Player Matchup

Achilles
Achilles
ChrisNaru01
Achilles
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 71L
1,359 Elo+
Party 2
Ares
Ares
Desoleos
Ares
Level 149
God Stats
1W - 1L
1,726 SR
Queue Stats
62W - 73L
1,524 Elo+
Party 2
Merlin
Merlin
TheSaltiestFoe
Merlin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Janus
Janus
UniformKarma153
Janus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,288 Elo+
Party 2
Chaac
Chaac
diaperash911
Chaac
Level 160
God Stats
0W - 3L
1,535 SR
Queue Stats
12W - 12L
1,876 Elo+
Solo
Team Averages
Level 135
1,552 SR
1,509 Elo+

VS

Team Averages
Level 117
1,515 SR
1,558 Elo+
Baba Yaga
Baba Yaga
IVKaaz
Baba Yaga
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 48L
1,672 Elo+
Party 1
Ganesha
Ganesha
Ocpik
Ganesha
Level 135
God Stats
2W - 2L
1,385 SR
Queue Stats
172W - 156L
1,533 Elo+
Party 1
Khepri
Khepri
RagnarokSt
Khepri
Level 128
God Stats
2W - 1L
1,707 SR
Queue Stats
92W - 75L
1,595 Elo+
Party 1
Odin
Odin
Rubenrs
Odin
Level 142
God Stats
2W - 1L
1,701 SR
Queue Stats
95W - 86L
1,522 Elo+
Party 1
Pele
Pele
sunspach
Pele
Level 115
God Stats
2W - 1L
1,285 SR
Queue Stats
38W - 32L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChrisNaru01
Achilles
15
4 / 4 / 8
8,985
817
8,130
10,464
13,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
12
1 / 5 / 11
7,890
717
4,842
10,043
8,828
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 2 / 8
9,486
862
11,385
8,143
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 5 / 10
8,194
745
7,991
8,410
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 3 / 5
8,897
809
15,901
13,047
6,205
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
IVKaaz
Baba Yaga
15
1 / 3 / 13
8,707
792
10,169
8,963
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Ocpik
Ganesha
15
0 / 3 / 17
9,009
819
6,865
14,884
16,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
RagnarokSt
Khepri
14
3 / 3 / 13
9,155
832
4,474
11,191
14,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
Rubenrs
Odin
15
8 / 2 / 9
9,557
869
9,264
9,801
11,244
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
16
7 / 3 / 8
9,399
854
15,263
13,534
7,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
79
14
Kills
19
19
Deaths
14
42
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Achilles
ChrisNaru01
Achilles
4
4
8
2
L
Ares
1
5
11
1.3
W
Baba Yaga
IVKaaz
Baba Yaga
1
3
13
2.5
W
Ganesha
Ocpik
Ganesha
0
3
17
2.83
W
Khepri
RagnarokSt
Khepri
3
3
13
3.17
W
Odin
Rubenrs
Odin
8
2
9
6.25
L
4
2
8
4
L
1
5
10
1.2
L
4
3
5
2.17
W
Pele
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,249
Damage
46,035
50,107
Taken
58,373
33,679
Mitigated
54,157
16,550
Healing
24,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ChrisNaru01
Achilles
8,130
2,106
1,332
2,822
10,464
13,036
16
4,143
6,321
0
10,625
L
Ares
4,842
136
260
1,294
10,043
8,828
0
5,044
4,999
4,970
0
W
Baba Yaga
IVKaaz
Baba Yaga
10,169
759
481
3,177
8,963
4,822
1,449
2,815
6,139
22,580
0
W
Ganesha
Ocpik
Ganesha
6,865
615
3,743
4,146
14,884
16,162
175
7,150
7,575
16,335
0
W
Khepri
RagnarokSt
Khepri
4,474
234
2,376
1,910
11,191
14,374
440
6,182
4,879
10,191
0
W
Odin
Rubenrs
Odin
9,264
2,202
1,788
2,054
9,801
11,244
282
2,820
6,851
0
16,923
L
11,385
250
422
3,031
8,143
2,865
400
2,066
6,077
25,457
0
L
7,991
367
493
1,452
8,410
2,745
329
3,240
5,170
26,437
0
L
15,901
1,279
371
5,073
13,047
6,205
595
7,015
6,032
0
29,549
W
Pele
15,263
1,746
426
4,719
13,534
7,555
2,209
5,251
8,160
0
26,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,452
Gold Earned
45,827
112
Minions Killed
107
0
Camps Cleared
0
958,079
Distance Traveled
1,052,495
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,985
817
5
0
0
211,074
5
L
Ares
7,890
717
0
0
0
164,871
0
W
Baba Yaga
8,707
792
32
3
0
210,735
0
W
Ganesha
9,009
819
0
0
0
205,325
0
W
Khepri
9,155
832
25
2
0
214,006
0
W
Odin
9,557
869
15
1
0
215,511
0
L
Merlin
9,486
862
36
3
0
188,064
2
L
Janus
8,194
745
42
4
0
190,574
0
L
Chaac
8,897
809
29
3
0
203,496
1
W
Pele
9,399
854
35
3
0
206,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role