Player Matchup

Tiamat
Tiamat
Kreepykiller610
Tiamat
Level 88
God Stats
1W - 1L
1,268 SR
Queue Stats
202W - 78L
1,858 Elo+
Party 1
Mulan
Mulan
Seraph__Guardian
Mulan
Level 158
God Stats
10W - 2L
1,576 SR
Queue Stats
194W - 74L
1,859 Elo+
Party 1
Geb
Geb
SupremeVxsion
Geb
Level 17
God Stats
6W - 0L
2,011 SR
Queue Stats
8W - 0L
2,098 Elo+
Party 1
Team Averages
Level 88
1,618 SR
1,938 Elo+

VS

Team Averages
Level 69
1,500 SR
1,333 Elo+
He Bo
He Bo
NickOdva-
He Bo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,527 Elo+
Solo
Vamana
Vamana
deathjes200
Vamana
Level 18
God Stats
1W - 6L
1,500 SR
Queue Stats
7W - 37L
1,237 Elo+
Party 2
Skadi
Skadi
deathjester200
Skadi
Level 102
God Stats
0W - 8L
1,500 SR
Queue Stats
10W - 36L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 12
7,847
785
9,851
5,922
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
16 / 0 / 3
10,525
1,053
15,929
9,473
10,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 3 / 14
7,803
780
2,122
7,449
8,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
NickOdva-
He Bo
8
0 / 5 / 3
6,216
622
1,620
8,226
2,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
11
2 / 5 / 0
6,762
676
6,637
11,502
8,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 9 / 1
6,308
631
2,060
11,904
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
19
Kills
3
5
Deaths
19
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
L
He Bo
NickOdva-
He Bo
0
5
3
0.3
W
16
0
3
17.5
W
0
3
14
2.33
L
Vamana
2
5
0
0.4
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,902
Damage
10,317
22,844
Taken
31,632
23,371
Mitigated
14,231
4,694
Healing
2,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,851
1,551
0
886
5,922
4,092
460
757
5,165
27,046
0
L
He Bo
NickOdva-
He Bo
1,620
117
38
538
8,226
2,014
0
3,955
4,271
6,892
0
W
15,929
3,869
0
3,088
9,473
10,522
957
495
8,978
0
41,354
W
2,122
222
0
720
7,449
8,757
564
981
6,468
6,099
0
L
Vamana
6,637
4,644
0
1,989
11,502
8,701
0
3,877
7,625
0
23,644
L
2,060
731
0
336
11,904
3,516
0
4,325
7,579
0
9,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,175
Gold Earned
19,286
96
Minions Killed
64
6
Camps Cleared
3
577,360
Distance Traveled
364,530
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,847
785
40
4
5
191,254
5
L
He Bo
6,216
622
13
1
1
89,767
0
W
Mulan
10,525
1,053
47
5
1
196,220
2
W
Geb
7,803
780
9
1
0
189,886
0
L
Vamana
6,762
676
35
4
2
159,031
0
L
Skadi
6,308
631
16
2
0
115,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role