Player Matchup

Scylla
Scylla
AlexG11x
Scylla
Level 125
God Stats
17W - 24L
1,501 SR
Queue Stats
102W - 105L
1,538 Elo+
Party 3
Rama
Rama
Bcw515
Rama
Level 151
God Stats
3W - 2L
1,256 SR
Queue Stats
180W - 163L
1,559 Elo+
Party 2
Arachne
Arachne
BigSexy916
Arachne
Level 129
God Stats
24W - 17L
1,640 SR
Queue Stats
226W - 193L
1,572 Elo+
Party 3
Kuzenbo
Kuzenbo
OrtizG97
Kuzenbo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
279W - 245L
1,580 Elo+
Party 3
Gilgamesh
Gilgamesh
TeddyJKaczynski
Gilgamesh
Level 100
God Stats
11W - 5L
1,478 SR
Queue Stats
202W - 182L
1,530 Elo+
Party 2
Team Averages
Level 127
1,475 SR
1,556 Elo+

VS

Team Averages
Level 132
1,509 SR
1,586 Elo+
Ymir
Ymir
Argovault
Ymir
Level 116
God Stats
2W - 4L
1,850 SR
Queue Stats
35W - 35L
1,660 Elo+
Party 1
Odin
Odin
Boogeyman1802
Odin
Level 156
God Stats
2W - 1L
1,553 SR
Queue Stats
171W - 187L
1,562 Elo+
Solo
Zhong Kui
Zhong Kui
BootyBandit987
Zhong Kui
Level 155
God Stats
0W - 3L
1,310 SR
Queue Stats
275W - 275L
1,550 Elo+
Solo
Fenrir
Fenrir
JAX1525
Fenrir
Level 124
God Stats
2W - 2L
1,564 SR
Queue Stats
69W - 66L
1,580 Elo+
Solo
Medusa
Medusa
xCaptainCabx
Medusa
Level 108
God Stats
1W - 1L
1,269 SR
Queue Stats
284W - 270L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlexG11x
Scylla
11
6 / 0 / 4
6,440
644
5,066
2,460
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Bcw515
Rama
10
2 / 0 / 2
5,683
568
5,182
3,695
688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
BigSexy916
Arachne
11
8 / 1 / 7
6,944
694
7,756
8,021
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
OrtizG97
Kuzenbo
8
0 / 0 / 7
4,838
484
3,625
6,447
3,928
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
TeddyJKaczynski
Gilgamesh
9
0 / 1 / 1
5,291
529
3,937
6,854
2,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 4 / 0
4,859
486
2,073
9,645
3,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 1 / 0
5,719
572
4,960
6,931
3,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
BootyBandit987
Zhong Kui
9
0 / 5 / 1
5,009
501
3,660
6,717
4,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
JAX1525
Fenrir
7
1 / 5 / 0
4,749
475
2,732
7,957
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
9
0 / 2 / 0
5,249
525
3,104
5,618
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
16
Kills
2
2
Deaths
17
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
AlexG11x
Scylla
6
0
4
8
L
Ymir
0
4
0
0
W
Rama
Bcw515
Rama
2
0
2
3
W
Arachne
BigSexy916
Arachne
8
1
7
11.5
L
1
1
0
1
L
Zhong Kui
BootyBandit987
Zhong Kui
0
5
1
0.1
L
Fenrir
JAX1525
Fenrir
1
5
0
0.2
W
Kuzenbo
OrtizG97
Kuzenbo
0
0
7
3.5
W
Gilgamesh
TeddyJKaczynski
Gilgamesh
0
1
1
0.5
L
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,566
Damage
16,529
27,477
Taken
36,868
10,777
Mitigated
14,619
11,972
Healing
9,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AlexG11x
Scylla
5,066
1,066
0
544
2,460
632
399
587
1,873
31,715
0
L
Ymir
2,073
374
1,100
1,963
9,645
3,224
0
3,683
5,962
10,844
0
W
Rama
Bcw515
Rama
5,182
4,477
0
2,994
3,695
688
0
600
3,095
0
36,096
W
Arachne
BigSexy916
Arachne
7,756
5,296
0
3,381
8,021
2,944
7
2,775
5,246
0
31,078
L
4,960
2,115
0
1,650
6,931
3,204
255
197
6,479
0
32,289
L
Zhong Kui
BootyBandit987
Zhong Kui
3,660
560
0
1,470
6,717
4,541
0
1,927
4,790
23,949
4,417
L
Fenrir
JAX1525
Fenrir
2,732
732
0
1,301
7,957
2,460
0
2,608
5,325
0
23,846
W
Kuzenbo
OrtizG97
Kuzenbo
3,625
1,821
150
1,868
6,447
3,928
0
1,452
4,965
7,986
0
W
Gilgamesh
TeddyJKaczynski
Gilgamesh
3,937
1,379
0
3,035
6,854
2,585
0
0
6,388
0
22,058
L
Medusa
3,104
1,675
0
1,618
5,618
1,190
0
276
5,342
0
37,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,196
Gold Earned
25,585
257
Minions Killed
286
0
Camps Cleared
0
1,013,733
Distance Traveled
875,565
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,440
644
56
6
0
197,531
5
L
Ymir
4,859
486
24
2
0
177,980
3
W
Rama
5,683
568
76
8
0
167,929
2
W
Arachne
6,944
694
58
6
0
237,240
3
L
Odin
5,719
572
83
8
0
159,805
1
L
Zhong Kui
5,009
501
58
6
0
163,806
2
L
Fenrir
4,749
475
48
5
0
192,838
2
W
Kuzenbo
4,838
484
12
1
0
204,686
4
W
Gilgamesh
5,291
529
55
6
0
206,347
5
L
Medusa
5,249
525
73
7
0
181,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role