Player Matchup

Arachne
Arachne
Gold II
 
Arachne
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Gold III
Aiolos8
Medusa
Gold III
Level 160
God Stats
1W - 3L
1,440 SR
Queue Stats
30W - 36L
1,411 MMR
Party 2
He Bo
He Bo
Gold III
DidAnyoneAsk
He Bo
Gold III
Level 89
God Stats
0W - 2L
1,549 SR
Queue Stats
321W - 321L
1,475 MMR
Solo
Anubis
Anubis
Gold V
Dx3_King_Lion23
Anubis
Gold V
Level 105
God Stats
4W - 5L
1,754 SR
Queue Stats
80W - 91L
1,496 MMR
Solo
Erlang Shen
Erlang Shen
Bronze IV
Whascrackin
Erlang Shen
Bronze IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,492 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,549 SR
1,475 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,631 SR
1,490 MMR
Janus
Janus
Silver II
Axelnolasco1
Janus
Silver II
Level 90
God Stats
4W - 9L
1,500 SR
Queue Stats
56W - 58L
1,500 MMR
Solo
Bakasura
Bakasura
Gold IV
MusseII
Bakasura
Gold IV
Level 159
God Stats
26W - 16L
1,685 SR
Queue Stats
241W - 222L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum V
Papa Smurf 26
Cerberus
Platinum V
Level 160
God Stats
2W - 4L
1,797 SR
Queue Stats
170W - 171L
1,545 MMR
Party 1
Izanami
Izanami
Gold II
Rom177
Izanami
Gold II
Level 154
God Stats
13W - 7L
1,675 SR
Queue Stats
142W - 156L
1,406 MMR
Party 1
Artio
Artio
Silver I
sandwichpancake
Artio
Silver I
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 4 / 4
5,931
456
2,542
9,700
3,427
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Aiolos8
Medusa
11
3 / 3 / 0
6,826
525
4,790
7,881
2,069
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 2
7,206
554
5,687
7,646
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 7 / 1
6,487
499
3,548
7,489
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Whascrackin
Erlang Shen
11
0 / 3 / 1
6,554
504
5,079
10,741
5,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Bans
AgniSetShiva

VS

Bans
ThothCharybdisCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
7,580
583
6,050
5,891
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
MusseII
Bakasura
16
11 / 0 / 2
9,344
719
8,393
12,333
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Papa Smurf 26
Cerberus
10
1 / 2 / 2
6,899
531
3,822
8,454
7,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Rom177
Izanami
13
2 / 1 / 3
7,414
570
3,692
5,224
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 1 / 3
7,651
589
7,595
12,443
11,151
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
20
20
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
4
4
0.5
L
Medusa
Aiolos8
Medusa
3
3
0
1
W
3
2
4
2.5
L
3
3
2
1.33
L
0
7
1
0.07
W
Bakasura
MusseII
Bakasura
11
0
2
12
W
Cerberus
Papa Smurf 26
Cerberus
1
2
2
1
W
Izanami
Rom177
Izanami
2
1
3
3.5
L
Erlang Shen
Whascrackin
Erlang Shen
0
3
1
0.17
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,646
Damage
29,552
43,457
Taken
44,345
16,153
Mitigated
25,929
12,854
Healing
15,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,542
1,945
45
2,197
9,700
3,427
0
4,244
5,018
0
16,773
L
Medusa
Aiolos8
Medusa
4,790
2,527
0
1,741
7,881
2,069
0
2,337
4,891
0
41,118
W
6,050
354
0
170
5,891
1,745
624
2,219
3,672
45,598
0
L
5,687
376
0
3,205
7,646
2,032
0
2,941
4,381
42,321
0
L
3,548
236
0
520
7,489
2,848
1,213
2,435
4,624
33,272
0
W
Bakasura
MusseII
Bakasura
8,393
5,874
0
4,433
12,333
4,289
640
3,337
8,996
0
60,831
W
Cerberus
Papa Smurf 26
Cerberus
3,822
165
0
2,467
8,454
7,358
231
505
7,424
22,917
0
W
Izanami
Rom177
Izanami
3,692
2,779
0
2,367
5,224
1,386
254
873
4,351
0
50,798
L
Erlang Shen
Whascrackin
Erlang Shen
5,079
2,964
0
5,146
10,741
5,777
0
6,328
4,383
0
32,111
W
7,595
1,482
91
6,033
12,443
11,151
0
2,301
10,142
41,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,004
Gold Earned
38,888
330
Minions Killed
432
0
Camps Cleared
0
1,202,218
Distance Traveled
1,448,716
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,931
456
30
2
0
259,596
2
L
Medusa
6,826
525
79
6
0
252,466
4
W
Janus
7,580
583
79
6
0
300,554
3
L
He Bo
7,206
554
87
7
0
258,078
5
L
Anubis
6,487
499
71
5
0
209,368
3
W
Bakasura
9,344
719
125
10
0
354,683
1
W
Cerberus
6,899
531
55
4
0
261,624
6
W
Izanami
7,414
570
103
8
0
247,423
1
L
Erlang Shen
6,554
504
63
5
0
222,710
3
W
Artio
7,651
589
70
5
0
284,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role