Player Matchup

Raijin
Raijin
CallMeMrMusic
Raijin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 151L
1,359 Elo+
Party 3
Fenrir
Fenrir
ElectrcBurger
Fenrir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 103L
1,321 Elo+
Party 2
Achilles
Achilles
ElectrcBurrito
Achilles
Level 29
God Stats
4W - 6L
1,124 SR
Queue Stats
111W - 124L
1,299 Elo+
Party 2
Danzaburou
Danzaburou
Juls
Danzaburou
Level 27
God Stats
6W - 8L
1,830 SR
Queue Stats
104W - 121L
1,363 Elo+
Party 3
Kuzenbo
Kuzenbo
MrLow89
Kuzenbo
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 169L
1,367 Elo+
Party 3
Team Averages
Level 60
1,491 SR
1,342 Elo+

VS

Team Averages
Level 37
1,587 SR
1,410 Elo+
Chronos
Chronos
 
Chronos
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ilikemilk_1
Cthulhu
Level 47
God Stats
13W - 11L
1,471 SR
Queue Stats
379W - 404L
1,461 Elo+
Party 1
Ymir
Ymir
Sacred-_-Melo
Ymir
Level 47
God Stats
7W - 5L
1,739 SR
Queue Stats
222W - 225L
1,447 Elo+
Party 1
Kali
Kali
Veganaboi_101
Kali
Level 22
God Stats
4W - 5L
1,455 SR
Queue Stats
85W - 105L
1,347 Elo+
Party 1
Neith
Neith
dr_veggetta
Neith
Level 25
God Stats
4W - 1L
1,772 SR
Queue Stats
75W - 114L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 4
8,969
528
9,943
12,352
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 2
7,922
466
5,448
12,335
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
12
0 / 3 / 2
6,692
394
4,755
13,409
10,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Juls
Danzaburou
14
1 / 7 / 4
8,219
483
6,768
13,775
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
MrLow89
Kuzenbo
12
2 / 3 / 4
7,845
461
4,859
13,699
15,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
8 / 2 / 4
10,186
599
11,378
7,670
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Ilikemilk_1
Cthulhu
12
1 / 5 / 5
7,382
434
7,661
15,519
9,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
3 / 0 / 7
9,682
570
10,078
8,194
7,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 2 / 9
8,784
517
6,254
12,713
3,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 1 / 4
9,045
532
6,611
5,717
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
10
Kills
20
20
Deaths
10
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
2
4
5
L
5
3
4
2.33
L
2
4
2
0.75
L
Achilles
0
3
2
0.33
W
Cthulhu
Ilikemilk_1
Cthulhu
1
5
5
0.7
L
Danzaburou
Juls
Danzaburou
1
7
4
0.43
L
Kuzenbo
MrLow89
Kuzenbo
2
3
4
1.33
W
3
0
7
6.5
W
2
2
9
3.25
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,773
Damage
41,982
65,570
Taken
49,813
38,518
Mitigated
25,811
12,660
Healing
10,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,378
1,577
0
1,061
7,670
2,397
2,433
2,516
5,118
61,926
0
L
9,943
814
0
2,350
12,352
4,045
159
6,306
6,046
49,150
0
L
5,448
1,089
0
3,054
12,335
4,492
0
4,585
7,750
0
47,079
L
Achilles
4,755
877
0
2,106
13,409
10,113
0
8,242
5,167
0
22,356
W
Cthulhu
Ilikemilk_1
Cthulhu
7,661
1,025
0
2,530
15,519
9,544
238
7,535
7,984
30,609
0
L
Danzaburou
Juls
Danzaburou
6,768
3,095
0
3,511
13,775
4,516
945
6,247
7,528
0
55,778
L
Kuzenbo
MrLow89
Kuzenbo
4,859
2,569
0
1,639
13,699
15,352
378
4,381
9,318
25,315
0
W
10,078
1,943
79
1,392
8,194
7,785
156
1,333
6,322
52,773
0
W
6,254
3,452
0
3,216
12,713
3,966
0
1,329
11,274
0
48,310
W
6,611
1,759
0
2,717
5,717
2,119
1,856
2,089
3,559
0
42,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,647
Gold Earned
45,079
342
Minions Killed
425
0
Camps Cleared
0
1,642,408
Distance Traveled
1,675,211
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,186
599
108
6
0
358,199
2
L
Raijin
8,969
528
85
5
0
330,739
7
L
Fenrir
7,922
466
98
6
0
369,010
0
L
Achilles
6,692
394
43
3
0
335,386
0
W
Cthulhu
7,382
434
54
3
0
310,937
3
L
Danzaburou
8,219
483
81
5
0
290,457
2
L
Kuzenbo
7,845
461
35
2
0
316,816
4
W
Ymir
9,682
570
114
7
0
302,290
3
W
Kali
8,784
517
65
4
0
371,963
1
W
Neith
9,045
532
84
5
0
331,822
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role