Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Conquest One
Ah Muzen Cab
Level 12
God Stats
2W - 1L
1,887 SR
Queue Stats
18W - 1L
2,037 Elo+
Party 2
Sobek
Sobek
Pаiп
Sobek
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,797 Elo+
Party 2
Atlas
Atlas
Xryael
Atlas
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 14L
1,954 Elo+
Party 2
Team Averages
Level 77
1,629 SR
1,930 Elo+

VS

Team Averages
Level 103
1,656 SR
1,657 Elo+
Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Kakashi55097
Neith
Level 15
God Stats
49W - 15L
1,641 SR
Queue Stats
50W - 15L
1,665 Elo+
Party 1
Sylvanus
Sylvanus
iNz Diogenes
Sylvanus
Level 147
God Stats
32W - 8L
1,828 SR
Queue Stats
462W - 118L
1,805 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Conquest One
Ah Muzen Cab
11
2 / 4 / 0
7,307
731
9,187
10,554
3,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Pаiп
Sobek
9
1 / 4 / 3
6,803
680
4,722
14,540
14,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Atlas
Xryael
Atlas
11
1 / 5 / 3
7,511
751
5,932
13,184
11,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
6 / 1 / 7
8,335
834
16,971
7,300
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 1 / 7
8,608
861
10,253
7,509
3,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
iNz Diogenes
Sylvanus
12
1 / 2 / 11
8,104
810
6,805
13,471
12,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
13
13
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
7
9.5
L
Ah Muzen Cab
Conquest One
Ah Muzen Cab
2
4
0
0.5
W
6
1
7
9.5
L
Sobek
Pаiп
Sobek
1
4
3
0.63
L
Atlas
Xryael
Atlas
1
5
3
0.5
W
Sylvanus
iNz Diogenes
Sylvanus
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,841
Damage
34,029
38,278
Taken
28,280
30,181
Mitigated
18,114
6,868
Healing
15,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,971
2,286
349
1,287
7,300
2,731
235
3,576
3,724
43,262
0
L
Ah Muzen Cab
Conquest One
Ah Muzen Cab
9,187
3,470
0
1,887
10,554
3,523
0
5,124
5,304
0
29,716
W
10,253
4,018
520
2,996
7,509
3,030
1,779
2,510
4,999
0
40,483
L
Sobek
Pаiп
Sobek
4,722
569
343
3,120
14,540
14,911
0
8,158
5,958
11,861
0
L
Atlas
Xryael
Atlas
5,932
2,131
210
1,308
13,184
11,747
0
9,548
3,204
12,771
0
W
Sylvanus
iNz Diogenes
Sylvanus
6,805
1,711
3,506
7,059
13,471
12,353
192
4,880
8,591
12,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,621
Gold Earned
25,047
80
Minions Killed
134
1
Camps Cleared
8
543,141
Distance Traveled
513,294
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,335
834
54
5
3
173,863
3
L
Ah Muzen Cab
7,307
731
60
6
1
175,836
3
W
Neith
8,608
861
68
7
3
174,494
4
L
Sobek
6,803
680
11
1
0
186,150
1
L
Atlas
7,511
751
9
1
0
181,155
3
W
Sylvanus
8,104
810
12
1
2
164,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role