Player Matchup

Ne Zha
Ne Zha
ADV3RSARY
Ne Zha
Level 35
God Stats
1W - 0L
1,533 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
DangerWhale
Chaac
Level 8
God Stats
22W - 12L
1,517 SR
Queue Stats
26W - 15L
1,455 Elo+
Party 1
Hou Yi
Hou Yi
Sythaeryn
Hou Yi
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
TheDamnedTailor
Baron Samedi
Level 85
God Stats
18W - 17L
1,735 SR
Queue Stats
196W - 176L
1,492 Elo+
Party 1
Jormungandr
Jormungandr
ThomasInPrint
Jormungandr
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
235W - 209L
1,573 Elo+
Party 1
Team Averages
Level 57
1,557 SR
1,504 Elo+

VS

Team Averages
Level 59
1,671 SR
1,569 Elo+
Artemis
Artemis
AzlleyVoid
Artemis
Level 47
God Stats
147W - 89L
1,749 SR
Queue Stats
149W - 91L
1,707 Elo+
Party 2
Freya
Freya
Mrgxfreeze
Freya
Level 40
God Stats
53W - 38L
1,558 SR
Queue Stats
315W - 232L
1,527 Elo+
Party 2
Ne Zha
Ne Zha
Psyke95
Ne Zha
Level 66
God Stats
5W - 2L
1,875 SR
Queue Stats
145W - 72L
1,630 Elo+
Party 2
Fafnir
Fafnir
REDCOATEDGAMER
Fafnir
Level 107
God Stats
336W - 227L
1,779 SR
Queue Stats
496W - 400L
1,595 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
StrictSiamang37
Morgan Le Fay
Level 36
God Stats
77W - 61L
1,391 SR
Queue Stats
335W - 364L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ADV3RSARY
Ne Zha
18
1 / 5 / 20
11,350
1,032
12,743
17,850
8,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 3 / 19
11,694
1,063
10,687
16,423
20,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Sythaeryn
Hou Yi
19
14 / 1 / 13
14,291
1,299
21,235
10,898
4,813
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
TheDamnedTailor
Baron Samedi
18
7 / 3 / 16
12,190
1,108
23,016
11,988
5,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
ThomasInPrint
Jormungandr
18
3 / 0 / 23
12,951
1,177
15,841
11,760
15,525
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

255

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AzlleyVoid
Artemis
17
6 / 7 / 4
12,734
1,158
14,892
19,241
7,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
17
4 / 11 / 6
11,498
1,045
12,296
22,131
9,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Psyke95
Ne Zha
17
1 / 3 / 9
10,828
984
12,861
12,766
5,576
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 4 / 11
12,220
1,111
10,838
23,275
20,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
StrictSiamang37
Morgan Le Fay
17
0 / 3 / 9
10,831
985
12,436
13,204
5,262
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
51
28
Kills
12
12
Deaths
28
91
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ADV3RSARY
Ne Zha
1
5
20
2.2
L
Artemis
AzlleyVoid
Artemis
6
7
4
1.14
W
3
3
19
4.17
L
Freya
4
11
6
0.64
L
Ne Zha
Psyke95
Ne Zha
1
3
9
1.83
L
1
4
11
1.63
L
Morgan Le Fay
StrictSiamang37
Morgan Le Fay
0
3
9
1.5
W
Hou Yi
Sythaeryn
Hou Yi
14
1
13
20.5
W
Baron Samedi
TheDamnedTailor
Baron Samedi
7
3
16
5
W
Jormungandr
ThomasInPrint
Jormungandr
3
0
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,522
Damage
63,323
68,919
Taken
90,617
54,582
Mitigated
48,161
21,431
Healing
9,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ADV3RSARY
Ne Zha
12,743
4,821
0
2,589
17,850
8,129
0
8,312
9,234
0
38,482
L
Artemis
AzlleyVoid
Artemis
14,892
6,696
0
0
19,241
7,628
0
6,869
12,259
46
43,676
W
10,687
1,701
0
3,763
16,423
20,264
0
9,191
7,192
0
19,100
L
Freya
12,296
4,566
0
1,672
22,131
9,159
0
9,184
12,688
23,349
0
L
Ne Zha
Psyke95
Ne Zha
12,861
1,978
0
1,106
12,766
5,576
0
5,188
7,547
0
29,447
L
10,838
1,619
0
5,924
23,275
20,536
0
13,702
9,453
18,535
0
L
Morgan Le Fay
StrictSiamang37
Morgan Le Fay
12,436
1,178
0
712
13,204
5,262
0
3,914
9,048
25,460
0
W
Hou Yi
Sythaeryn
Hou Yi
21,235
11,673
0
2,749
10,898
4,813
0
4,109
6,789
0
35,358
W
Baron Samedi
TheDamnedTailor
Baron Samedi
23,016
735
5,873
4,542
11,988
5,851
0
6,913
5,075
33,819
0
W
Jormungandr
ThomasInPrint
Jormungandr
15,841
5,048
0
1,915
11,760
15,525
0
6,617
5,013
35,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,476
Gold Earned
58,111
192
Minions Killed
158
6
Camps Cleared
11
1,037,626
Distance Traveled
1,074,970
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,350
1,032
47
4
4
225,149
1
L
Artemis
12,734
1,158
54
5
6
191,805
1
W
Chaac
11,694
1,063
36
3
1
191,821
0
L
Freya
11,498
1,045
23
2
1
204,482
0
L
Ne Zha
10,828
984
28
3
2
225,997
2
L
Fafnir
12,220
1,111
16
1
2
218,008
0
L
Morgan Le Fay
10,831
985
37
3
0
234,678
0
W
Hou Yi
14,291
1,299
39
4
0
193,880
0
W
Baron Samedi
12,190
1,108
33
3
0
209,217
3
W
Jormungandr
12,951
1,177
37
3
1
217,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role