Player Matchup

Nu Wa
Nu Wa
DR FAITH 7611
Nu Wa
Level 46
God Stats
23W - 30L
1,384 SR
Queue Stats
42W - 72L
1,219 Elo+
Party 2
Kali
Kali
Kabuki-Zi
Kali
Level 36
God Stats
16W - 27L
1,185 SR
Queue Stats
108W - 139L
1,345 Elo+
Solo
Nemesis
Nemesis
Rackz22
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,071 Elo+
Party 2
Eset
Eset
THEDARKBULLY
Eset
Level 65
God Stats
11W - 16L
1,525 SR
Queue Stats
34W - 41L
1,456 Elo+
Solo
Amaterasu
Amaterasu
itsnajja
Amaterasu
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,377 Elo+
Solo
Team Averages
Level 49
1,419 SR
1,294 Elo+

VS

Team Averages
Level 72
1,402 SR
1,501 Elo+
Zeus
Zeus
CaCristancho
Zeus
Level 129
God Stats
5W - 3L
1,285 SR
Queue Stats
99W - 94L
1,398 Elo+
Solo
Nu Wa
Nu Wa
LaBori28
Nu Wa
Level 39
God Stats
39W - 30L
1,535 SR
Queue Stats
112W - 114L
1,334 Elo+
Solo
Xing Tian
Xing Tian
TheRagingBull35
Xing Tian
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 10L
1,732 Elo+
Party 1
Heimdallr
Heimdallr
TipC_Dragon_420
Heimdallr
Level 65
God Stats
79W - 100L
1,419 SR
Queue Stats
376W - 473L
1,364 Elo+
Solo
King Arthur
King Arthur
VALLONE95
King Arthur
Level 78
God Stats
1W - 1L
1,270 SR
Queue Stats
30W - 25L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 1
11,347
946
6,515
4,622
1,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
17
4 / 11 / 1
12,390
1,033
13,912
26,027
13,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
Rackz22
Nemesis
17
2 / 12 / 3
11,796
983
9,544
21,393
8,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
0 / 4 / 6
11,782
982
14,983
13,101
8,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
itsnajja
Amaterasu
18
0 / 8 / 6
12,069
1,006
14,584
31,894
25,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 18
14,260
1,188
30,245
9,519
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
LaBori28
Nu Wa
19
3 / 0 / 18
12,226
1,019
14,105
1,783
733
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
TheRagingBull35
Xing Tian
20
11 / 1 / 20
14,358
1,197
15,323
22,162
21,942
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
TipC_Dragon_420
Heimdallr
19
5 / 2 / 21
13,211
1,101
15,868
14,080
7,035
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
VALLONE95
King Arthur
19
7 / 3 / 18
13,496
1,125
12,400
17,464
18,746
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
131
7
Kills
36
36
Deaths
7
17
Assists
95
Player
Kills
Deaths
Assists
KDA
W
10
1
18
19
L
1
1
1
1.5
L
Kali
4
11
1
0.41
W
Nu Wa
LaBori28
Nu Wa
3
0
18
12
L
Nemesis
Rackz22
Nemesis
2
12
3
0.29
L
0
4
6
0.75
W
Xing Tian
TheRagingBull35
Xing Tian
11
1
20
21
W
Heimdallr
TipC_Dragon_420
Heimdallr
5
2
21
7.75
W
King Arthur
VALLONE95
King Arthur
7
3
18
5.33
L
Amaterasu
itsnajja
Amaterasu
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,538
Damage
87,941
97,037
Taken
65,008
57,603
Mitigated
51,988
14,361
Healing
13,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,245
1,744
872
1,236
9,519
3,532
0
4,628
4,774
67,853
0
L
6,515
1,754
0
81
4,622
1,638
0
2,953
1,669
24,337
0
L
Kali
13,912
8,099
213
4,582
26,027
13,777
0
14,440
11,587
0
34,333
W
Nu Wa
LaBori28
Nu Wa
14,105
3,587
0
191
1,783
733
0
1,048
735
31,959
0
L
Nemesis
Rackz22
Nemesis
9,544
2,542
0
718
21,393
8,309
0
12,978
8,415
0
22,155
L
14,983
866
695
1,476
13,101
8,624
0
7,881
5,220
46,419
0
W
Xing Tian
TheRagingBull35
Xing Tian
15,323
1,898
54
6,448
22,162
21,942
0
5,456
16,234
31,626
0
W
Heimdallr
TipC_Dragon_420
Heimdallr
15,868
8,288
0
3,323
14,080
7,035
0
5,508
8,275
0
37,883
W
King Arthur
VALLONE95
King Arthur
12,400
1,251
244
681
17,464
18,746
0
6,478
10,683
0
31,729
L
Amaterasu
itsnajja
Amaterasu
14,584
4,963
0
6,596
31,894
25,255
0
21,421
10,473
4,904
37,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,384
Gold Earned
67,551
234
Minions Killed
261
7
Camps Cleared
8
1,033,215
Distance Traveled
1,115,682
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,260
1,188
105
9
4
222,656
0
L
Nu Wa
11,347
946
29
2
0
173,937
2
L
Kali
12,390
1,033
54
5
2
186,306
0
W
Nu Wa
12,226
1,019
38
3
0
180,401
3
L
Nemesis
11,796
983
29
2
1
195,740
1
L
Eset
11,782
982
49
4
0
209,248
0
W
Xing Tian
14,358
1,197
25
2
1
247,012
0
W
Heimdallr
13,211
1,101
57
5
3
241,064
0
W
King Arthur
13,496
1,125
36
3
0
224,549
0
L
Amaterasu
12,069
1,006
73
6
4
267,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role