Player Matchup

Shiva
Shiva
 
Shiva
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Devil_Hunter_V
Ne Zha
Level 46
God Stats
3W - 3L
1,606 SR
Queue Stats
68W - 72L
1,414 Elo+
Party 1
The Morrigan
The Morrigan
Ruby_Snow6
The Morrigan
Level 39
God Stats
5W - 10L
1,375 SR
Queue Stats
57W - 58L
1,390 Elo+
Party 1
Ymir
Ymir
SMuRFiN PiGGY
Ymir
Level 27
God Stats
7W - 10L
1,378 SR
Queue Stats
33W - 42L
1,399 Elo+
Party 3
Medusa
Medusa
Tenzhun89
Medusa
Level 99
God Stats
10W - 7L
1,616 SR
Queue Stats
75W - 76L
1,491 Elo+
Party 1
Team Averages
Level 56
1,495 SR
1,439 Elo+

VS

Team Averages
Level 89
1,606 SR
1,608 Elo+
Kuzenbo
Kuzenbo
D0m1nat0r456
Kuzenbo
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 26L
1,763 Elo+
Party 2
Xbalanque
Xbalanque
StaySenpal
Xbalanque
Level 99
God Stats
8W - 5L
1,666 SR
Queue Stats
355W - 372L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
Surbs-
Gilgamesh
Level 66
God Stats
2W - 1L
1,818 SR
Queue Stats
12W - 9L
1,602 Elo+
Party 2
Nu Wa
Nu Wa
VeteranRedneck0
Nu Wa
Level 106
God Stats
11W - 11L
1,544 SR
Queue Stats
24W - 22L
1,585 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bluedelil9
Tsukuyomi
Level 126
God Stats
5W - 1L
1,500 SR
Queue Stats
27W - 19L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
2 / 4 / 5
10,536
659
12,153
18,605
18,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 8 / 5
10,256
641
4,591
16,937
7,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Ruby_Snow6
The Morrigan
17
0 / 5 / 7
10,294
643
11,255
13,477
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 4 / 3
11,661
729
7,883
20,790
26,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Tenzhun89
Medusa
18
1 / 8 / 8
10,886
680
14,433
22,226
8,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
D0m1nat0r456
Kuzenbo
18
3 / 4 / 15
11,462
716
9,783
20,746
34,627
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
StaySenpal
Xbalanque
20
12 / 1 / 12
13,290
831
21,324
14,276
5,997
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Surbs-
Gilgamesh
19
3 / 1 / 17
11,751
734
8,950
14,328
15,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
1 / 3 / 17
11,117
695
17,415
7,665
5,790
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
bluedelil9
Tsukuyomi
20
10 / 1 / 14
12,416
776
21,517
15,125
6,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
104
9
Kills
29
29
Deaths
10
28
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
4
5
1.13
W
Kuzenbo
D0m1nat0r456
Kuzenbo
3
4
15
2.63
L
2
8
5
0.56
L
The Morrigan
Ruby_Snow6
The Morrigan
0
5
7
0.7
L
4
4
3
1.38
W
Xbalanque
StaySenpal
Xbalanque
12
1
12
18
W
Gilgamesh
Surbs-
Gilgamesh
3
1
17
11.5
L
Medusa
Tenzhun89
Medusa
1
8
8
0.63
W
1
3
17
3.17
W
Tsukuyomi
bluedelil9
Tsukuyomi
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,315
Damage
78,989
92,035
Taken
72,140
65,474
Mitigated
68,379
17,971
Healing
21,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
12,153
2,434
2,384
2,865
18,605
18,833
375
6,317
12,288
0
30,489
W
Kuzenbo
D0m1nat0r456
Kuzenbo
9,783
3,236
0
2,045
20,746
34,627
1,033
4,941
15,340
23,318
0
L
4,591
1,395
0
1,077
16,937
7,333
317
4,545
12,392
0
21,815
L
The Morrigan
Ruby_Snow6
The Morrigan
11,255
1,988
0
1,692
13,477
4,211
481
5,126
8,351
40,239
1,535
L
7,883
218
340
2,634
20,790
26,770
122
5,583
15,207
30,540
0
W
Xbalanque
StaySenpal
Xbalanque
21,324
12,384
0
7,384
14,276
5,997
2,934
3,620
10,448
0
78,261
W
Gilgamesh
Surbs-
Gilgamesh
8,950
1,405
0
4,260
14,328
15,303
608
4,343
9,701
0
51,339
L
Medusa
Tenzhun89
Medusa
14,433
5,669
439
6,540
22,226
8,327
3,016
5,627
16,555
0
56,173
W
17,415
5,514
152
772
7,665
5,790
1,361
1,506
6,031
51,060
0
W
Tsukuyomi
bluedelil9
Tsukuyomi
21,517
6,544
0
6,509
15,125
6,662
198
3,182
11,753
0
48,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,633
Gold Earned
60,036
282
Minions Killed
309
0
Camps Cleared
0
1,433,231
Distance Traveled
1,652,818
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,536
659
49
3
0
320,134
2
W
Kuzenbo
11,462
716
21
1
0
315,589
2
L
Ne Zha
10,256
641
38
2
0
279,976
2
L
The Morrigan
10,294
643
62
4
0
275,999
1
L
Ymir
11,661
729
44
3
0
283,963
2
W
Xbalanque
13,290
831
96
6
0
301,731
1
W
Gilgamesh
11,751
734
86
5
0
363,685
1
L
Medusa
10,886
680
89
6
0
273,159
1
W
Nu Wa
11,117
695
58
4
0
279,294
1
W
Tsukuyomi
12,416
776
48
3
0
392,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role