Player Matchup

Nu Wa
Nu Wa
Cthulhu216
Nu Wa
Level 108
God Stats
8W - 2L
1,841 SR
Queue Stats
33W - 20L
1,695 Elo+
Party 2
Bastet
Bastet
Dozer_Tombo
Bastet
Level 137
God Stats
3W - 2L
1,746 SR
Queue Stats
93W - 71L
1,637 Elo+
Party 2
Fafnir
Fafnir
Ginja110
Fafnir
Level 116
God Stats
1W - 0L
1,750 SR
Queue Stats
12W - 9L
1,598 Elo+
Party 2
Cerberus
Cerberus
SlightBuzz9257
Cerberus
Level 17
God Stats
5W - 0L
1,817 SR
Queue Stats
15W - 4L
1,741 Elo+
Party 2
Neith
Neith
Will96Knob
Neith
Level 40
God Stats
6W - 5L
1,864 SR
Queue Stats
151W - 205L
1,361 Elo+
Solo
Team Averages
Level 84
1,804 SR
1,606 Elo+

VS

Team Averages
Level 87
1,540 SR
1,540 Elo+
Fafnir
Fafnir
JukeboxRusty
Fafnir
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 191L
1,533 Elo+
Party 1
Bastet
Bastet
PregnantPancake
Bastet
Level 123
God Stats
3W - 2L
1,830 SR
Queue Stats
39W - 51L
1,574 Elo+
Party 3
Neith
Neith
SaltySugarO_O
Neith
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 44L
1,535 Elo+
Solo
Cerberus
Cerberus
TheAcidMan420
Cerberus
Level 49
God Stats
0W - 4L
1,371 SR
Queue Stats
169W - 130L
1,533 Elo+
Party 1
Poseidon
Poseidon
davdoesnotexist
Poseidon
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 77L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
6 / 2 / 6
6,811
681
7,795
5,476
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
13
9 / 0 / 4
7,333
733
6,297
6,079
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fafnir
Ginja110
Fafnir
9
0 / 0 / 7
5,654
565
2,237
6,681
5,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
10
0 / 3 / 1
5,704
570
5,479
7,825
4,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
10
0 / 0 / 4
5,467
547
3,461
4,480
1,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
7
0 / 1 / 0
4,833
483
1,610
7,442
4,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 4 / 1
5,312
531
2,759
7,613
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
4,606
461
3,999
5,561
1,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
TheAcidMan420
Cerberus
10
3 / 2 / 0
5,580
558
2,920
9,619
3,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
9
2 / 5 / 0
5,320
532
3,371
4,789
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
15
Kills
5
5
Deaths
15
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
6
2
6
4.5
W
Bastet
9
0
4
11
W
Fafnir
Ginja110
Fafnir
0
0
7
3.5
L
Fafnir
0
1
0
0
L
0
4
1
0.13
L
0
3
0
0
W
Cerberus
0
3
1
0.17
L
Cerberus
TheAcidMan420
Cerberus
3
2
0
1.5
W
Neith
0
0
4
2
L
Poseidon
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,269
Damage
14,659
30,541
Taken
35,024
14,463
Mitigated
11,702
10,770
Healing
9,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
7,795
1,862
0
901
5,476
1,600
191
1,931
3,545
34,968
0
W
Bastet
6,297
1,783
0
3,514
6,079
1,958
43
653
5,426
0
34,195
W
Fafnir
Ginja110
Fafnir
2,237
335
328
3,001
6,681
5,263
0
1,371
5,310
10,888
0
L
Fafnir
1,610
566
0
2,370
7,442
4,087
0
3,127
4,315
11,282
0
L
2,759
529
0
2,842
7,613
1,936
0
1,932
5,681
0
27,497
L
3,999
1,987
0
1,007
5,561
1,198
0
2,627
2,934
0
26,540
W
Cerberus
5,479
400
0
1,865
7,825
4,617
0
2,658
4,796
27,572
0
L
Cerberus
TheAcidMan420
Cerberus
2,920
121
0
3,058
9,619
3,487
0
5,415
3,745
20,071
0
W
Neith
3,461
1,167
0
1,161
4,480
1,025
745
917
3,563
0
35,333
L
Poseidon
3,371
280
0
125
4,789
994
0
1,951
2,838
28,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,969
Gold Earned
25,651
312
Minions Killed
249
0
Camps Cleared
0
969,659
Distance Traveled
909,275
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,811
681
64
6
0
180,059
0
W
Bastet
7,333
733
65
7
0
247,647
2
W
Fafnir
5,654
565
17
2
0
172,890
2
L
Fafnir
4,833
483
17
2
0
170,608
2
L
Bastet
5,312
531
69
7
0
214,811
0
L
Neith
4,606
461
52
5
0
163,628
1
W
Cerberus
5,704
570
86
9
0
189,172
1
L
Cerberus
5,580
558
53
5
0
180,146
0
W
Neith
5,467
547
80
8
0
179,891
2
L
Poseidon
5,320
532
58
6
0
180,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role