Player Matchup

Gilgamesh
Gilgamesh
BlackJackSzn
Gilgamesh
Level 60
God Stats
44W - 49L
1,437 SR
Queue Stats
356W - 364L
1,381 Elo+
Solo
Athena
Athena
DTG Venomous
Athena
Level 95
God Stats
8W - 12L
1,476 SR
Queue Stats
14W - 14L
1,390 Elo+
Solo
Discordia
Discordia
Dexter24683
Discordia
Level 65
God Stats
6W - 6L
1,075 SR
Queue Stats
440W - 490L
1,332 Elo+
Party 2
Neith
Neith
Mit on Xbox
Neith
Level 55
God Stats
8W - 3L
1,790 SR
Queue Stats
485W - 509L
1,387 Elo+
Solo
Arachne
Arachne
SL0PPY_TOPPY637
Arachne
Level 40
God Stats
10W - 8L
1,521 SR
Queue Stats
155W - 184L
1,333 Elo+
Party 2
Team Averages
Level 63
1,460 SR
1,365 Elo+

VS

Team Averages
Level 74
1,410 SR
1,413 Elo+
Pele
Pele
AwsomeChedda
Pele
Level 64
God Stats
23W - 15L
1,728 SR
Queue Stats
87W - 93L
1,447 Elo+
Party 3
Artemis
Artemis
BlaqkLightning
Artemis
Level 97
God Stats
6W - 14L
1,068 SR
Queue Stats
128W - 132L
1,406 Elo+
Party 1
Chaac
Chaac
POPSKILLA09
Chaac
Level 53
God Stats
9W - 9L
1,656 SR
Queue Stats
90W - 112L
1,382 Elo+
Party 3
Guan Yu
Guan Yu
Pontiff_Pilate
Guan Yu
Level 68
God Stats
2W - 4L
1,316 SR
Queue Stats
36W - 33L
1,411 Elo+
Party 1
Anubis
Anubis
lilmann2225
Anubis
Level 87
God Stats
1W - 5L
1,281 SR
Queue Stats
53W - 44L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackJackSzn
Gilgamesh
14
4 / 1 / 4
9,008
530
9,768
13,490
8,902
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
13
1 / 2 / 9
8,149
479
6,380
12,260
9,021
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Dexter24683
Discordia
16
4 / 5 / 3
9,608
565
9,661
10,640
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 0
8,612
507
5,328
9,083
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
12 / 3 / 2
10,300
606
11,677
14,440
5,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
8,654
509
6,443
11,294
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 3 / 0
7,453
438
6,970
8,295
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 4 / 3
8,013
471
8,281
15,770
10,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 4 / 2
6,082
358
4,272
10,252
6,014
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
15
7 / 7 / 1
9,361
551
14,518
16,554
7,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
23
Kills
11
12
Deaths
24
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Gilgamesh
BlackJackSzn
Gilgamesh
4
1
4
6
L
1
3
0
0.33
W
Athena
1
2
9
2.75
W
Discordia
Dexter24683
Discordia
4
5
3
1.1
W
2
1
0
2
L
1
4
3
0.63
L
0
4
2
0.25
W
12
3
2
4.33
L
Anubis
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,814
Damage
40,484
59,913
Taken
62,165
28,236
Mitigated
30,204
13,812
Healing
20,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,443
1,582
0
1,430
11,294
3,691
147
2,282
8,792
0
50,653
W
Gilgamesh
BlackJackSzn
Gilgamesh
9,768
3,021
0
2,636
13,490
8,902
294
3,464
9,952
0
51,210
L
6,970
1,670
0
2,399
8,295
2,339
1,900
1,513
6,782
0
52,476
W
Athena
6,380
1,464
0
2,529
12,260
9,021
155
4,073
8,025
29,221
0
W
Discordia
Dexter24683
Discordia
9,661
421
53
2,194
10,640
2,943
310
4,267
5,963
60,962
0
W
5,328
1,449
19
2,959
9,083
2,261
2,398
0
9,083
0
60,019
L
8,281
881
0
6,909
15,770
10,589
0
2,382
13,386
3,451
38,126
L
4,272
492
688
2,415
10,252
6,014
0
1,458
8,794
0
16,061
W
11,677
8,758
0
3,422
14,440
5,109
2,060
2,673
11,515
0
58,750
L
Anubis
14,518
796
38
7,109
16,554
7,571
794
7,610
8,370
53,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,677
Gold Earned
39,563
445
Minions Killed
390
0
Camps Cleared
0
1,636,202
Distance Traveled
1,427,214
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,654
509
83
5
0
289,172
3
W
Gilgamesh
9,008
530
98
6
0
316,763
1
L
Artemis
7,453
438
103
6
0
248,977
3
W
Athena
8,149
479
49
3
0
334,104
1
W
Discordia
9,608
565
110
6
0
311,093
1
W
Neith
8,612
507
103
6
0
294,181
4
L
Chaac
8,013
471
85
5
0
290,113
3
L
Guan Yu
6,082
358
21
1
0
338,894
0
W
Arachne
10,300
606
85
5
0
380,061
2
L
Anubis
9,361
551
98
6
0
260,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role