Player Matchup

Ratatoskr
Ratatoskr
Gold IV
FøxyTheFøx
Ratatoskr
Gold IV
Level 87
God Stats
13W - 14L
1,500 SR
Queue Stats
98W - 104L
1,439 MMR
Solo
King Arthur
King Arthur
Gold II
KbarMeltz
King Arthur
Gold II
Level 138
God Stats
0W - 3L
1,172 SR
Queue Stats
177W - 172L
1,386 MMR
Solo
Scylla
Scylla
Silver III
OC3ANK1SS
Scylla
Silver III
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,405 MMR
Solo
Hou Yi
Hou Yi
Silver I
TrajanConquers
Hou Yi
Silver I
Level 129
God Stats
0W - 3L
1,511 SR
Queue Stats
49W - 54L
1,375 MMR
Solo
Terra
Terra
Gold IV
Uitwaaien
Terra
Gold IV
Level 147
God Stats
3W - 4L
1,492 SR
Queue Stats
130W - 160L
1,386 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,435 SR
1,398 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,505 SR
1,398 MMR
Sun Wukong
Sun Wukong
Bronze III
IMordekaiI
Sun Wukong
Bronze III
Level 100
God Stats
5W - 6L
1,561 SR
Queue Stats
15W - 15L
1,411 MMR
Solo
Charybdis
Charybdis
Silver II
R3gulusPrime
Charybdis
Silver II
Level 66
God Stats
1W - 0L
1,577 SR
Queue Stats
5W - 5L
1,409 MMR
Solo
Ymir
Ymir
Gold IV
Recklxss
Ymir
Gold IV
Level 78
God Stats
1W - 2L
1,200 SR
Queue Stats
135W - 137L
1,367 MMR
Solo
Sol
Sol
Silver I
WhyWouldntI
Sol
Silver I
Level 109
God Stats
2W - 3L
1,405 SR
Queue Stats
26W - 34L
1,367 MMR
Solo
Loki
Loki
Platinum IV
paolo159
Loki
Platinum IV
Level 156
God Stats
16W - 11L
1,785 SR
Queue Stats
575W - 572L
1,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FøxyTheFøx
Ratatoskr
19
12 / 7 / 4
12,376
516
22,565
23,133
7,753
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
KbarMeltz
King Arthur
18
3 / 6 / 4
11,458
477
17,043
22,208
22,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
OC3ANK1SS
Scylla
17
3 / 7 / 3
10,791
450
7,469
14,691
4,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 7 / 9
10,814
451
11,515
20,551
6,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Uitwaaien
Terra
16
2 / 8 / 12
10,117
422
11,868
27,040
26,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ShivaCliodhnaGeb

VS

Bans
MulanAtlasPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IMordekaiI
Sun Wukong
20
9 / 1 / 13
15,441
643
21,363
27,335
28,417
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
R3gulusPrime
Charybdis
20
8 / 5 / 11
15,073
628
22,160
18,827
6,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
16
2 / 7 / 13
11,964
499
9,203
27,845
30,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 2 / 10
13,834
576
14,061
15,375
5,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
20
12 / 6 / 2
15,131
630
16,073
19,839
8,090
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
83
21
Kills
34
35
Deaths
21
32
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
FøxyTheFøx
Ratatoskr
12
7
4
2
W
Sun Wukong
IMordekaiI
Sun Wukong
9
1
13
15.5
L
King Arthur
KbarMeltz
King Arthur
3
6
4
0.83
L
Scylla
OC3ANK1SS
Scylla
3
7
3
0.64
W
Charybdis
R3gulusPrime
Charybdis
8
5
11
2.7
W
Ymir
2
7
13
1.21
L
1
7
9
0.79
L
Terra
Uitwaaien
Terra
2
8
12
1
W
3
2
10
4
W
Loki
12
6
2
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,460
Damage
82,860
107,623
Taken
109,221
68,308
Mitigated
79,416
23,103
Healing
41,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
FøxyTheFøx
Ratatoskr
22,565
8,254
0
891
23,133
7,753
0
5,962
17,171
0
97,252
W
Sun Wukong
IMordekaiI
Sun Wukong
21,363
3,912
0
12,065
27,335
28,417
1,520
3,968
22,707
0
107,443
L
King Arthur
KbarMeltz
King Arthur
17,043
2,253
0
8,069
22,208
22,236
0
3,243
18,734
0
82,212
L
Scylla
OC3ANK1SS
Scylla
7,469
1,517
0
1,341
14,691
4,548
0
3,160
11,451
70,440
0
W
Charybdis
R3gulusPrime
Charybdis
22,160
11,880
0
7,615
18,827
6,784
1,377
5,645
13,100
0
129,579
W
Ymir
9,203
2,326
438
6,119
27,845
30,250
303
7,074
20,218
34,163
0
L
11,515
6,333
0
4,519
20,551
6,964
2,696
2,079
18,392
0
76,791
L
Terra
Uitwaaien
Terra
11,868
2,734
2,483
5,800
27,040
26,807
0
8,190
18,850
31,360
0
W
14,061
5,551
0
8,739
15,375
5,875
8,824
3,153
12,218
101,307
9,849
W
Loki
16,073
4,641
0
6,764
19,839
8,090
0
2,546
17,046
0
101,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,556
Gold Earned
71,443
538
Minions Killed
703
0
Camps Cleared
0
2,181,802
Distance Traveled
2,319,304
33
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
12,376
516
110
5
0
509,440
7
W
Sun Wukong
15,441
643
180
8
0
523,379
9
L
King Arthur
11,458
477
143
6
0
437,857
4
L
Scylla
10,791
450
130
5
0
415,190
6
W
Charybdis
15,073
628
162
7
0
425,600
7
W
Ymir
11,964
499
40
2
0
430,522
6
L
Hou Yi
10,814
451
121
5
0
395,668
7
L
Terra
10,117
422
34
1
0
423,647
9
W
Sol
13,834
576
172
7
0
470,055
3
W
Loki
15,131
630
149
6
0
469,748
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role