Player Matchup

Medusa
Medusa
Edwinap7139
Medusa
Level 138
God Stats
0W - 1L
1,399 SR
Queue Stats
23W - 29L
1,548 Elo+
Party 4
Cliodhna
Cliodhna
HaKumbhaMatata
Cliodhna
Level 158
God Stats
6W - 8L
1,436 SR
Queue Stats
419W - 350L
1,690 Elo+
Party 1
Fafnir
Fafnir
MysticMeyhem
Fafnir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 78L
1,719 Elo+
Party 1
Mulan
Mulan
SirPrada-
Mulan
Level 29
God Stats
16W - 12L
1,752 SR
Queue Stats
207W - 183L
1,575 Elo+
Party 4
Scylla
Scylla
SmoozieBuns
Scylla
Level 28
God Stats
10W - 6L
1,703 SR
Queue Stats
22W - 14L
1,656 Elo+
Party 1
Team Averages
Level 79
1,558 SR
1,637 Elo+

VS

Team Averages
Level 65
1,665 SR
1,796 Elo+
Ymir
Ymir
D_Shadow_Realm
Ymir
Level 48
God Stats
6W - 6L
1,756 SR
Queue Stats
217W - 215L
1,513 Elo+
Party 2
Neith
Neith
Damagely
Neith
Level 107
God Stats
8W - 6L
1,452 SR
Queue Stats
296W - 284L
1,498 Elo+
Party 2
Hou Yi
Hou Yi
DemonWarfare
Hou Yi
Level 129
God Stats
11W - 6L
1,785 SR
Queue Stats
233W - 109L
1,743 Elo+
Party 3
Loki
Loki
ILostMyAcct
Loki
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 0L
2,163 Elo+
Party 3
He Bo
He Bo
WittyTheKitty
He Bo
Level 17
God Stats
3W - 0L
1,832 SR
Queue Stats
166W - 13L
2,063 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 3 / 1
5,047
459
3,190
6,367
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
9
1 / 4 / 2
5,423
493
5,167
7,296
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
7
1 / 3 / 0
5,082
462
4,052
6,927
5,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
SirPrada-
Mulan
7
0 / 7 / 0
4,500
409
2,014
7,372
2,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
7
0 / 4 / 0
4,521
411
722
4,302
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,696
518
1,907
7,947
3,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Damagely
Neith
11
1 / 2 / 4
6,396
581
4,925
6,427
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
11
6 / 0 / 4
6,947
632
5,150
3,422
1,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
7 / 0 / 3
7,760
705
5,213
6,959
2,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
5 / 0 / 6
6,547
595
5,724
4,668
1,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
21
21
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
Neith
Damagely
Neith
1
2
4
1.5
W
Hou Yi
6
0
4
8
L
Medusa
1
3
1
0.5
L
Cliodhna
1
4
2
0.5
W
7
0
3
8.5
L
Fafnir
1
3
0
0.33
L
Mulan
SirPrada-
Mulan
0
7
0
0
L
Scylla
0
4
0
0
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,145
Damage
22,919
32,264
Taken
29,423
12,943
Mitigated
9,874
8,071
Healing
8,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,907
509
44
2,147
7,947
3,915
0
1,012
6,935
11,652
0
W
Neith
Damagely
Neith
4,925
1,772
0
2,700
6,427
1,697
168
1,170
5,257
0
45,969
W
Hou Yi
5,150
1,987
0
793
3,422
1,059
0
1,147
2,244
0
36,133
L
Medusa
3,190
1,852
0
1,883
6,367
1,313
0
1,859
4,508
0
30,078
L
Cliodhna
5,167
1,229
0
2,592
7,296
1,897
0
1,021
6,275
0
29,283
W
5,213
1,946
0
1,709
6,959
2,052
0
849
5,942
0
47,987
L
Fafnir
4,052
651
0
2,320
6,927
5,817
0
1,654
5,273
11,705
0
L
Mulan
SirPrada-
Mulan
2,014
620
0
1,017
7,372
2,966
0
2,306
5,066
0
16,747
L
Scylla
722
168
0
259
4,302
950
152
791
3,511
18,076
0
W
5,724
866
0
775
4,668
1,151
0
596
4,072
31,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,573
Gold Earned
33,346
195
Minions Killed
328
0
Camps Cleared
0
939,593
Distance Traveled
1,125,997
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,696
518
21
2
0
214,918
4
W
Neith
6,396
581
81
7
0
196,828
2
W
Hou Yi
6,947
632
63
6
0
220,788
1
L
Medusa
5,047
459
49
4
0
147,757
0
L
Cliodhna
5,423
493
54
5
0
230,048
3
W
Loki
7,760
705
106
10
0
237,818
2
L
Fafnir
5,082
462
25
2
0
181,346
0
L
Mulan
4,500
409
34
3
0
172,184
0
L
Scylla
4,521
411
33
3
0
208,258
0
W
He Bo
6,547
595
57
5
0
255,645
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role