Player Matchup

Thoth
Thoth
Silver II
AatomicKing
Thoth
Silver II
Level 140
God Stats
12W - 15L
1,447 SR
Queue Stats
76W - 84L
1,353 MMR
Party 1
Geb
Geb
Silver III
GrandLotusIroh21
Geb
Silver III
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 28L
1,462 MMR
Solo
Charybdis
Charybdis
Gold IV
SSStarboi
Charybdis
Gold IV
Level 103
God Stats
3W - 4L
1,723 SR
Queue Stats
69W - 66L
1,600 MMR
Party 1
Awilix
Awilix
Gold IV
TonyChooper35
Awilix
Gold IV
Level 151
God Stats
16W - 17L
1,671 SR
Queue Stats
286W - 286L
1,484 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Wos ds37191
Gilgamesh
Gold IV
Level 50
God Stats
2W - 6L
1,345 SR
Queue Stats
254W - 266L
1,453 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,537 SR
1,471 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,579 SR
1,470 MMR
Chaac
Chaac
Bronze IV
AnGRYtRiX
Chaac
Bronze IV
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,453 MMR
Party 3
Danzaburou
Danzaburou
Gold IV
JosephDN22
Danzaburou
Gold IV
Level 109
God Stats
5W - 1L
1,477 SR
Queue Stats
37W - 39L
1,493 MMR
Party 2
Nemesis
Nemesis
Gold III
MarLonECV
Nemesis
Gold III
Level 157
God Stats
12W - 11L
1,675 SR
Queue Stats
317W - 321L
1,463 MMR
Solo
Atlas
Atlas
Gold IV
Snip3rNoSnipin9
Atlas
Gold IV
Level 138
God Stats
1W - 0L
1,742 SR
Queue Stats
17W - 12L
1,487 MMR
Party 2
The Morrigan
The Morrigan
Bronze IV
uBunsDontLie
The Morrigan
Bronze IV
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,453 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 3
12,239
437
15,688
14,603
5,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 7 / 7
11,260
402
11,985
30,796
34,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
SSStarboi
Charybdis
20
0 / 7 / 3
12,974
463
16,932
26,656
11,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 5 / 2
12,516
447
9,625
24,144
10,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Wos ds37191
Gilgamesh
19
3 / 7 / 3
12,957
463
17,641
31,462
29,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ShivaArtioZeusBastet

VS

Bans
CliodhnaTiamatHe BoJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AnGRYtRiX
Chaac
20
7 / 0 / 17
17,909
640
22,057
31,515
49,252
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
JosephDN22
Danzaburou
20
3 / 3 / 11
15,757
563
17,438
22,480
8,569
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
MarLonECV
Nemesis
20
7 / 3 / 7
16,814
601
13,102
24,723
9,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 1 / 11
14,867
531
23,801
31,065
43,643
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
uBunsDontLie
The Morrigan
20
10 / 5 / 8
16,009
572
25,485
16,016
7,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
87
12
Kills
33
33
Deaths
12
18
Assists
54
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
W
Chaac
AnGRYtRiX
Chaac
7
0
17
15.5
L
1
7
7
0.64
W
Danzaburou
JosephDN22
Danzaburou
3
3
11
2.83
W
Nemesis
MarLonECV
Nemesis
7
3
7
3.5
L
Charybdis
SSStarboi
Charybdis
0
7
3
0.21
W
6
1
11
11.5
L
4
5
2
1
L
Gilgamesh
Wos ds37191
Gilgamesh
3
7
3
0.64
W
The Morrigan
uBunsDontLie
The Morrigan
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,871
Damage
101,883
127,661
Taken
125,799
91,940
Mitigated
118,191
26,524
Healing
51,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,688
355
0
0
14,603
5,556
0
6,928
7,455
81,019
0
W
Chaac
AnGRYtRiX
Chaac
22,057
6,671
0
21,373
31,515
49,252
2,595
3,693
27,822
0
117,148
L
11,985
1,320
0
5,035
30,796
34,850
0
10,745
19,678
39,210
0
W
Danzaburou
JosephDN22
Danzaburou
17,438
8,498
0
10,468
22,480
8,569
7,677
5,750
16,730
0
153,012
W
Nemesis
MarLonECV
Nemesis
13,102
3,277
0
6,544
24,723
9,621
2,229
7,836
16,887
0
149,016
L
Charybdis
SSStarboi
Charybdis
16,932
9,130
0
8,750
26,656
11,529
616
7,385
19,227
0
129,576
W
23,801
8,029
0
8,753
31,065
43,643
378
6,667
24,398
55,140
7,026
L
9,625
3,401
0
6,321
24,144
10,260
0
7,150
16,808
0
91,232
L
Gilgamesh
Wos ds37191
Gilgamesh
17,641
5,754
0
6,418
31,462
29,745
704
8,202
23,130
0
95,472
W
The Morrigan
uBunsDontLie
The Morrigan
25,485
3,441
0
4,177
16,016
7,106
2,327
6,090
9,811
87,839
9,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,946
Gold Earned
81,356
735
Minions Killed
785
0
Camps Cleared
0
2,538,285
Distance Traveled
2,843,454
29
Wards Purchased
51
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,239
437
148
5
0
497,606
13
W
Chaac
17,909
640
204
7
0
605,744
2
L
Geb
11,260
402
52
2
0
485,983
8
W
Danzaburou
15,757
563
197
7
0
522,061
9
W
Nemesis
16,814
601
178
6
0
616,930
12
L
Charybdis
12,974
463
219
8
0
459,403
3
W
Atlas
14,867
531
54
2
0
596,498
24
L
Awilix
12,516
447
135
5
0
622,426
3
L
Gilgamesh
12,957
463
181
6
0
472,867
2
W
The Morrigan
16,009
572
152
5
0
502,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role