Player Matchup

Janus
Janus
AstolfosToilet
Janus
Level 15
God Stats
0W - 1L
1,749 SR
Queue Stats
2W - 1L
1,733 Elo+
Party 4
Kuzenbo
Kuzenbo
DR KimiKayuuga
Kuzenbo
Level 42
God Stats
24W - 31L
1,389 SR
Queue Stats
540W - 513L
1,454 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Echo Ch1mp
Ah Muzen Cab
Level 38
God Stats
2W - 4L
1,596 SR
Queue Stats
270W - 299L
1,404 Elo+
Party 3
Bellona
Bellona
TTVnoclip0n60fps
Bellona
Level 25
God Stats
4W - 10L
1,433 SR
Queue Stats
14W - 29L
1,364 Elo+
Party 4
Serqet
Serqet
goku_daddyWHOA
Serqet
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,417 Elo+
Party 4
Team Averages
Level 36
1,533 SR
1,474 Elo+

VS

Team Averages
Level 74
1,593 SR
1,509 Elo+
Baron Samedi
Baron Samedi
Papitomagico
Baron Samedi
Level 147
God Stats
4W - 4L
1,595 SR
Queue Stats
272W - 237L
1,548 Elo+
Party 1
Ra
Ra
RealG4life9724
Ra
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 80L
1,497 Elo+
Party 1
Thor
Thor
ZaddySpace
Thor
Level 59
God Stats
9W - 5L
1,733 SR
Queue Stats
310W - 342L
1,452 Elo+
Party 2
Ganesha
Ganesha
joorch23
Ganesha
Level 108
God Stats
2W - 0L
1,652 SR
Queue Stats
265W - 242L
1,578 Elo+
Party 1
Charybdis
Charybdis
xA Arrow
Charybdis
Level 49
God Stats
25W - 38L
1,482 SR
Queue Stats
226W - 260L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 2
8,011
572
12,314
6,732
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 1 / 1
6,008
429
2,913
9,384
6,594
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Echo Ch1mp
Ah Muzen Cab
13
3 / 2 / 1
7,234
517
4,530
6,937
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 6 / 2
6,364
455
5,898
12,020
8,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
1 / 7 / 1
6,088
435
3,699
9,372
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Papitomagico
Baron Samedi
13
9 / 3 / 2
8,369
598
10,891
12,609
6,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 3 / 6
7,232
517
4,263
8,563
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
7 / 0 / 2
8,084
577
4,668
7,734
2,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ganesha
joorch23
Ganesha
11
0 / 0 / 11
7,098
507
4,228
6,897
5,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
xA Arrow
Charybdis
13
0 / 4 / 3
7,174
512
2,686
6,533
1,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
10
Kills
19
19
Deaths
10
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
L
1
1
1
1.5
L
Ah Muzen Cab
Echo Ch1mp
Ah Muzen Cab
3
2
1
1.75
W
Baron Samedi
Papitomagico
Baron Samedi
9
3
2
3.33
W
3
3
6
2
L
0
6
2
0.17
W
7
0
2
8
L
1
7
1
0.21
W
Ganesha
joorch23
Ganesha
0
0
11
5.5
W
Charybdis
xA Arrow
Charybdis
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,354
Damage
26,736
44,445
Taken
42,336
22,366
Mitigated
18,780
10,534
Healing
11,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,314
334
0
1,258
6,732
1,799
0
2,501
4,231
40,156
0
L
2,913
1,279
142
3,339
9,384
6,594
132
2,274
7,110
29,208
0
L
Ah Muzen Cab
Echo Ch1mp
Ah Muzen Cab
4,530
1,166
0
3,390
6,937
1,877
960
2,229
4,708
0
44,715
W
Baron Samedi
Papitomagico
Baron Samedi
10,891
1,658
207
6,087
12,609
6,637
168
3,791
8,337
45,040
0
W
4,263
339
615
2,187
8,563
2,703
542
4,700
3,179
34,490
0
L
5,898
2,148
0
1,672
12,020
8,354
70
8,347
3,673
0
24,535
W
4,668
882
0
661
7,734
2,453
0
2,173
4,975
0
48,424
L
3,699
922
0
733
9,372
3,742
0
4,031
5,341
0
26,836
W
Ganesha
joorch23
Ganesha
4,228
479
0
1,077
6,897
5,523
66
3,142
3,553
17,268
0
W
Charybdis
xA Arrow
Charybdis
2,686
1,485
0
229
6,533
1,464
0
795
5,699
0
46,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,705
Gold Earned
37,957
308
Minions Killed
382
0
Camps Cleared
0
1,366,693
Distance Traveled
1,294,389
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,011
572
77
6
0
285,274
0
L
Kuzenbo
6,008
429
47
3
0
269,890
4
L
Ah Muzen Cab
7,234
517
78
6
0
283,174
0
W
Baron Samedi
8,369
598
88
6
0
197,880
1
W
Ra
7,232
517
71
5
0
265,472
2
L
Bellona
6,364
455
51
4
0
249,391
0
W
Thor
8,084
577
100
7
0
300,929
1
L
Serqet
6,088
435
55
4
0
278,964
0
W
Ganesha
7,098
507
11
1
0
292,091
0
W
Charybdis
7,174
512
112
8
0
238,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role