Player Matchup

Ares
Ares
BoxedGDrums
Ares
Level 129
God Stats
15W - 2L
1,854 SR
Queue Stats
170W - 94L
1,797 Elo+
Party 2
Kukulkan
Kukulkan
Putricidic
Kukulkan
Level 28
God Stats
2W - 0L
1,487 SR
Queue Stats
3W - 0L
1,715 Elo+
Party 2
Fenrir
Fenrir
Spirkicide
Fenrir
Level 143
God Stats
11W - 3L
1,764 SR
Queue Stats
813W - 373L
1,736 Elo+
Party 2
Team Averages
Level 100
1,702 SR
1,750 Elo+

VS

Team Averages
Level 44
1,237 SR
1,222 Elo+
Sol
Sol
Firecity50
Sol
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 52L
1,245 Elo+
Party 1
Cthulhu
Cthulhu
Haydogz
Cthulhu
Level 24
God Stats
1W - 1L
1,134 SR
Queue Stats
43W - 38L
1,214 Elo+
Party 1
Izanami
Izanami
JakeySnakeyPOC
Izanami
Level 26
God Stats
1W - 5L
1,078 SR
Queue Stats
60W - 74L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 15
10,066
839
10,863
15,381
17,352
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Putricidic
Kukulkan
14
6 / 2 / 9
10,159
847
10,161
7,913
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Spirkicide
Fenrir
14
11 / 2 / 8
10,720
893
15,706
14,510
8,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 4
9,969
831
9,405
11,124
3,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Haydogz
Cthulhu
14
3 / 7 / 3
10,066
839
6,628
17,143
17,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
1 / 9 / 2
7,655
638
7,890
12,628
3,967
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
22
Kills
7
7
Deaths
22
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
3
15
4.17
L
3
6
4
0.83
L
Cthulhu
Haydogz
Cthulhu
3
7
3
0.64
L
1
9
2
0.22
W
Kukulkan
Putricidic
Kukulkan
6
2
9
5.25
W
Fenrir
Spirkicide
Fenrir
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,730
Damage
23,923
37,804
Taken
40,895
28,575
Mitigated
24,960
7,028
Healing
3,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,863
165
0
4,087
15,381
17,352
96
5,090
10,291
20,035
0
L
9,405
3,778
0
1,227
11,124
3,040
0
4,628
6,238
26,345
0
L
Cthulhu
Haydogz
Cthulhu
6,628
385
0
516
17,143
17,953
0
11,193
5,686
24,769
0
L
7,890
4,487
0
1,288
12,628
3,967
0
5,287
7,108
0
30,262
W
Kukulkan
Putricidic
Kukulkan
10,161
428
0
417
7,913
2,963
806
4,200
3,713
47,477
0
W
Fenrir
Spirkicide
Fenrir
15,706
3,299
0
2,524
14,510
8,260
817
7,529
6,225
0
40,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,945
Gold Earned
27,690
139
Minions Killed
108
9
Camps Cleared
3
730,752
Distance Traveled
605,561
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,066
839
8
1
0
252,977
0
L
Sol
9,969
831
38
3
2
199,614
4
L
Cthulhu
10,066
839
24
2
0
225,165
3
L
Izanami
7,655
638
46
4
1
180,782
4
W
Kukulkan
10,159
847
91
8
2
225,476
0
W
Fenrir
10,720
893
40
3
7
252,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role