Player Matchup

Sobek
Sobek
CoffeeeCup
Sobek
Level 123
God Stats
11W - 9L
1,749 SR
Queue Stats
227W - 207L
1,629 Elo+
Party 1
He Bo
He Bo
Silvanism
He Bo
Level 69
God Stats
3W - 1L
1,856 SR
Queue Stats
151W - 154L
1,553 Elo+
Party 1
Anhur
Anhur
SweatyStefan
Anhur
Level 125
God Stats
75W - 53L
1,602 SR
Queue Stats
241W - 198L
1,725 Elo+
Party 1
Team Averages
Level 106
1,735 SR
1,636 Elo+

VS

Team Averages
Level 95
1,603 SR
1,619 Elo+
Ne Zha
Ne Zha
Chomoon
Ne Zha
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,656 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Crankedd
Ah Muzen Cab
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 16L
1,627 Elo+
Party 2
Ymir
Ymir
sTevis92
Ymir
Level 106
God Stats
8W - 5L
1,810 SR
Queue Stats
15W - 15L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
6 / 6 / 16
12,571
838
9,913
20,388
33,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
Silvanism
He Bo
16
6 / 7 / 9
11,660
777
10,357
14,567
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
12 / 5 / 9
12,987
866
26,457
19,918
6,510
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chomoon
Ne Zha
13
1 / 12 / 9
9,957
664
7,604
15,263
3,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Crankedd
Ah Muzen Cab
16
11 / 8 / 7
12,547
836
22,063
20,649
5,368
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
16
6 / 4 / 10
12,136
809
8,473
17,783
23,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
44
24
Kills
18
18
Deaths
24
34
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Chomoon
Ne Zha
1
12
9
0.46
W
Sobek
6
6
16
2.33
L
Ah Muzen Cab
Crankedd
Ah Muzen Cab
11
8
7
1.81
W
He Bo
Silvanism
He Bo
6
7
9
1.5
W
12
5
9
3.3
L
Ymir
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,727
Damage
38,140
54,873
Taken
53,695
43,773
Mitigated
32,297
13,481
Healing
7,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Chomoon
Ne Zha
7,604
1,076
0
1,084
15,263
3,905
1,049
6,548
8,715
0
24,433
W
Sobek
9,913
1,112
0
2,885
20,388
33,678
168
1,774
18,614
21,584
0
L
Ah Muzen Cab
Crankedd
Ah Muzen Cab
22,063
10,231
0
4,484
20,649
5,368
1,342
7,271
13,378
0
42,920
W
He Bo
Silvanism
He Bo
10,357
372
642
1,994
14,567
3,585
0
3,294
11,273
38,134
0
W
26,457
14,390
0
7,960
19,918
6,510
1,337
3,887
16,031
0
60,353
L
Ymir
8,473
1,630
134
1,979
17,783
23,024
96
6,655
11,128
21,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,218
Gold Earned
34,640
163
Minions Killed
114
8
Camps Cleared
2
731,708
Distance Traveled
731,423
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,957
664
29
2
0
235,712
0
W
Sobek
12,571
838
20
1
0
256,130
1
L
Ah Muzen Cab
12,547
836
60
4
2
237,340
1
W
He Bo
11,660
777
64
4
2
245,385
0
W
Anhur
12,987
866
79
5
6
230,193
1
L
Ymir
12,136
809
25
2
0
258,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role