Player Matchup

Zeus
Zeus
Kileroide93
Zeus
Level 103
God Stats
4W - 2L
1,098 SR
Queue Stats
259W - 274L
1,437 Elo+
Solo
Guan Yu
Guan Yu
Ramaza2693
Guan Yu
Level 141
God Stats
7W - 7L
1,550 SR
Queue Stats
212W - 238L
1,484 Elo+
Party 1
Medusa
Medusa
SPS_gabyllamocca
Medusa
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
235W - 244L
1,387 Elo+
Solo
Cabrakan
Cabrakan
V christian xVx
Cabrakan
Level 105
God Stats
3W - 4L
1,560 SR
Queue Stats
183W - 194L
1,424 Elo+
Solo
Bastet
Bastet
ll_HATCHET_ll
Bastet
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 38L
1,394 Elo+
Party 1
Team Averages
Level 107
1,442 SR
1,425 Elo+

VS

Team Averages
Level 73
1,541 SR
1,485 Elo+
Sol
Sol
JetLife130
Sol
Level 85
God Stats
8W - 5L
1,645 SR
Queue Stats
12W - 13L
1,450 Elo+
Party 2
Bacchus
Bacchus
ModelCitizenAge
Bacchus
Level 66
God Stats
9W - 7L
1,578 SR
Queue Stats
19W - 14L
1,545 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ModelCitizenLux
Ah Muzen Cab
Level 89
God Stats
2W - 2L
1,481 SR
Queue Stats
6W - 9L
1,404 Elo+
Party 2
Guan Yu
Guan Yu
V Wclkin
Guan Yu
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
272W - 270L
1,475 Elo+
Solo
Bakasura
Bakasura
xzninja
Bakasura
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 35L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 3
10,077
530
12,664
12,675
4,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Ramaza2693
Guan Yu
17
2 / 6 / 0
10,629
559
8,337
14,943
13,657
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 4 / 1
9,597
505
11,349
13,163
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
12
0 / 5 / 6
8,133
428
7,919
16,317
17,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
1 / 4 / 3
9,075
478
6,569
16,575
6,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 6
11,074
583
13,508
17,469
5,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 2 / 10
9,886
520
8,834
15,822
21,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
ModelCitizenLux
Ah Muzen Cab
17
5 / 1 / 3
10,832
570
12,677
13,755
5,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
V Wclkin
Guan Yu
18
7 / 2 / 3
11,575
609
9,076
15,083
12,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
xzninja
Bakasura
17
7 / 2 / 2
10,725
564
7,373
13,745
5,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
9
Kills
29
29
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
L
2
10
3
0.35
W
2
2
10
3.5
W
Ah Muzen Cab
ModelCitizenLux
Ah Muzen Cab
5
1
3
6.5
L
Guan Yu
Ramaza2693
Guan Yu
2
6
0
0.33
L
4
4
1
1.13
W
Guan Yu
V Wclkin
Guan Yu
7
2
3
4.25
L
Cabrakan
0
5
6
0.6
L
1
4
3
0.63
W
Bakasura
xzninja
Bakasura
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,838
Damage
51,468
73,673
Taken
75,874
46,673
Mitigated
50,821
11,621
Healing
31,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,508
4,642
133
11,764
17,469
5,830
5,070
8,946
8,007
76,037
0
L
12,664
1,252
0
530
12,675
4,602
345
7,292
5,089
64,279
0
W
8,834
1,092
0
2,808
15,822
21,218
90
4,266
11,406
23,811
5,608
W
Ah Muzen Cab
ModelCitizenLux
Ah Muzen Cab
12,677
8,956
0
9,512
13,755
5,601
1,974
3,987
9,722
0
80,449
L
Guan Yu
Ramaza2693
Guan Yu
8,337
1,021
0
2,051
14,943
13,657
497
724
13,261
16,152
62,655
L
11,349
3,543
352
4,493
13,163
4,759
1,150
3,581
9,582
0
56,026
W
Guan Yu
V Wclkin
Guan Yu
9,076
916
221
5,202
15,083
12,715
243
2,460
12,613
3,957
60,227
L
Cabrakan
7,919
1,257
0
1,379
16,317
17,645
168
6,756
9,215
26,169
0
L
6,569
1,942
0
2,816
16,575
6,010
606
4,358
11,872
0
57,917
W
Bakasura
xzninja
Bakasura
7,373
4,773
0
2,194
13,745
5,457
3,124
2,386
11,313
0
59,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,511
Gold Earned
54,092
511
Minions Killed
539
0
Camps Cleared
0
1,690,965
Distance Traveled
1,879,252
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,074
583
117
6
0
348,508
1
L
Zeus
10,077
530
111
6
0
301,407
1
W
Bacchus
9,886
520
30
2
0
380,721
5
W
Ah Muzen Cab
10,832
570
143
8
0
362,755
4
L
Guan Yu
10,629
559
161
8
0
349,758
1
L
Medusa
9,597
505
99
5
0
328,087
1
W
Guan Yu
11,575
609
134
7
0
378,156
4
L
Cabrakan
8,133
428
38
2
0
314,160
5
L
Bastet
9,075
478
102
5
0
397,553
2
W
Bakasura
10,725
564
115
6
0
409,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role