue Stats
13W - 36L
1,287 Elo+
Party 1
Persephone
Persephone
KVNCMP
Persephone
Level 28
God Stats
4W - 7L
1,463 SR
Queue Stats
7W - 23L
1,260 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheAceWheeler
Ah Muzen Cab
Level 27
God Stats
3W - 12L
1,439 SR
Queue Stats
9W - 35L
1,239 Elo+
Party 1
Team Averages
Level 33
1,455 SR
1,262 Elo+

VS

Team Averages
Level 73
1,503 SR
1,453 Elo+
Merlin
Merlin
BotRhaegonBR
Merlin
Level 66
God Stats
5W - 8L
1,507 SR
Queue Stats
116W - 197L
1,319 Elo+
Solo
Da Ji
Da Ji
Caesardragoon
Da Ji
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,463 Elo+
Party 2
Atlas
Atlas
MONOMAXIMO52
Atlas
Level 54
God Stats
2W - 2L
1,503 SR
Queue Stats
11W - 10L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Diortemprim
Kuzenbo
14
3 / 1 / 6
9,931
709
6,943
11,090
14,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
KVNCMP
Persephone
15
2 / 1 / 6
9,512
679
13,185
6,707
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
TheAceWheeler
Ah Muzen Cab
14
4 / 2 / 2
9,128
652
7,882
8,285
2,927
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 4 / 3
7,785
556
9,436
9,553
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 1
8,493
607
5,829
10,431
5,002
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 3
9,101
650
6,051
15,669
19,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
9
Kills
4
4
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
4
3
0.38
L
3
3
1
1.17
W
Kuzenbo
Diortemprim
Kuzenbo
3
1
6
6
W
Persephone
KVNCMP
Persephone
2
1
6
5
L
1
2
3
1.25
W
Ah Muzen Cab
TheAceWheeler
Ah Muzen Cab
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,010
Damage
21,316
26,082
Taken
35,653
19,480
Mitigated
28,371
8,145
Healing
2,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,436
287
0
0
9,553
4,057
0
5,718
3,835
33,237
0
L
5,829
924
0
1,252
10,431
5,002
0
6,593
3,838
0
19,078
W
Kuzenbo
Diortemprim
Kuzenbo
6,943
3,252
429
1,935
11,090
14,449
177
5,529
5,561
17,118
0
W
Persephone
KVNCMP
Persephone
13,185
811
45
2,403
6,707
2,104
0
4,960
1,746
46,931
0
L
6,051
1,943
0
1,164
15,669
19,312
0
8,063
7,606
27,107
0
W
Ah Muzen Cab
TheAceWheeler
Ah Muzen Cab
7,882
3,904
0
3,333
8,285
2,927
30
5,098
3,187
0
21,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,571
Gold Earned
25,379
128
Minions Killed
128
3
Camps Cleared
5
800,860
Distance Traveled
737,201
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,785
556
45
3
3
244,499
1
L
Da Ji
8,493
607
39
3
1
254,355
1
W
Kuzenbo
9,931
709
17
1
1
268,759
3
W
Persephone
9,512
679
73
5
1
254,271
4
L
Atlas
9,101
650
44
3
1
238,347
2
W
Ah Muzen Cab
9,128
652
38
3
1
277,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role