Player Matchup

Arachne
Arachne
Cawday
Arachne
Level 96
God Stats
43W - 67L
1,334 SR
Queue Stats
51W - 81L
1,292 Elo+
Party 2
Ra
Ra
SteveO3110
Ra
Level 68
God Stats
4W - 11L
1,430 SR
Queue Stats
55W - 88L
1,284 Elo+
Party 2
Hachiman
Hachiman
drsyberia
Hachiman
Level 140
God Stats
2W - 1L
1,630 SR
Queue Stats
85W - 137L
1,336 Elo+
Solo
Team Averages
Level 101
1,465 SR
1,304 Elo+

VS

Team Averages
Level 82
1,443 SR
1,599 Elo+
Bacchus
Bacchus
ZOMBIESnTHEMIST
Bacchus
Level 160
God Stats
3W - 6L
1,660 SR
Queue Stats
266W - 167L
1,721 Elo+
Party 1
Zhong Kui
Zhong Kui
datswatzup
Zhong Kui
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 4L
1,858 Elo+
Party 1
Loki
Loki
x PR3C1S10N x41
Loki
Level 64
God Stats
4W - 14L
1,169 SR
Queue Stats
200W - 285L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cawday
Arachne
11
1 / 2 / 0
7,196
600
4,802
8,901
2,448
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 5 / 1
7,335
611
2,989
6,958
2,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
drsyberia
Hachiman
8
0 / 6 / 0
6,570
548
4,151
9,479
2,225
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 7
10,276
856
8,491
12,056
16,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
datswatzup
Zhong Kui
16
7 / 0 / 6
9,776
815
11,959
4,739
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 6
7,692
641
2,609
5,913
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
13
13
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
Cawday
Arachne
1
2
0
0.5
L
0
5
1
0.1
W
6
0
7
9.5
W
Zhong Kui
datswatzup
Zhong Kui
7
0
6
10
L
Hachiman
drsyberia
Hachiman
0
6
0
0
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,942
Damage
23,059
25,338
Taken
22,708
6,997
Mitigated
22,448
5,038
Healing
11,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Cawday
Arachne
4,802
4,378
0
1,710
8,901
2,448
0
6,127
2,766
0
11,909
L
2,989
487
628
1,810
6,958
2,324
0
5,927
1,031
34,464
0
W
8,491
848
528
6,946
12,056
16,721
307
2,095
9,961
34,887
0
W
Zhong Kui
datswatzup
Zhong Kui
11,959
477
0
2,680
4,739
3,694
1,119
464
4,275
49,746
0
L
Hachiman
drsyberia
Hachiman
4,151
1,953
0
890
9,479
2,225
0
8,571
908
0
10,066
W
2,609
245
0
1,525
5,913
2,033
711
1,361
4,552
0
14,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,101
Gold Earned
27,744
106
Minions Killed
155
1
Camps Cleared
10
591,973
Distance Traveled
695,999
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,196
600
24
2
0
243,700
0
L
Ra
7,335
611
58
5
1
209,778
3
W
Bacchus
10,276
856
42
4
2
239,930
4
W
Zhong Kui
9,776
815
90
8
8
228,149
1
L
Hachiman
6,570
548
24
2
0
138,495
3
W
Loki
7,692
641
23
2
0
227,920
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role