Player Matchup

Sol
Sol
Edwinap7139
Sol
Level 138
God Stats
0W - 1L
1,269 SR
Queue Stats
23W - 29L
1,543 Elo+
Party 2
Guan Yu
Guan Yu
HairyBallsagna22
Guan Yu
Level 29
God Stats
3W - 4L
1,735 SR
Queue Stats
201W - 192L
1,486 Elo+
Party 3
Arachne
Arachne
Sams Stud49
Arachne
Level 31
God Stats
3W - 7L
1,340 SR
Queue Stats
9W - 14L
1,160 Elo+
Solo
Izanami
Izanami
SirPrada-
Izanami
Level 29
God Stats
19W - 33L
1,449 SR
Queue Stats
207W - 183L
1,570 Elo+
Party 2
Cabrakan
Cabrakan
SteveyDiesel
Cabrakan
Level 105
God Stats
0W - 6L
1,500 SR
Queue Stats
99W - 98L
1,417 Elo+
Party 3
Team Averages
Level 66
1,459 SR
1,435 Elo+

VS

Team Averages
Level 78
1,667 SR
1,835 Elo+
Arachne
Arachne
DemonWarfare
Arachne
Level 129
God Stats
35W - 7L
1,866 SR
Queue Stats
233W - 109L
1,751 Elo+
Party 1
Serqet
Serqet
ElPuertoRican
Serqet
Level 125
God Stats
2W - 4L
1,325 SR
Queue Stats
236W - 105L
1,739 Elo+
Party 1
Olorun
Olorun
ILostMyAcct
Olorun
Level 25
God Stats
3W - 0L
1,816 SR
Queue Stats
28W - 0L
2,176 Elo+
Party 1
Hera
Hera
PoB DaeV
Hera
Level 96
God Stats
8W - 4L
1,608 SR
Queue Stats
239W - 272L
1,440 Elo+
Solo
Chronos
Chronos
WittyTheKitty
Chronos
Level 17
God Stats
4W - 0L
1,722 SR
Queue Stats
166W - 13L
2,071 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 0
6,964
696
8,298
9,094
2,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 6 / 0
4,361
436
3,033
9,121
6,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Sams Stud49
Arachne
7
0 / 6 / 0
4,778
478
2,449
9,579
2,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
SirPrada-
Izanami
7
0 / 4 / 1
4,644
464
3,822
6,021
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
SteveyDiesel
Cabrakan
5
0 / 5 / 1
4,406
441
2,176
9,223
4,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DemonWarfare
Arachne
10
3 / 0 / 9
6,930
693
5,818
9,074
4,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
8 / 2 / 2
6,905
691
5,593
6,981
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
14
9 / 0 / 3
8,071
807
11,139
8,487
3,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hera
10
0 / 3 / 2
5,878
588
3,576
6,443
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
11
4 / 1 / 3
6,557
656
7,355
4,915
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
5
Kills
24
24
Deaths
6
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
DemonWarfare
Arachne
3
0
9
7.5
L
5
3
0
1.67
W
8
2
2
4.5
L
0
6
0
0
W
Olorun
9
0
3
10.5
W
Hera
0
3
2
0.33
L
Arachne
Sams Stud49
Arachne
0
6
0
0
L
Izanami
SirPrada-
Izanami
0
4
1
0.13
L
Cabrakan
SteveyDiesel
Cabrakan
0
5
1
0.1
W
Chronos
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,778
Damage
33,481
43,038
Taken
35,900
18,154
Mitigated
15,815
10,786
Healing
15,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DemonWarfare
Arachne
5,818
4,045
179
4,266
9,074
4,364
0
2,306
6,768
0
22,227
L
8,298
2,517
0
4,053
9,094
2,573
112
4,476
4,204
45,083
0
W
5,593
1,631
0
545
6,981
2,622
0
1,867
5,114
0
31,845
L
3,033
345
200
2,278
9,121
6,770
0
5,373
3,748
0
14,166
W
Olorun
11,139
5,982
157
6,173
8,487
3,906
2,726
34
8,453
49,109
7,016
W
Hera
3,576
641
0
2,162
6,443
2,285
199
4,967
1,476
32,717
0
L
Arachne
Sams Stud49
Arachne
2,449
1,587
0
1,357
9,579
2,897
0
4,097
5,438
0
22,518
L
Izanami
SirPrada-
Izanami
3,822
2,739
166
1,326
6,021
1,483
0
2,853
3,168
0
22,857
L
Cabrakan
SteveyDiesel
Cabrakan
2,176
569
242
1,164
9,223
4,431
0
3,451
5,772
6,431
0
W
Chronos
7,355
3,399
0
1,956
4,915
2,638
0
1,300
3,615
39,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,153
Gold Earned
34,341
235
Minions Killed
333
0
Camps Cleared
0
959,674
Distance Traveled
1,085,661
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,930
693
45
5
0
242,397
2
L
Sol
6,964
696
94
9
0
182,126
2
W
Serqet
6,905
691
58
6
0
257,943
3
L
Guan Yu
4,361
436
26
3
0
201,018
4
W
Olorun
8,071
807
103
10
0
194,969
1
W
Hera
5,878
588
62
6
0
189,944
1
L
Arachne
4,778
478
49
5
0
202,432
4
L
Izanami
4,644
464
53
5
0
177,327
0
L
Cabrakan
4,406
441
13
1
0
196,771
1
W
Chronos
6,557
656
65
7
0
200,408
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role